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Succubus concept art

Succubus concept art

Succubi are demons in the form of voluptuous female humans with wings and talons. They have so far appeared in all three games of Diablo series. Succubi often appear in packs, attacking with blasts of dark energy known as Blood Stars.

Lore

The handmaidens of Andariel, these powerful demonesses were thought to have been all but killed off during the battle below Tristram, but Baal has unleashed his personal harem on Mt. Arreat and enlisted their charms to help fulfill his desire to control the mortal realm. Succubi are among the most zealous minions of their master. They possess an incessant craving for blood, especially that of human men, and they take to battle with a passion and a joy not often seen in demons. They are fast and mobile in combat, preferring to weaken their prey from a distance with a diabolical curse that causes the afflicted to lose life instead of mana when using their skills. Once their prey is weakened, the Succubi move in for the kill, slashing viciously with their long, curved talons.

Etymology

In the Western medieval legend, a Succubus (plural Succubi) is a demon who takes the form of a beautiful woman to seduce men in dreams to have sexual intercourse. They draw energy from the men to sustain themselves, often until the point of exhaustion or death of the victim. From mythology and fantasy, Lilith is, in redactive Christian fables (folktales not part of official Christian theology), considered a Succubus.

Similarly, there are also demons called incubi, the male version of succubi. However there are no apparent incubus in Sanctuary as of yet.

The word "succubus" comes from an alteration of the Late Latin succuba meaning "strumpet". The word itself is derived from the Latin prefix "sub-" which means "below, underneath", and the verb "cubo" which means "I lie". So a succubus is someone who lies under another person, whereas an incubi (Latin "in-" in this case stands for "on top") is someone who lies on top of another person.

Diablo I/Hellfire

Archbishop Lazarus uses Succubi as his personal guards below Tristram. They are then encountered in later levels of the game.

Succubi attack using the spell Bloodstar, but unlike the spell players can learn, it does not consume their health. The projectile's colour corresponds to the different colours blood. As the succubi have no melee attack, they flee if the player closes in on them, making them infamously troublesome for melee attackers, especially the Barbarian. Succubi appear in three other variations: Snow Witches, Hell Spawn, and Soul Burners.

Stats

Name Image Level Damage HP Resistance Immunity
Succubus Succubus1 24 1-20 120-150 Magic None
39 6-44 230-275 None None
54 10-86 340-400 Fire Magic
Snow Witch Snow Witch-Death 26 1-24 67-87 Lightning None
41 6-52 251-311 None None
56 10-102 368-448 Lightning Magic
Hell Spawn HellSpawn 28 1-30 75-100 Magic Lightning
43 6-64 275-350 None None
58 10-126 400-500 Lightning Magic, Fire
Soul Burner 30 1-35 70-112 Magic, Lightning Fire
45 6-74 260-386 None None
60 10-146 380-548 None Magic, Fire, Lightning

Unique Succubi

Succubi

Snow Witch

Hell Spawn

Diablo II

Like in Diablo I, Succubi appear later in the game, specifically in Act V of Diablo II: Lord of Destruction. Their appearance has changed slightly, and they actually utilize their wings for flight. They are clothed, and have a stabbing tail.

The Succubus' infamous curse returns, this time under the moniker of Blood Mana. However, they will only cast it on players that have greater than or equal mana than life. If the opposite is true, Succubi will cast a curse that halves defense.

Besides normal Succubi, there are four other variations: Vile Temptresses, Stygian Harlots, Hell Temptresses, and Blood Temptresses.

