Summon Resist

Class: Necromancer (Diablo II)
Required Level: 24
Skill Tree: Summoning Spells
Requires: Clay Golem, Golem Mastery

Increases the Resists of your Summoned Minions

Damage Type: Physical

Summon Resist is a Necromancer Skill in Diablo II.

Lore[edit | edit source]

Powerful heat, freezing cold and intense electrical attacks can take a serious toll on the bound servants of any Necromancer. By developing this skill, a Necromancer can permeate his summoned minions with a protective energy that strengthens their protection to the natural and mystical elements alike.

General Information[edit | edit source]

Synergies[edit | edit source]

  • Gives synergy to :
Raise Skeleton
Raise Skeletal Mage
Clay Golem
Blood Golem
Iron Golem
Fire Golem
  • Receives synergy from : None

Summon Resist helps the necromancer's minions survive against spells. This becomes vital in the later acts when the monsters use elemental spells more frequently against them. These resistances are also helpful for keeping pets that were difficult or expensive to get, such as a strong monster which was revived or a powerful Iron Golem for which a good item was sacrificed. However, this skill's effectiveness declines with each successive skill point invested, so usually it is only increased up to half way (after which the percentage of resistance only increases by 1% or less).

Skill Progression[edit | edit source]

Level 1 2 3 4 5 6 7 8 9 10 11
Resist All 28% 34% 39% 44% 47% 50% 52% 54% 56% 57% 59%
Level 12 13 14 15 16 17 18 19 20 25
Resist All 60% 61% 62% 62% 64% 64% 65% 65% 66% 68%
Community content is available under CC-BY-SA unless otherwise noted.