Teeth is the first ranged attack skill the Necromancer has access to. Although initially weak, this skill can quickly become powerful with the correct builds.
Class: Necromancer
Skill Tree: Poison & Bone
Required Level: 1
Prerequisites: None
Effect: Fires multiple magic missiles.
Damage Type: Magical
Synergy:
Receives Synergy from: Bone Wall: +15% Magic damage per level Bone Spear: +15% Magic damage per level Bone Prison: +15% Magic damage per level Bone Spirit: +15% Magic damage per level
Gives Synergy to: Bone Spear: +7% Magic damage per level Bone Spirit: +6% Magic damage per level