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− | {{For|the [[Diablo III]] skill|Smite (Crusader)}} |
+ | {{For|the [[Diablo III]] skill|Smite (Crusader)}}{{New Skill Template |
− | {{Infobox skill |
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| name = Smite |
| name = Smite |
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− | | |
+ | | icon = Smite.jpg |
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+ | | desc = Shield bash that does damage and [[Knockback|knock back]]. |
| class = Paladin |
| class = Paladin |
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− | | skill_tree = Combat Skills (Paladin) |
+ | | skill_tree = [[Combat Skills (Paladin)|Combat Skills]] |
+ | | gen = |
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− | | |
+ | | cd = |
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+ | | res = Active |
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+ | | prerequisites = |
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| damage_type = Physical |
| damage_type = Physical |
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+ | | cost = {{value|2}} [[Mana]] |
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− | | mana_cost = 2 |
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+ | | other = Requires a [[Shields|Shield]]; [[Stun]]s target; Always hits |
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− | | other = <center></center> |
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− | | synergies = |
+ | | synergies = [[Holy Shield]] |
+ | | skill_image = BruceAlmighty.gif |
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}} |
}} |
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'''Smite''' is a [[Paladin]] [[Skill]] in ''[[Diablo II]]''. |
'''Smite''' is a [[Paladin]] [[Skill]] in ''[[Diablo II]]''. |
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− | == |
+ | ==Lore== |
''The [[sword]] of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon. '' |
''The [[sword]] of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon. '' |
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==General Information== |
==General Information== |
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+ | Smite bashes an enemy with the Paladin's shield, damaging and [[Stun]]ning them. When stunned, an enemy cannot move, attack, cast spells or otherwise use their abilities. By skill level 15, the player is dealing a powerful blow (225% of the Paladin's base damage) and stunning most standard enemies for almost four seconds. |
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− | + | In addition Smite is one of the few physical attacks in the game that have no reliance on [[attack rating]]. Each Smite is a guaranteed hit if uninterrupted. |
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+ | Paladins utilizing Smite benefit from points put into [[Holy Shield]], which increases smiting damage. <span style="line-height:20px;">Smite does not work with </span>[[Life Steal]]<span style="line-height:20px;"> and </span>[[Mana Steal]]<span style="line-height:20px;">, but </span>''does''<span style="line-height:20px;"> steal </span>[[life]]<span style="line-height:20px;"> with </span>[[Life Tap]]<span style="line-height:20px;"> curse on target. </span><span style="line-height:20px;">Smite is a weapon skill and thus is affected by </span>[[Attack Speed]]<span style="line-height:20px;"> and not affected by </span>[[Cast Rate]]<span style="line-height:20px;">. </span><span style="line-height:20px;">Smite works with any "X% Chance to cast level Y (spell) upon striking" ability on the primary weapon. </span><span style="font-weight:normal;line-height:20px;">Smite can also deal </span>[[Crushing Blow]]<span style="font-weight:normal;line-height:20px;"> and </span>[[Open Wounds]]<span style="font-weight:normal;line-height:20px;">, but not </span>[[Deadly Strike]]<span style="font-weight:normal;line-height:20px;"> and </span>[[elemental damage]]<span style="font-weight:normal;line-height:20px;">. </span><span style="font-weight:normal;line-height:20px;">Using Smite reduces the durability of the user's weapon, </span>''not''<span style="font-weight:normal;line-height:20px;"> their shield.</span> |
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− | Paladins utilizing smite benefit from points put into [[Holy Shield]], which increases smiting damage. |
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+ | <span style="line-height:20px;">Smite does not receive added damage vs. </span>[[undead]]<span style="line-height:20px;"> with the </span>[[Sanctuary (Skill)|Sanctuary]]<span style="line-height:20px;"> aura. </span><span style="line-height:20px;">The </span>[[Fire]]<span style="line-height:20px;">/</span>[[Cold]]<span style="line-height:20px;">/</span>[[Lightning]]<span style="line-height:20px;"> damage added to attacks with the </span>[[Holy Fire]]<span style="line-height:20px;">, </span>[[Holy Freeze]]<span style="line-height:20px;">, and </span>[[Holy Shock]]<span style="line-height:20px;"> auras do not add onto Smite damage. </span><span style="line-height:20px;">As Smite is affected by attack speed and damage increases, [[Fanaticism]] works excellently with it. </span>[[Concentration]]<span style="line-height:20px;"> and [[Might]] also work well for similar reasons, though their damage increases are smaller and they do not grant the benefit of increased attack speed. </span> |
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+ | ==Synergies== |
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+ | *Receives Synergy from: |
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+ | **[[Holy Shield]] |
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+ | |||
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+ | [[File:Smite01.jpg|thumb|Smite as seen in game]] |
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'''Mana Cost:''' 2 |
'''Mana Cost:''' 2 |
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|2.4 |
|2.4 |
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{|class="dwtable" |
{|class="dwtable" |
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!scope="row"|Level |
!scope="row"|Level |
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{{Paladin Skills}} |
{{Paladin Skills}} |
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− | [[Category:Skills]] |
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[[Category:Combat Skills (Paladin)]] |
[[Category:Combat Skills (Paladin)]] |
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Revision as of 01:29, 6 January 2016
Smite Class: Paladin Required Level: 1 Skill Tree: Combat Skills Active Cost: 2 Mana Shield bash that does damage and knock back. Damage Type: Physical Synergies: Holy Shield Other Stats: Requires a Shield; Stuns target; Always hits |
Smite is a Paladin Skill in Diablo II.
Lore
The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.
General Information
Smite bashes an enemy with the Paladin's shield, damaging and Stunning them. When stunned, an enemy cannot move, attack, cast spells or otherwise use their abilities. By skill level 15, the player is dealing a powerful blow (225% of the Paladin's base damage) and stunning most standard enemies for almost four seconds.
In addition Smite is one of the few physical attacks in the game that have no reliance on attack rating. Each Smite is a guaranteed hit if uninterrupted.
Paladins utilizing Smite benefit from points put into Holy Shield, which increases smiting damage. Smite does not work with Life Steal and Mana Steal, but does steal life with Life Tap curse on target. Smite is a weapon skill and thus is affected by Attack Speed and not affected by Cast Rate. Smite works with any "X% Chance to cast level Y (spell) upon striking" ability on the primary weapon. Smite can also deal Crushing Blow and Open Wounds, but not Deadly Strike and elemental damage. Using Smite reduces the durability of the user's weapon, not their shield.
Smite does not receive added damage vs. undead with the Sanctuary aura. The Fire/Cold/Lightning damage added to attacks with the Holy Fire, Holy Freeze, and Holy Shock auras do not add onto Smite damage. As Smite is affected by attack speed and damage increases, Fanaticism works excellently with it. Concentration and Might also work well for similar reasons, though their damage increases are smaller and they do not grant the benefit of increased attack speed.
Synergies
- Receives Synergy from:
Skill Progression
Mana Cost: 2
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Damage +% | 15 | 30 | 45 | 60 | 75 | 90 | 105 | 120 | 135 | 150 |
Stun (seconds) | 0.6 | 0.8 | 1.0 | 1.2 | 1.4 | 1.6 | 1.8 | 2.0 | 2.2 | 2.4 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage +% | 165 | 180 | 195 | 210 | 225 | 240 | 255 | 270 | 285 | 300 | 375 |
Stun (seconds) | 2.6 | 2.8 | 3.0 | 3.2 | 3.4 | 3.6 | 3.8 | 4.0 | 4.2 | 4.4 | 5.4 |
Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens
Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation
Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction