Diablo Wiki
Advertisement
The name of this article is not the official name name used by Blizzard Entertainment, but an unofficial name coined by a user to best describe its contents.

Snatch is a ranged monster skill in Diablo Immortal. The monster grabs the player at a distance and pulls them close. It is used by Destructive Nightmares, Festering Ones, Graceculs and Sand Scorpion Sicklers. Grand Proxies have an arcane variant of this skill.

Images[]

Damaging Skills
FireEmbersEruptionFire ArrowFireballFire BoltFire HitFirestormFire WallFlame CircleGrenadeHydraIncinerateIncineration NovaInfernoMeteorMinefield
IceArctic BlastBlizzardCold TouchFire Hit (Cold)Freezing ChargeGlacial SpikeHoarfrost
PoisonPoison BoltPoison BreathPoison CloudPoison SpitPoison SprayPoison StingPoison Strike
LightningLightningLightning ArrowLightning GlobeLightning StormRed Lightning HoseShocking HitSpark DefenseThunderbolt
PhysicalBiteBlast WaveBlow DartCharge (Berserk Charge) • CleaveCorpse CannonDestructive StrikeDivebombGrabGround SpikesGround TentacleLeapJavelinLeech-life BallPummelQuakeQuill DartSlamSnatchSpine DartStrikeSwipeSweepWhirlwind
MagicBeamBlade BeamBlastBombBone SpiritCataclysmHellish ProjectileNovaTideTornadoTorrentUnholy Bolt
Non-damaging Skills
Indirect Attack — Blood ManaCursesMana RiftMinion FrenzyPutrifySpin WebStunVortex
Spawning — Bone PrisonFestering AppendagesLay EggMinefieldMystifying GrowthReviveSummon MinionTotem
Self-effect — Bone ArmorBurrowEffigyFlyFrenzyHealShellTeleportVile Effigy

Advertisement