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What the Sea Owes is the seventh storyline quests released with the Terror's Tide update on Diablo Immortal. It starts at the end of The Planks, immediately after the player and Esmund exit the Tidal Cavern. It is followed by Breaking the Siege.

Objectives[]

  • Talk to Esmund.
    (You and Esmund have washed up somewhere on Stormpoint. Check on him)
  • Talk to Esmund.
    (You've wound up far from the keep, but Esmund has a twinkle in his eye as he talks about another shortcut. What is his plan?)
  • Follow Esmund.(1)
    (Follow Esmund into the shipwreck in search of explosive cargo)
    • Talk to Esmund.
    • Enter the Wrecked Ship.
    • Kill the Cultists (0/6).
    • Kill the Cultist (0/1).
    • Talk to Esmund.
    • Enter the Hold.
    • Defeat Sirvan the Grasping (0/1).
    • Talk to Esmund.
    • Leave the Wreck.

Transcript[]

Sea Owes

The cliff shore above the cave's exit

  • Esmund: We're nowhere near the keep entrance. Damn it. I... didn't... I'm sorry. I'm useless.
  • Class: Do not dismiss your sight. Focus on what can be done.
  • Esmund: I have an idea. One more shortcut.
The ground quakes as the Tidal Cavern below finishes collapsing
  • Class: What are you talking about?
  • Esmund: A big ship like that carries cargo. Sometimes the explosive kind. We could go through the keep wall and around the army.
Start following Esmund to the ship
  • Esmund: It's thoroughly wrecked. Probably infected with sea slime.
    Nobody scavenges here. They're too scared. Let's go in.
Sea Owes1

At the entrance of the Wrecked Ship

  • Esmund: Look. More of those cult cessbuckets were here.
  • Class It's going to be dangerous. Let me take a look first.
Leave Esmund and head into the ship
  • Deadwright: (from a distance) The fortress is ours. It's only a matter of time. Let yourselves go.
    I offer a king's ransom in blood. Show me they who have touched the Heart.
Head deeper into the ship, killing Cultists on the way
Tidal Ritual

A Deadwright sacrifices two people in a ritual[1]

  • Deadwright: A man in a... cage of steel... with... a beast at his side.
After defeating the Deadwright
Sea Owes2

Esmund reunites with the player

  • Esmund: "A cage of steel." There's an old prison at the fortress. They could be headed there.
Esmund enters the ship's hold
  • Esmund: It's untouched. Just, lying here.
Head into the hold and inspect the cargo
  • Sirvan the Grasping: Violation. Tresspass.
Deep Sea Wraith

A wraith coalesces from water

  • Sirvan the Grasping: The ship is mine. The cargo is mine. Obey or drown.
  • Esmund: You're dead! What do you need it for?
After defeating Sirvan
  • Sirvan the Grasping: (upon his defeat) The tides... will drag you down...
Sea Owes3

Esmund inspects the cargo

  • Esmund: It might still be intact.
    Drift in the sea evermore, you old scut. I'm taking your stuff.
Esmund opens the chest
Arcane Hydro-bomb

The explosive is a hydro-bomb; of the alchemical kind

  • Esmund: Look at it! I told you! It'll be strong enough to make a mess.
  • Class: Careful with that.
  • Esmund: Here. The explosion should break through the south wall. And any other defenses they put up.
    Fern and I used to sneak into the prison. If you can get into the keep, it's not far past the walls.
    So... you have what you need. There are probably going to be guards there that want your help. We should split up.
  • Class: Sure you don't want to come with me? I can protect more than one person at a time.
  • Esmund: I have to keep looking for Fern... and I know I'm slowing you down. You're slowing me down too. But if you find her first —
  • Class: I'll keep her safe.
  • Esmund: (as he leaves) Yeah! And tell her that I'm sorry.
  • Class: Step lightly, Esmund. Remember. Good luck.
The player begins to leave the area
  • Class: There's a chance I can still catch up to the cult if I go through the south of the fortress.

Locations[]

Monsters[]

Bosses[]

  • Sirvan the Grasping; Deepsea Wraith

Quest Reward[]

The following items are rewarded for completing specific objectives, denoted by the superscript numbers in curved brackets written at the end of the particular objective
  • Seafloor Dream

References[]


