This article is a stub. You can help the Diablo Wiki to become more awesome by expanding it. The Royal Crypts is a location in Act I of Diablo III. It lies between Cathedral level 4 and the Crypt of the Skeleton King. Spawnable MonstersEdit Rad'Noj Skeletal Archer Skeleton Act I Zones (Diablo III) v t e Abandoned Servant House Adria's Hut Ancient Pyre Cain's House Cathedral Cathedral Garden Cave of the Moon Clan Caverns of Araneae Cellar of the Damned Cells of the Condemned Cemetery of the Forsaken Chamber of Queen Araneae Chamber of Suffering Chancellor's Tomb Crypt of the Ancients Crypt of the Skeleton King Damp Cellar Dank Cellar Dark Cellar Decaying Crypt Defiled Crypt Den of the Fallen Desolate Chamber Development Hell Drowned Temple Farmer's Cellar Fields of Misery Forlorn Farm Forsaken Grounds Halls of Agony Highlands Cave Highlands Crossing Highlands Passage House of Curios Karyna's Lost Wagon Khazra Den Leah's Room Leoric's Gardens (Adventure Mode only) Leoric's Hunting Grounds Leoric's Manor Leoric's Manor Courtyard Leoric's Passage Lonely Dwelling Lost Mine Mass Grave Musty Cellar New Tristram Northern Highlands Old Tristram Road Overlook Road Pillaged Home Quality Well Royal Quarters (Adventure Mode only) Scavenger's Den Sheltered Cottage Slaughtered Calf Inn Southern Highlands The Cave Under the Well The Cursed Hold The Festering Woods The Hidden Cellar The Killing Grounds (Adventure Mode only) The Lyceum The Old Mill The Old Ruins The Royal Crypts The Secluded Grove The Weeping Hollow Tinker's Hovel Warrior's Rest Watch Tower Wortham Wortham Bluffs Wortham Chapel Wortham Chapel Cellar Retrieved from "https://diablo.fandom.com/wiki/The_Royal_Crypts?oldid=139764" Categories: Article stubs Act 1 Zones (Diablo III) Add category Cancel Save Community content is available under CC-BY-SA unless otherwise noted.