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Strange Wooden Hut is the ninth Mount Zavain core quest in Diablo Immortal. It follows from Suspicious Cave, immediately after arriving at the Zakarum Chapel. It is succeeded by Monastery in Crisis.

Objectives[]

  • Kill the Cultist Flamebearer (0/1).
    (A cultist is attempting to burn away the evidence of their misdeeds! Stop them!)
  • Extinguish the flames (0/2).
    (The flames are spreading! Act quickly or there will be nothing left to reveal Dravec's plans.)
  • Read the Scorched Papers (0/2).
    (Thankfully you were able to act in time and some of the writings were spared the flame. Look through the various texts and see what you can uncover.)
  • Talk to Oza.
    (Dravec's grief and loss led him to commit unspeakable acts. Does he truly think Skarn will free him of his pain? Regardless, Oza must be made aware of Dravec's intent.)
  • Follow Oza to the Eastern Shrine.
    (The profane ritual must be hidden in the mists to the east. Head there quickly and there may still be enough time to stop Dravec.)

Transcript[]

Just as Oza and the player arrive at the chapel
Damned Arsonist

A cultist starts a fire in the chapel

  • Cultist Flamebearer: The flame of Hell leaves not even ash.
The Cultist causes the flames to spread, blocking the exits
After defeating the Cultist Flamebearer
Wooden Hut

After extinguishing the flames

  • Class: This "abandoned" chapel served as someone's study. Look at all this research... Was Dravec working in secret this long?
Examines the Scorched Papers
  • Scorched Paper#1:
    Our Lord has made it clear; he will wait no longer. Three shards have already been destroyed.[1] No more shall be taken from him. Deliver the bodies to the ritual sites. If we require more, take them or lay down your lives. Damnation has come for the guilty who live upon this mountain, and they will suffer for their sins.
  • Scorched Paper#2
    • Page 1:
      Tayev... I miss you endlessly. Why would Zaim take you away and leave me behind!? How can I go on? The master tells me l will find peace in time... But I don't want peace. I want my brother.
    • Page 2:
      Everything has gone wrong. Gods, I killed him...[2] and the Worldstone shard, the only thing that could bring you back, is out of my reach. If the master would have just let me have it —

      Forgive me, Tayev...
Wooden Hut1

Discuss the letters with Oza

  • Oza: I-I never knew he'd fallen so far. He became distant after his brother died in the tundra of Arreat. wish he'd told me. I could have helped him... I would have-
  • Class:
    • Standard: Don't do that to yourself, Oza. This is not your fault.
    • Tempest: Do not punish yourself. Dravec's first instinct was to soothe his pain with unthinkable cruelty. I doubt you could have changed his path.
  • Oza: You're right. And yet, some part of me will always bear this guilt. I could have stopped him. I could have reached out to him in his pain. Perhaps then, none of this would have happened.
  • Class: Now is not the time to lose yourself in reflection. We must find Dravec and stop him. Do you know of this shrine he mentions in the letter?
  • 'Oza: Yes, it's to the east. Not far from the old monastery grounds. We should hurry.
Head over to the Eastern Shrine

Locations[]

Monsters[]

References[]

