Diablo Wiki
For the Demon Hunter skill, see Vault.
Treasure Realm

The Treasure Realm

The Vault, otherwise known as Treasure Realm, Greed's Realm, or the Treasure Goblin Realm,[1] is Greed's domain, where the Treasure Goblins hoard the riches found across the worlds.

In Diablo III: Reaper of Souls, it is a short treasure-filled level with Greed as the boss. It can be accessed through portals rarely left behind by Treasure Goblins, or by transmuting a Puzzle Ring. The Ancient Vault is an even more lucrative version of the Vault from an Ancient ring.


The Vault is shaped like a cave of massive proportions, and countless passages can be seen in the background, with hundreds of Goblins travelling through these passages, in and out of the portals, chain carts carrying treasure above the players' heads. In-game, however, the dungeon is rather small and can be fully cleared in just a few minutes, for players visit but a small portion of the realm.

Opening the way[]

There is a very small chance that killing a Treasure Goblin will open a portal through which player(s) may enter the Treasure Realm. The portal can only appear at level 70 in Adventure Mode. Only players who were present when it appeared are able to enter it.[2] Only one Vault portal can be opened at once, shared among all participating players.

The portal can also be opened in town by transmuting a Puzzle Ring in Kanai's Cube, losing it in the process. The level of the ring affects the result: lower levels decrease the rewards received. On the other hand, using an Ancient/Primal ring opens The Ancient Vault, with the same layout as the normal one, but pitch black ambience and all Vault Sentries replaced with Treasure Goblins.

Greed's Realm will close 60 seconds after opening the boss loot chest, instantly teleporting players still inside back to town. A new Vault portal can be opened after the previous one closes.

Inside the Realm[]

The game zone is named The Vault, or The Ancient Vault if an Ancient ring was transmuted. It is filled with piles, pots and chests of gold (millions per run) and gems (all of which are of Imperial quality). Numerous Treasure Goblins can be encountered here (hiding in the gold piles), and Hobgoblin Sentries and Peons try to stop the intruders. The Treasure Goblins hiding in the treasure piles, however, drop less loot than their normal brethren and are much more vulnerable to attack. Normal Treasure Goblins are very rare, but also eventually spawn.

Some good choices of equipment can be a pairing of a Goldskin and a Goldwrap; together, these two pieces of equipment can escalate the player's Armor rating to an unreasonable level. This is also a good time to equip Custerian Wristguards on Followers, since aside from the large amounts of gold available, the usual choice of Nemesis Bracers has no benefit here, as there are no Shrines inside.

The Inner Sanctum[]

Main article: Greed

At the end of the Vault lies the Inner Sanctum (previously "Grand Vault of the Realm"), a small circular zone with a massive gem mounted in the center. Greed herself sits on a throne of gold until disturbed. Treasure Fiends jump off her back when she charges into a wall during the boss fight; they can be slain for additional loot, but they cannot be interrupted from escaping into a portal after a short time.

When Greed is killed, Greed's Strongbox falls gruesomely on top of her. Opening it drops extra loot and starts the 60 second zone shutdown timer. Town Portal cannot be used in The Inner Sanctum until after the chest is opened.

Unique Monsters[]


"With the vastness of the cave system that holds the sea of treasures we really wanted to convey the epic size of Greed's Realm. So I created this system of rock formations that elevated the player so they can witness the majesty of this place. This area was one of my favorite places to work on because I was able to use new ways of creating assets as well as the tried and true 2.5D methods that are at the core of Diablo III's signature look."

The Treasure Realm was designed after the Hobbit 2014 film, Scrooge McDuck's Money Pit, and a bee hive.[3]

It was intended that the realm's in-game appearance convey how vast the area truly is. As such, rock formations hold the player above the realm as a whole in order to convey its true size. New methods were used to craft in-game assets for the realm.[4]

During the Patch 2.1.0 PTR, the zone name was Treasure Realm, and The Inner Sanctum was called the Grand Vault of the Realm.[5]

Patch changes[]

  • Patch 2.1.0: Added.
  • Patch 2.3.0: Kanai's Cube added, with Puzzle Ring transmutation opening a Vault portal.
  • Patch 2.4.3: Can now run multiple Vaults in a game session, via timer after looting Greed's Strongbox.
  • Patch 2.6.5: Ancient Puzzle Rings now open The Ancient Vault.[6]



  1. 2016-03-26, TWO YEARS, TONS OF ART—CELEBRATING REAPER OF SOULS. Blizzard Entertainment, accessed on 2016-04-13
  2. 08/05/2014, Patch 2.1.0 PTR Patch Notes (Updated August 5), Lylirra at Blizzard Entertainment, accessed 08/06/2014.
  3. Patch 2.1.0 Preview: The Vault, Blizzard Entertainment. Accessed on 2016-04-13
  4. 2016-03-26, TWO YEARS, TONS OF ART—CELEBRATING REAPER OF SOULS. Blizzard Entertainment, accessed on 2016-04-13
  5. Brady M67 (25 June 2014). "Diablo 3 2.1 PTR | Greed: The Baroness of the Treasure Realm (Greed's Domain)". YouTube. Retrieved on 3 May 2024.
  6. "Patch 2.6.5 Now Live". Blizzard Entertainment (14 May 2019).
Special Zones