Warrior's Rest is an outlying tomb of the Drowned Temple, located in the Festering Woods.
When Nereza launched her assault against the nephalem in the area, Alaric sent Edric and other nephalem to guard the Beacon of Honor, located within the tomb's depths. However, Nereza's forces breached the tomb, slaughtering its defenders.[1]
Millennia later, at Alaric's bidding, The Nephalem entered the tomb, in order to prove their birthright to gain entrance to the Drowned Temple.[2]
Warrior's Rest | |
---|---|
Act | Act I |
Quests | The Broken Blade |
Monsters | Returned, Dark Skeletal Archer |
Champions and Rares | Returned, Returned Archer Rare Minion: Plague Carrier, Returned Shieldman |
Adjacent Zones | The Festering Woods |
Waypoint | No |
In-game[]
Warrior's Rest is a location in the Festering Woods in Act I of Diablo III. This area must be explored in order to complete the achievement Field Work.
In the quest "The Broken Blade," it serves a similar purpose as Crypt of the Ancients, containing one holy beacon that is needed to open the Drowned Temple. Likewise, a rare skeleton is guaranteed to appear inside, and the Warrior's Rest tome can be found around.
This location is very small, although some buried Nephalem structures can be seen below the bridge.
A bounty may be available to clear all enemies in Warrior's Rest.