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For related terms, see Prefix (Diablo III) and Affix. For current Diablo III properties, see Magic property.
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A suffix is a magic property of an item that has a descriptor appearing at the end of a Magic Item's name. This page lists suffixes for Diablo III items prior to the Loot 2.0 changes implemented in Patch 2.0.1, which significantly modified the item system. Overall, the third game attaches less importance to the prefix/suffix distinction than in previous games.

Affixes and their meanings[]

A magic weapon generates with one or more magic properties. Each property has an associated prefix or suffix. Weapons with more than one property will always display both a prefix and suffix, but these may not describe all of their properties.

Each property gives a bonus to an attribute or value, determined by the affix. The bonus will be a randomly selected number within a specific number range. In the original Diablo III system, there were several tiers of affixes associated with certain properties, for example, Adventuring grants +1-8 bonus experience per monster kill, while Clever grants +9-16 - the effect stays the same, but the range of values changes as it goes from one tier to the next.



Name Effect Items
the Bear +(1-44) Vitality Belt, Boots, Helm, Pants, Shield, Weapon
Fortitude +(30) Vitality Bracers
the Lion +(1-23) Strength Belt, Gloves, Ring, Shoulders, Weapon
War ?
Invasion +(34-51) Strength Body Armor, Shield
the Hawk +(1-45) Dexterity Body Armor, Boots, Pants, Weapon
Focus +(1-35) Intelligence Body Armor, Gloves, Shoulders, Weapon


Name Effect Items
the Angels +(2-4) Holy Damage Weapon
the Snake +(1-2)-(2-3) Poison Damage Weapon
Winter +(1-2)-(2-4) Cold Damage Weapon
Frost ?
Ice (1.0)% Chance to Freeze on Hit Weapon
Flame +(1-2)-(2-4) Fire Damage Weapon
the Eel +(1-2)-(2-5) Lightning Damage Weapon
Shocking ?
Starlight +(1-2)-(2-3) Arcane Damage Weapon
Wounding +(1-2) Minimum Damage
+(1-2) Maximum Damage
Ring, Weapon
the Leech Each hit adds +(1-13) Life Weapon
Slaughter +(8-27) Life after each kill Amulet, Weapon
Striking (1.1)% Chance to Stun on Hit Weapon


Name Effect Items
Thorns Melee attackers take (1-4) damage per hit. Body Armor, Shield, Wizard Hat
the Tortoise +(1-2)% Chance to Block Shield
Deflection +(3)% Chance to Block Shield