"The enigmatic Necromancers hold a belief that all Creation exists in a delicate balance between Light and Darkness. Should either side gain control, the world of Sanctuary would fall into ruin. As a member of their ancient order, Xul fights to preserve that balance — no matter where his travels may take him, or what foes stand against him."(src)
"I briefly traveled with a necromancer in the past. Through that experience I have come to believe that the priests of Rathma can be powerful and trustworthy allies to have at one's side in these uncertain times."— Deckard Cain(src)
With the awakening of Diablo in Tristram came a figure cloaked in mystery. Hailing from the southern swamps, long hours of study in dank mausoleums had made his skin pale and corpselike, his figure, skeletal, and most people shunned him for his particular looks and ways. Though his goals were often aligned with the forces of Light, some did not think that these ends could justify his foul means.
Xul allied with a group of fellow heroes, and pursued the Dark Wanderer — a vessel for the Lord of Terror. It culminated with the defeat of the Prime Evils, but also much loss, including the destruction of the Worldstone. Despite the warnings of the Horadric scholar Deckard Cain as to what the event might portend for Sanctuary, the heroes disbanded and returned to their homes and families. Despite this, Cain would look favorably upon Xul in later years.
Now a master necromancer, Xul returned to the Priests of Rathma cloaked in foreign garb. He chose to mentor only a single apprentice, a promising student named Mehtan. Mehtan looked favorably upon his master and continued to seek to preserve the Balance.
Xul can be regarded as being the canonical representative of the Necromancer in Diablo II.
Heroes of the StormEdit
- For detailed information, see the respective article on Heroes of the Storm Wikia.
"From the recesses of the eastern jungles comes a man cloaked in mystery. As a member of the secretive Priests of Rathma, or the Necromancers, Xul fights to preserve the delicate balance between order and chaos. Using powerful death magic, Xul will sap the strength of his enemies, block their escape, and direct his spectral scythe with lethal accuracy. Those who fall before the Necromancer find no peace even in death, rising again as skeletal servants bound to do their master’s bidding."— Game Guide(src)
He retains ability to apply a Curse on hit (implied to be Weaken), as well as Poison Nova, ability to Raise Skeletons and even Skeletal Mages, cast Bone Armor and Bone Prison. He can potentially learn Bone Spear, and his talents include Decrepify, Corpse Explosion, Amplify Damage and Skeleton Mastery.