Cold Isles
Relentless Tide (Tempest-only)
Wortham
Prologue
Ashwold Cemetery
The Risen Dead
The Exiled Apprentice
Consulting the Guards
The Handmaiden
The Tomb of the Queen
Into Ashwold Manor
Masters of Death
Battle for the Shard
City of the Light
Westmarch
Reach Cain
Fragments of the Past
Legends of Eld
Braving the Rift
Bounties Abroad
Diamond in the Rough
Tools of the Trade
To the Dark Wood
Shard Bearer
Rift of the Elders
A Walk Through Westmarch
Trading at the Market
The Hilts Trader
Answers in the East
A Captain's Need
To the Docks
Docks of Westmarch
Dark Wood
Blackstone Village
Lucian's Hope
Bloodsworn Den
The Horadric Bestiary
Gathering the Reagents
Between Two Evils
Tree of Inifuss
Blood Resurrection
Delivering the Shards
Shassar Sea
Sea of Fire
A Trail in the Sand
Amber Blades
Lacuni's Roar
Loyalty's Price
Wisdom's Fragment
Fahir's Legacy
Final Fragment
Revealing the Path
Library of Zoltun Kulle
Library Beneath the Sand
Unseen Guardian
Restoring Order
Lost Runes
At Its Core
Source of Knowledge
The Eternal Guardian
Reforging the Soul
Recalling the Past
The Dark Exile
Heart of the Unknown
Bilefen
Welcome to the Jungle
Overgrown Temple
Blazing Raid
Among the Bodies
Heart of the Jungle
Parlay with Peril
The Final Summoning
To the Arena
Back to Westmarch
Mount Zavain
Into the Mountains
Khazra Aggression
Free the Captives
Devious Magic
Into the Khazra's Den
The Stranger's Identity
Track Dravec
Suspicious Cave
Strange Wooden Hut
Monastery in Crisis
Evil Stronghold
Dravec's Conspiracy
Save the Temple
Take Back the Worldstone Shard
Showdown at the Peak
Frozen Tundra
To the Frozen Tundra
Cold Pursuit
Through the Ruins
The Iceburn Tear
Those Who Come Before
Blessing of the Slain
The Realm of the Dead
Realm of Damnation
Into the Woods
Light Imprisoned
The Pestilent Corpse
Carved in Blood
The Citadel's Shadow
The Dessicated Legion
Within Flames
The Last Lieutenant
Lord of Damnation
Bearer of Ill Omens
Forgotten Nightmares
News from the Mount
Emergency Reinforcement
Scouring the Mists
Seeker of Truth
Parting Mists
Terror's Tide
Starsign
Terror's Tide
Message in Blood
Voice in The Coffin
Find the Abducted
The Planks
What the Sea Owes
Breaking the Siege
Unexpected Reinforcement
Bound for Eternity
Stolen Lives
Terror Ascending
Age of Falling Towers
Trail of Terror
Destruction's Wake
Fare You Well
Forsaken Land
Thieves of the Shard
Fraying Bonds
Hidden Rot
An Elder's Hope
My Father's House
Hateful Blessings
Creation's Husk
Dark Rebirth
Tristram Cathedral
Splintered Souls
Lost Justice
The Broken Church
The Madness Below
Daughter of the Owl
Open Revolt
  • Open Revolt: The Leftovers
  • Open Revolt: Owl's Perch
  • Open Revolt: Sabotage
  • Open Revolt: Vigilance
No Salvation
Precipice of Horror
Oblivion Awaits
Age of Unmaking
Abyssal Verges
Crucible of Justice
Crucible of Justice
Shattered Sanctuary
Shattered Sanctuary
Protectors of Sanctuary
  • An Oath Sanctified
  • Friends in the Shadows
  • Sight Unbound
  • The Dreadlands Remember
  • The Mountain's Might
The Long Voyage
The Crown of the World
An Alliance to End Evil
The Fount of Madness
Survival's Price
Resounding Discord
A Fated Choice
Terror's Reign
Scars of Victory
The Writhing Wilds
Writhing Winds
Castle Cyrangar
Ruined Expedition
Join the Ranks
Exploring Cyrangar
The Ancestral Tableau
Secrets of Cyrangar
Purge the Depths
Cycle of Strife
The Cycle Begins
Overthrow
The Cycle Turns
Cycle's Spoils
Immortals
Immortal Trials
Shadows
Shadow Lottery
Gathering Shadows
Eyes in the Dark
Accursed Towers
Legacy of Strife
Exalted Night
Ruptured Tides
Bloodstained Moon
Helliquary
Opening the Helliquary
Demonic Remains
A Volatile Mix
Power of the Helliquary
Lassal the Flame-spun
Frozen in Fear
Gorgothra the Claimer
Twin Terrors
Izilech the Misshapen
Resist the Wrathborne
The Chainbreakers
Hearthrot Helliquary
Elite Quests
Curse of the Scepter
Stranger in the Sands
The Astral Bloom
Vowed in Blood
Tempered Instinct
Optional (Tutorial/Prelude) Quests
Abyssal Verges (Abyssal Verge/Erebban)
Legacy of the Horadrim (Legacy of the Horadrim)
The Fractured Plane (Fractured Plane)
Making a Masterwork (5-star Legendary Gem crafting)
The Greatest Pastime (Fishing)
Legacy of Strife (Accursed Towers)
Salvage Demonic Remains
Trial of the Hordes (Trial of the Hordes)
Familiars (Familiars)
Chronicling the Past (Adventurer's Chronicle)
Vanguard Raid (Vanguard)
New Wolf City Tavern
Ore Mining (Crafting)
Removed
Dawn of Damnation
Go to Westmarch
Hostile Territory
The Demon's Lair
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