Cold Isles
Relentless Tide (Tempest-only)
Wortham
Prologue
Ashwold Cemetery
The Risen Dead
The Exiled Apprentice
Consulting the Guards
The Handmaiden
The Tomb of the Queen
Into Ashwold Manor
Masters of Death
Battle for the Shard
City of the Light
Westmarch
Reach Cain
Fragments of the Past
Legends of Eld
Braving the Rift
Bounties Abroad
Diamond in the Rough
Tools of the Trade
To the Dark Wood
Shard Bearer
Rift of the Elders
A Walk Through Westmarch
Trading at the Market
The Hilts Trader
Answers in the East
A Captain's Need
To the Docks
Docks of Westmarch
Dark Wood
Blackstone Village
Lucian's Hope
Bloodsworn Den
The Horadric Bestiary
Gathering the Reagents
Between Two Evils
Tree of Inifuss
Blood Resurrection
Delivering the Shards
Shassar Sea
Sea of Fire
A Trail in the Sand
Amber Blades
Lacuni's Roar
Loyalty's Price
Wisdom's Fragment
Fahir's Legacy
Final Fragment
Revealing the Path
Library of Zoltun Kulle
Library Beneath the Sand
Unseen Guardian
Restoring Order
Lost Runes
At Its Core
Source of Knowledge
The Eternal Guardian
Reforging the Soul
Recalling the Past
The Dark Exile
Heart of the Unknown
Bilefen
Welcome to the Jungle
Overgrown Temple
Blazing Raid
Among the Bodies
Heart of the Jungle
Parlay with Peril
The Final Summoning
To the Arena
Back to Westmarch
Mount Zavain
Into the Mountains
Khazra Aggression
Free the Captives
Devious Magic
Into the Khazra's Den
The Stranger's Identity
Track Dravec
Suspicious Cave
Strange Wooden Hut
Monastery in Crisis
Evil Stronghold
Dravec's Conspiracy
Save the Temple
Take Back the Worldstone Shard
Showdown at the Peak
Frozen Tundra
To the Frozen Tundra
Cold Pursuit
Through the Ruins
The Iceburn Tear
Those Who Come Before
Blessing of the Slain
The Realm of the Dead
Realm of Damnation
Into the Woods
Light Imprisoned
The Pestilent Corpse
Carved in Blood
The Citadel's Shadow
The Dessicated Legion
Within Flames
The Last Lieutenant
Lord of Damnation
Bearer of Ill Omens
Forgotten Nightmares
News from the Mount
Emergency Reinforcement
Scouring the Mists
Seeker of Truth
Parting Mists
Terror's Tide
Starsign
Terror's Tide
Message in Blood
Voice in The Coffin
Find the Abducted
The Planks
What the Sea Owes
Breaking the Siege
Unexpected Reinforcement
Bound for Eternity
Stolen Lives
Terror Ascending
Age of Falling Towers
Trail of Terror
Destruction's Wake
Fare You Well
Forsaken Land
Thieves of the Shard
Fraying Bonds
Hidden Rot
An Elder's Hope
My Father's House
Hateful Blessings
Creation's Husk
Dark Rebirth
Tristram Cathedral
Splintered Souls
Lost Justice
The Broken Church
The Madness Below
Daughter of the Owl
Open Revolt
  • Open Revolt: The Leftovers
  • Open Revolt: Sabotage
  • Open Revolt: Vigilance
No Salvation
Precipice of Horror
Oblivion Awaits
Age of Unmaking
Abyssal Verges
Crucible of Justice
Crucible of Justice
Shattered Sanctuary
Shattered Sanctuary
Protectors of Sanctuary
  • An Oath Sanctified
  • Friends in the Shadows
  • Sight Unbound
  • The Dreadlands Remember
  • The Mountain's Might
The Long Voyage
The Crown of the World
The Fount of Madness
Survival's Price
Resounding Discord
A Fated Choice
Terror's Reign
Scars of Victory
Castle Cyrangar
Ruined Expedition
Join the Ranks
Exploring Cyrangar
The Ancestral Tableau
Secrets of Cyrangar
Purge the Depths
Cycle of Strife
The Cycle Begins
Overthrow
The Cycle Turns
Cycle's Spoils
Immortals
Immortal Trials
Shadows
Shadow Lottery
Gathering Shadows
Eyes in the Dark
Accursed Towers
Legacy of Strife
Exalted Night
Ruptured Tides
Bloodstained Moon
Helliquary
Opening the Helliquary
Demonic Remains
A Volatile Mix
Power of the Helliquary
Lassal the Flame-spun
Frozen in Fear
Gorgothra the Claimer
Twin Terrors
Izilech the Misshapen
Resist the Wrathborne
The Chainbreakers
Hearthrot Helliquary
Elite Quests
Curse of the Scepter
Stranger in the Sands
The Astral Bloom
Vowed in Blood
Tempered Instinct
Optional (Tutorial/Prelude) Quests
Abyssal Verges (Abyssal Verge/Erebban)
Legacy of the Horadrim (Legacy of the Horadrim)
The Fractured Plane (Fractured Plane)
Making a Masterwork (5-star Legendary Gem crafting)
The Greatest Pastime (Fishing)
Legacy of Strife (Accursed Towers)
Salvage Demonic Remains
Trial of the Hordes (Trial of the Hordes)
Familiars (Familiars)
Chronicling the Past (Adventurer's Chronicle)
Vanguard Raid (Vanguard)
New Wolf City Tavern
Removed
Dawn of Damnation
Go to Westmarch
Hostile Territory
The Demon's Lair
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