- Game Guide(src)
Wrath is the primary resource of Crusaders, regenerating reasonably quickly naturally as well as by using skills. Wrath is fueled by Crusaders' devotion to the Zakarum and, in a sense, is divine magic.[1]
In-game[]
Wrath is generated much like a Monk's Spirit in-game, using the Crusader's attacks. However, unlike Spirit, it also regenerates with considerable speed when out of combat, making it one of the more versatile resources. The Wrath resource globe starts out empty, like the Barbarian's Fury,
Initially the Crusader's Wrath is capped at 100, but it can be raised up to +30 more with items (+38 with Legendary items), as well as +30 with the Righteousness passive skill. Paragon levels may add up to +25 to this total. Wrath will innately recover at the rate of 2.5 points per second. This recovery can be increased from Crusader items by +6 (along with an additional +1.1 with one of Kormac's skills). The Crusader can also generate Wrath with Primary skills (+5 per attack, +3 more with Righteousness) or 6 per Block (with Insurmountable). The Provoke skill also generates 30 Wrath per cast, and generates an increasing amount depending on how many foes the Crusader provokes.
References[]
- ↑ 2013-10-16, Crusader. First Impressions.. Blizzard Entertainment, accessed on 2013-10-16