Stats

Succubus
Succubus
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 5 5 5
Monster Level 32 61 82
Experience 913 11412 42406
Health points 155-228 827-1241 2626-5253
Damage 1 9-17 24-45 46-83
Attack Rating 1 453 1841 5105
Damage 2 9-17 24-45 46-83
Attack Rating 2 453 1841 5105
Defense 205 952 1837
% to Block 42 42 42
Damage Resist 0 0 10
Magic Resist 0 0 0
Fire Resist 0 0 120
Cold Resist 0 0 50
Lightning Resist 0 0 50
Poison Resist 0 0 25
Drain Effectiveness 100 85 75
Immunities
Fire
Chill Effectiveness 50 40 33
Walk/Run Speed ? ?
Group/Minion Size ? ?
Vile Temptress
Vile Temptress
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 5 5 5
Monster Level 34 61 82
Experience 1097 11412 42406
Health points 157-252 827-1241 2626-5253
Damage 1 10-18 25-45 46-83
Attack Rating 1 441 1841 5105
Damage 2 10-18 25-45 46-83
Attack Rating 2 441 1841 5105
Defense 218 952 1837
% to Block 44 44 44
Damage Resist 0 0 10
Magic Resist 0 0 0
Fire Resist 0 0 66
Cold Resist 0 0 50
Lightning Resist 0 0 50
Poison Resist 0 0 110
Drain Effectiveness 100 85 75
Immunities
Poison
Chill Effectiveness 50 40 33
Walk/Run Speed ? ?
Group/Minion Size ? ?
Stygian Harlot
Stygian Harlot
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 5 5 5
Monster Level 35 62 83
Experience 1211 12097 43629
Health points 165-264 827-1270 2678-5356
Damage 1 10-19 25-45 47-84
Attack Rating 1 458 1869 5164
Damage 2 10-19 25-45 47-84
Attack Rating 2 458 1869 5164
Defense 224 966 1858
% to Block 46 46 46
Damage Resist 0 0 10
Magic Resist 0 0 0
Fire Resist 0 0 66
Cold Resist 0 0 50
Lightning Resist 0 0 100
Poison Resist 0 0 25
Drain Effectiveness 100 85 75
Immunities
Lightning
Chill Effectiveness 50 40 33
Walk/Run Speed ? ?
Group/Minion Size ? ?
Hell Temptress
Hell Temptress
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 5 5 5
Monster Level 40 63 84
Experience 1945 12824 44852
Health points 206-326 868-1302 2730-5460
Damage 1 11-21 26-46 47-84
Attack Rating 1 523 1897 5223
Damage 2 11-21 26-46 47-84
Attack Rating 2 523 1897 5223
Defense 256 979 1879
% to Block 50 50 50
Damage Resist 0 0 100
Magic Resist 0 0 0
Fire Resist 0 0 66
Cold Resist 0 0 50
Lightning Resist 0 0 50
Poison Resist 0 0 25
Drain Effectiveness 100 85 75
Immunities
Physical
Chill Effectiveness 50 40 33
Walk/Run Speed ? ?
Group/Minion Size ? ?
Blood Temptress
Blood Temptress
Property Normal Nightmare Hell
Type Demon Demon Demon
Act(s) found in 5 5 5
Monster Level 42 64 85
Experience 2361 13593 46075
Health points 222-355 888-1332 2782-5563
Damage 1 12-22 26-46 48-86
Attack Rating 1 551 1925 5282
Damage 2 12-22 26-46 48-86
Attack Rating 2 551 1925 5282
Defense 269 993 1898
% to Block 50 50 50
Damage Resist 0 0 25
Magic Resist 0 0 0
Fire Resist 0 0 66
Cold Resist 0 0 50
Lightning Resist 0 0 50
Poison Resist 0 0 120
Drain Effectiveness 100 85 75
Immunities
Poison
Chill Effectiveness 50 40 33
Walk/Run Speed ? ?
Group/Minion Size ? ?




  • Depending on the variation, Succubi can be immune to one of the elements in Hell mode.
  • Succubi have a chance of dealing Magic damage.
  • If you have more life than mana, instead of casting Blood Mana, Succubi will cast a curse that halves your Defense. This is raised to 65% in Nightmare, and 85% in Hell.


Diablo III

400px-Succubiiattack

The Succubi with their Blood Stars clearly visible.

« I once met a raving drunk who claimed he had wrestled with a succubus—a demonic creature that possesses the form and face of a beautiful woman. He said she cursed him and tore out the heart of his friend before he made a narrow escape! Really, young men are given to such exaggeration these days... »- Abd Al-Hazir about the Succubi

Succubi are back in Diablo III as handmaidens and daughters of the Maiden of Lust. They can be found in different areas of Act III and IV, respectively in the Arreat Crater and in most areas of the High Heavens. Their appearance is different from that in the first two games, but like in Diablo I, they literally fight completely unarmored.

As seductive and deadly as usual, the Succubi possess their signature Blood Star attack that applies a curse on damaging hit, reducing Armor by -50% for 5 seconds.

The Succubi are support attackers, not too deadly by themselves, but they do make it much easier for all other monsters to kill a hero, especially towards classes that rely on Armor instead of all resistances as their major form of protection. Succubi are fragile, and killing them is only problematic if they are hiding behind their more resilient allies. The damage of a Succubus's attacks is low, and their Blood Star homing projectiles are quite slow and easy to dodge. Avoid large groups of other monsters accompanied by the Succubi, or separate them for easier dispatching. Remember Succubi can fly over the impassable terrain.

There is a mini-event in Tower of the Cursed involving several Keep Guards mind-controlled by the Succubi as they are being prepared to be sacrificed to Cydaea. Upon the death of their tormentors, these guards join the hero to help with clearing the rest of the tower. Sadly, though, they cannot last long against the monsters in the tower, especially Champion/Rare packs.

Unique Succubi:

Trivia

Despite Succubi often fighting without armor to cover their body, their appearance did not change the games' rating, and no organization demanded Blizzard Entertainment to make 'censored' versions of these monsters in the first or third game.

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