Trading is the act of giving and/or receiving items between two players, or between a player and an NPC. Giving an item without something in return or getting an item without offering something yourself is also called trading.
Diablo II[]
When trading with other players, gold is rarely used as a currency. In Diablo II runes, gear, charms, and jewels are the most commonly traded items between players. The most common currency is often runes, as these usually have a fixed value and are necessary for some of the most powerful equipment in the game.
Sale Limits in Diablo II[]
- Normal:
- Nightmare:
- In Act I-V, the limit is 30,000 Gold.
- Hell:
- In Act I-V, the limit is 35,000 Gold.
Diablo III[]
This page contains obsolete content This article contains information that is no longer relevant to gameplay. |
In Diablo III, trading was fully implemented in the vanilla game (both personal trade and Auction House), but with most, if not all decent items becoming Account Bound in Reaper of Souls, the trade between players has mostly become obsolete. Gold also cannot be transferred anymore.
Diablo IV[]
Trading returns in Diablo IV. Legendary and Unique items cannot be traded, nor can items that have been enchanted by the Occultist.[1]
References[]
- ↑ 2022-12-08, Yes, I've Been Playing Diablo 4 - Everything We Know (Gameplay 2022). YouTube, accessed on 2022-12-12