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"The ubiquitous spider is one of the oldest and most adaptable creatures in the world. It also seems to have acquired an unfortunate susceptibility to magic. When exposed, the arachnids will increase dramatically in size and even cast spells. Due to this hazard, I recommend staying out of dark places whenever possible."
Spider-D4

A spider

Spiders (a.k.a. Arachnids) are recurring enemies found the Diablo series.

Lore[]

"Spiders represent many things: creation, destruction, power, and fear. They are bearers of omens, good and ill. Spotting a spiderweb on the eastern side of bushes and buildings is a sign of impending hardship."

- Adria(src)

Charlotte

A giant spider

Spiders are some of the oldest and most adaptable creatures in Sanctuary.[1] Such is their lot to be predator one moment, and prey the next.[2]

There are many kinds of spiders in the world, but they all share an affinity for magic, being sensitive to spells and artifacts.[3] This susceptibility is due to their adaptability; an unfortunate side effect. When exposed to magic, arachnids will increase dramatically in size and even cast spells.[1] Over time, exposure to magic has caused some spiders to expand their minds and create desires that feel all too human. The most powerful of these mutated spiders are called queens, which rule over clusters of lesser spiders. The queens rarely travel alone.[3]

Giant Spiders can be considered a sub-species.[4]

Cultural Impact[]

"For most, the spider is a hideous danger that watches from the shadows. It takes special eyes to meet their gaze...and love them above all others."

- Anonymous(src)

Corpse Spiders-BoA

Corpse Spiders

Spiders have had a significant impact on human cultures. They can represent many things; creation, destruction, power, and fear. They are bearers of omens, good and ill. Spotting a spiderweb on the eastern side of bushes and buildings is regarded as a sign of impending hardship.[3] Most humans find spiders hideous, though some have developed affection for them.[5]

Spider silk is a useful reagent in making paralysis and sleep potions, as well as being good for casting blinding and entrapment skills. Their venom can also be collected; to do so, one has to pierce the spider's body once with a needle to draw out the ichor. The venom must be stored for three days before it can be used to make poisons.[3]

The Umbaru breed a type of spider called the Corpse Spider. They carry it on their persons to use as weapons.[3]

In-game[]

Diablo II[]

Spiders, referred to as "Giant Spiders," are found in Diablo II.

Types[]

Diablo Immortal[]

Arach DIHB

A Spider

"The Burning Hells warp some beasts more easily than others, and none seem as susceptible as spiders. Foul arach strains work together in hive colonies, and choke the countryside in webs and venom."

- Horadric Bestiary entry(src)

Spiders are encountered as enemies in Diablo Immortal.

Types[]

Uniques[]

Diablo III[]

Spiders in Diablo III count as Beasts and are of four major subtypes:

In addition to this, a fourth sub-type is found via queens. However, the only known Spider Queen is Queen Araneae. She is the largest of them all, but is essentially an overgrown Lurker. She serves as the second boss of Act I.

Charlotte is a non-combat spider pet.

Diablo IV[]

Spiders appear in Diablo IV. They are predominantly found in Hawezar. A new spider variant is the Spider Host.[6]

Trivia[]

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This section contains facts and trivia relevant to this article.
  • The hierarchy of spider monsters in Diablo III harkens to real-world insects (e.g. ants), but not spiders.
  • One of the color schemes for spiders is almost identical to that of Sand Reavers in World of Warcraft.

References[]

  1. 1.0 1.1 Diablo III, Spiderling Lore
  2. Diablo IV, Way of the Spider
  3. 3.0 3.1 3.2 3.3 3.4 Book of Adria: A Diablo Bestiary
  4. Giant Spider, The Arreat Summit. Accessed on 2018-09-12
  5. Diablo IV, The Grim Recluse
  6. 2023-02-22, Diablo IV | Inside the Game - The World of Sanctuary. YouTube, accessed on 2023-02-23
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