(Gem Shrine: gems inside horadric cube not upgraded) |
m (moved Shrines to Shrines (Diablo II): Going to make a page linking to shrines from each game.) |
(No difference)
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Revision as of 20:15, 22 May 2009
Shrines are magical structures found scattered around Sanctuary, and each one is beneficial in some way. A Shrine is activated by clicking on it, but before doing so, place your pointer over the Shrine to see what type it is. The magical effects of shrines wear off after a brief period of time, and you can only be under the effect of one Shrine at a time. So if you activate a Shrine while you're still under the effect of a previous one, the effect of the first Shrine will be replaced by the second one.
Some Shrines recharge after a few minutes and can be used again.
Shrines that have a duration can be used to counter or remove the effects of a monster's curse, such as those casted by Cursed Unique Monsters and Oblivion Knights.
Name | Effect | Duration (seconds) | Recharge (minutes) |
---|---|---|---|
Mana Recharge | +400% mana recharge rate | 96 | 5 |
Armor Boost | +100% Defense | 96 | 5 |
Combat Boost | +200% to Attack Rating, +200% min and max damage | 96 | 5 |
Resist Fire Boost | +75% to resist fire | 144 | 5 |
Resist Cold Boost | +75% to resist cold | 144 | 5 |
Resist Lightning Boost | +75% to resist lightning | 144 | 5 |
Resist Poison Boost | +75% to resist poison | 144 | 5 |
Skill Shrine | +2 to all skill levels | 96 | 5 |
Stamina Boost | Unlimited Stamina | 192 | 5 |
Experience Boost | 50% more experience per kill | 144 | 0 |
Refill | Fully refills Health and Mana | 0 | 2 |
Health Shrine | Fully refills Health | 0 | 2 |
Mana Shrine | Fully refills Mana | 0 | 2 |
Portal Shrine | Opens a portal to the town in the current Act | 0 | 0 |
Fire Shrine | Sends out Fireballs in all directions, all nearby players and monsters lose 1/2 their current hit points | 0 | 0 |
Exploding Shrine | Gives the player 5-10 Exploding Potions and tosses out 5 Exploding Potions in random directions/distances | 0 | 0 |
Poison Shrine | Gives player 5-10 Choking Gas Potions and creates a ring of Poison gas around the shrine | 0 | 0 |
Monster Shrine | The nearest monster becomes a Unique or Champion Monster | 0 | 0 |
Gem Shrine | Upgrades a random Gem or Skull in your inventory, or gives a chipped Gem or Skull if player has neither in inventory. Gems inside the Horadric Cube will not be upgraded. | 0 | 0 |