Shrunken heads are the unique item for Necromancers in Diablo II: Lord of Destruction. They do not offer as much in terms of defense as shields, but they usually have magic effects.

Shrunken Heads can have 1-3 bonuses of +1-3 to Necromancer Skill Levels and can only be equipped by Necromancers. You normally hold Shrunken Heads like shields with a Wand, Dagger or another weapon. You cannot hold two Shrunken Heads at the same time on the same weapon tab.

In Diablo III, they are replaced by Phylacteries.

Auto ModsEdit

Auto Mods are mods that "automatically" show up on all versions of an item, whether it's magical, normal, damaged, or rare. One Auto Mod from a given group is chosen for the item based on a random number and the level of the item (and the requirements of the Auto Mod). Many Class-specific items contain Auto Mods while others contain spell/skill bonuses.

Necromancer Shrunken Head Auto Mods
Blight - 2-7 Poison Damage Over 3 Seconds (1)
Venom - 5-14 Poison Damage Over 3 Seconds (15)
Pestilence - 13-18 Poison Damage Over 4 Seconds (25)
Anthrax - 20-50 Poison Damage Over 4 Seconds (33)

Trivia Edit

The majority of the heads are named after monsters in the game, suggesting that they may actually be the severed heads of said monsters.

Shrunken Heads
Normal Shrunken Heads — Preserved HeadZombie HeadUnraveller HeadGargoyle HeadDemon Head
Exceptional Shrunken Heads — Mummified TrophyFetish TrophySexton TrophyCantor TrophyHierophant Trophy
Elite Shrunken Heads — Minion SkullHellspawn SkullOverseer SkullSuccubus SkullBloodlord Skull
Diablo I: Body ArmorHelmsShields
Diablo II: Barbarian HelmsBeltsBody ArmorBootsCircletsDruid PeltsGlovesHelmsPaladin ShieldsShieldsShrunken Heads
Diablo III: BeltsBootsBracersChest ArmorCloaksCrusader ShieldsGlovesHelmsMighty BeltsMojosPantsPauldronsPhylacteriesQuiversShieldsSourcesSpirit StonesVoodoo MasksWizard Hats
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