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*'''Active Effect ''': The Assassin drops a trap at her location that sends out small waves of fire around it, dealing damage to enemies caught in the waves.
 
*'''Active Effect ''': The Assassin drops a trap at her location that sends out small waves of fire around it, dealing damage to enemies caught in the waves.
*'''Required Level ''': 12
+
*'''Required Level''': 12
*'''Prerequisites ''': [[Fire Blast]]
+
*'''Prerequisites''': [[Fire Blast]]
*'''Gives synergy to ''':
+
*'''Gives synergy to''':
 
:[[Fire Blast]]: +9% Fire damage per level
 
:[[Fire Blast]]: +9% Fire damage per level
 
:[[Wake of Inferno]]: +0.5 Yards per level
 
:[[Wake of Inferno]]: +0.5 Yards per level
 
:[[Wake of Inferno]]: +7% Fire damage per level
 
:[[Wake of Inferno]]: +7% Fire damage per level
*'''Receives synergy from ''':
+
*'''Receives synergy from''':
 
:[[Fire Blast]]: +8% Fire damage per level
 
:[[Fire Blast]]: +8% Fire damage per level
 
:[[Wake of Inferno]]: +8% Fire damage per level
 
:[[Wake of Inferno]]: +8% Fire damage per level

Revision as of 21:17, April 4, 2013

Wake of Fire
The Assassin drops a trap at her location that sends out small waves of fire around it, dealing damage to enemies caught in the waves.
Class Assassin
Skill Tree Traps
Level 12
Prerequisites Fire Blast
Damage Type Fire
Mana Cost 13
Other Stats

Shoots 5 times

Synergies Fire Blast, Wake of Inferno
  • Active Effect : The Assassin drops a trap at her location that sends out small waves of fire around it, dealing damage to enemies caught in the waves.
  • Required Level: 12
  • Prerequisites: Fire Blast
  • Gives synergy to:
Fire Blast: +9% Fire damage per level
Wake of Inferno: +0.5 Yards per level
Wake of Inferno: +7% Fire damage per level
  • Receives synergy from:
Fire Blast: +8% Fire damage per level
Wake of Inferno: +8% Fire damage per level

Usage

An effective skill, due to its high speed, good number of shoots and wide coverage, this trap can still be very effective well past Normal. However, due to its relatively low synergies, as well as the higher amount of fire immune and resistant monsters in later difficulties, the efficiency of this skill is not as high in the very later stages of Nightmare and most of Hell level.

Due to the relative low damage of the spell, dropping several of these traps at once is necessary to deal a lot of damage. This ability is also much more effective in dungeons, as the cramped corridors and rooms lets the waves hit many more targets than normal.

History

Once erected, this trap releases waves of flame that incinerate any opponents within its path.

Skill Progression

Mana Cost: 13
Shoots 5 times

Level 1 2 3 4 5 6 7 8 9 10 11
Damage 5-10 7-12 9-15 11-17 14-19 16-21 18-23 20-25 23-29 27-32 30-35


Level 12 13 14 15 16 17 18 19 20 25
Damage 33-38 36-42 39-45 43-48 46-51 51-58 57-64 62-71 68-77
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