Teleport Requires: 105 Magic Active Cost: 35 Mana (-3 per Spell Level, minimum 15) Step through the Ether to reappear at any other nearby location. Damage Type: Magic |
Teleport is a spell in Diablo I, an upgraded version of Phasing.
General Information[]
Allows the player to instantly move to another location on a mouse click within screen range. It ignores line of sight and all possible obstacles: walls, doors and enemies. Spell Levels only reduce Mana cost.
This spell is useful for the Warrior to move close to ranged attackers (tele-kill).
A unique staff (Naj's Puzzler) contains Teleport charges.
One of the most useful skills in the game; Teleport is great to move quickly around the levels, to escape monsters, to back up to gain more room to fire spells or arrows, etc.
Video[]
Class Skills — Identify • Item Repair • Rage • Search • Staff Recharge • Trap Disarm
Page 1 — Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 — Fire Wall • Flash • Lightning • Resurrect • Stone Curse • Telekinesis • Town Portal
Page 3 — Chain Lightning • Elemental • Fireball • Flame Wave • Guardian • Mana Shield • Phasing
Page 4 — Apocalypse • Blood Star • Bone Spirit • Golem • Teleport • Nova
Page 5 — Berserk • Ring of Fire • Immolation • Lightning Wall • Reflect • Search • Warp
Scroll and Staff Only — Infravision • Identify • Jester • Magi • Mana
Cut — Blood Boil • Blood Ritual • Doom Serpents • Etherealize • Invisibility • Mindmace • Sentinel