Diablo Wiki

Brainwasher5 Brainwasher5 18 January 2016
3

Smiter thoughts

The smiter is one of the strongest Paladin builds. Like most conventional paladin builds, one key strength is its near-indestructibility thanks to high resistance potential and huge defense, with good health. The other, most essential strength is its potential to deal tremendous, consistent damage. It's one of the best uber tristram classes IMO. Its biggest weakness is its lack of crowd control and difficulty dealing with physical immunes.

Skills:

1 point in smite (for PvM). If you run the calculations for maxed smite vs. 1 point of smite, then the largest damage difference (assuming you're running the best gear for damage) comes out to be about a 1,500 damage difference. If you're running most conventional gear, the difference is much small…

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Brainwasher5 Brainwasher5 10 January 2016
2

Notes about post-lvl 20 skills for editing

Background: the pages on skills in D2 are missing information post level 20. Some practical and philosophical thoughts on how to tackle the matter are in order.

Level 20 is the soft cap on any skill in D2. However this can be boosted, sometimes significantly. I need to figure out how high this cap is. On my current Javazon I have a total of +15 to skills (bringing my level on maxed skills to 35); I can probably still bump this up by at least about 6 levels in equipment alone, and then another +10 or so with skill-boosting grand charms. So we're looking at a hypothetical max of ~50 for most skills (assuming there's no hidden final cap somewhere). However, there are many problems to this.

The first one is that not every skill will have the sam…

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Brainwasher5 Brainwasher5 5 January 2016
2

Javazon notes

Updated for D2R.

Javazons are great because they can rely completely on skills if they needed to. With enough investment in the required skills it's quite possible to do Hell Baal runs with even the crappiest gear bought from a vendor. That being said, Javazons still benefit greatly from equipment, and go from pretty great to god-tier with the right gear.


  • 1 Stats and skills
  • 2 Gear
    • 2.1 Helm
    • 2.2 Body Armor
    • 2.3 Shield
    • 2.4 Weapon
    • 2.5 Gloves
    • 2.6 Belts
    • 2.7 Boots
    • 2.8 Rings
    • 2.9 Amulets
    • 2.10 The value of Wisdom rune word
    • 2.11 Merc Gear
      • 2.11.1 Helms
      • 2.11.2 Body Armor
      • 2.11.3 Weapon
  • 3 Thoughts


Strength: 156 for Spirit monarch.

Dex: Titan's needs 109; upped is 151; ethereal versions are 99 and 141 respectively.

Vit: Everything else.

Energy: None.

Skills:

Charged Strike (20, max first). Main a…



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Brainwasher5 Brainwasher5 7 December 2013
1

Blocking mechanics

I am sure that everyone here knows that the maximum possible block chance for shields in Diablo II is 75%.

On paper, at least. Unless shields do not always make the "ding" noise whenever a block activates, I'm noticing that (missed hits aside), enemies are hitting me rather than my shield far more than 25% of the time.

My question is: is the 75% value accurate? I know that hit percentages aren't with certain attacks, wondering if the same thing is true here.

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Brainwasher5 Brainwasher5 9 December 2010
1

fellow wiki? :P

Hey dude, are you from starcraft wikia too? Your name looks familiar. Brainwasher5 16:45, December 9, 2010 (UTC)

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