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==Common Sorceress builds==
 
==Common Sorceress builds==
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*[[Chain Lightning Sorceress]]: Focuses on [[Lightning Spells]], with the [[Chain Lightning]] spell as the apex.
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*[[Blizzard Sorceress]]: Focuses on [[Cold Spells]], with the [[Blizzard (Skill)|Blizzard]] spell as the apex.
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*[[Meteorb Sorceress]]: Focuses on [[Fire Spells]] and [[Cold Spells]], with the [[Meteor]] spell and [[Frozen Orb]] spells as the apex.
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*[[Enchantress]]: Focuses on the [[Enchant]] spell, often in combination with a spell such as [[Energy Shield]] or [[Shiver Armor]].
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*[[Fire Wall Sorceress]]: Focuses on the [[Fire Wall]] spell, often in combination with another Cold or [[Lightning Spells|Lightning Spell]].
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*[[Weatherwoman]]: Equally focusing on [[Blizzard]], [[Meteor]] and [[Thunder Storm]] (the skills that seem to strike from above).
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*[[Cheap tal set light sorceress|Cheap Tal Set Light Sorceress]]: Use the full tal set, cheap but you can have light damage of 20k with no skill gcs.
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*[[Melee Sorceress]]: Focuses on [[Enchant]] however [[Lightning Mastery]] being the focus point.
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Unlike other builds, Sorceress builds are highly dependent on [[synergies]] to do damage. A Blizzard Sorceress or Chain Lightning Sorceress will most likely put almost all their points into Cold and Lightning spells respectively, to increase the damage of their apex spells, whereas spells like Enchant, Frozen Orb, Fire Wall, or [[Thunder Storm]] all have little to no synergies, making them easy to use effectively in combination with other spells.
 
[[Category:Sorceress]]
 
[[Category:Sorceress]]
 
[[Category:Sorceress Builds]]
 
[[Category:Sorceress Builds]]

Revision as of 05:09, 25 September 2010

The Sorceress, most valued for her high damage output and AOE attacks rather than her teamwork, is great against large groups of monsters, but less powerful in PvP.

Common Sorceress builds

Unlike other builds, Sorceress builds are highly dependent on synergies to do damage. A Blizzard Sorceress or Chain Lightning Sorceress will most likely put almost all their points into Cold and Lightning spells respectively, to increase the damage of their apex spells, whereas spells like Enchant, Frozen Orb, Fire Wall, or Thunder Storm all have little to no synergies, making them easy to use effectively in combination with other spells.