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− | |+The list of all the shrines and fountains from [[Diablo I]] and [[Hellfire]]. |
+ | |+The list of all the shrines and fountains from [[Diablo I]] and [[Hellfire]]. |
+ | !colspan="1" align="center" bgcolor="#7D0B0D"| '''Shrine Name''' |
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! colspan="1" align="center" bgcolor="#7D0B0D"| '''Message''' |
! colspan="1" align="center" bgcolor="#7D0B0D"| '''Message''' |
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! colspan="1" align="center" bgcolor="#7D0B0D"| '''Effect''' |
! colspan="1" align="center" bgcolor="#7D0B0D"| '''Effect''' |
Revision as of 23:22, 21 October 2011
Shrine Name | Message | Effect |
---|---|---|
Abandoned Shrine | The hands of men may be guided by fate | +2 Dexterity |
Blood Fountain | - | Each click Heals 1 Hp |
Cauldron | Random | Random |
Creepy Shrine | Strength is bolstered by heavenly faith | +2 Strength |
Cryptic Shrine | Arcane power brings destruction | Restores Mana and casts Nova |
Divine Shrine | Drink and be Refreshed | Refills Health and Mana, gives 2 rejuveration potion
or 1 full heal and 1 full mana potion |
Eerie Shrine | Knowledge and wisdom at the cost of self | +2 Magic (attribute) |
Eldritch Shrine | Crimson and azure become as the sun | Changes "potions" into "rejuveration potion".
Changes "full potion" into "full rejuveration potion" |
Enchanted Shrine | Magic is not always what it seems to be | -1 to a random spell, +1 to all other |
Fascinating Shrine | Intensity comes at the cost of wisdom | - 10% of total Mana, +2 lvl to firebolt |
Fountain of Tears | - | -1 to a random attribute, +1 to an other |
Glimmering Shrine | Mysteries are revealed in the light of reason | Identifies all items in inventory |
Goat Shrine | Random | Random |
Gloomy Shrine | Those who defend seldom attack | +2 AC to all armors, helms and shields in inventory.
-1 to max damage to all weapons in inventory. |
Glowing Shrine (Hellfire only) | Knowledge is power | Increases Magic attribute by 5 at the expense of 5% experience. |
Hidden Shrine | New strength is forged through destruction | -10 durability to a random item in inventory.
+10 durability to all other |
Holy Shrine | Wherever you go, there you are | Casts Phasing |
Magical Shrine | While the spirit is vigilant the body thrives | Casts Mana Shield |
Mendicant's Shrine (Hellfire only) | Give and you shall receive | Takes half of your gold and converts to experience |
Murky Pool | - | Casts Infravision |
Murphy's Shrine (Hellfire only) | That which can break, will | Causes a randomly chosen equipped item to lose 50% durability, or else takes away 1/3 of the gold in inventory |
Mysterious Shrine | Some are weakened as one grows strong | +5 to a random attribute. -1 to all other |
Ornate Shrine | Salvation comes at the cost of Wisdom | -10% of Max Mana +2 lvl to Holy Bolt |
Oily Shrine (Hellfire only) | That which does not kill you... | +2 Strength (Warrior) / +1 Dexterity and +1 Magic (Rogue) / +2 Magic (Sorcerer) / +1 Strength and +1 Dexterity (Monk) / +1 Dexterity and +1 Magic (Bard) / +2 Vitality (Barbarian) |
Purifying Spring | - | Each click restores 1 Mana point |
Quiet Shrine | The essence of life flows from within | +2 to Vitality |
Religious Shrine | Time cannot diminish the power of steel | Repairs all items |
Sacred Shrine | Energy comes at the cost of wisdom | - 10% of total Mana +2 lvl to Charged Bolt |
Secluded Shrine | The way is made clear when viewed from above | Shows complete map of the current lvl |
Shimmering Shrine (Hellfire only) | Spiritual energy is restored | Restores Mana to full |
Solar Shrine (Hellfire only) | You feel stronger
You feel wiser You feel refreshed You feel more agile |
(12:00 - 18:00) +2 Strength
(18:00 - 20:00) +2 Magic (20:00 - 04:00) +2 Vitality (04:00 - 12:00) +2 Dexterity |
Sparkling Shrine (Hellfire only) | Some experience is gained by touch | Gives 1000 x (dungeon level) experience points, casts a Flash spell |
Spiritual Shrine | Riches abound when least expected | Fill empty cases in inventory with some gold |
Spooky Shrine | Where avarice fails, patience brings reward(user)
Blessed by a benevolent companion (others) |
(user) No effect
(others) Health and Mana are restored to full |
Stone Shrine | The powers of mana refocused renews | Recharges all staves |
Tainted shrine | Those who are last may yet be first (user)
Generosity brings its own reward (others) |
(user) No effect
(others) +1 to a random attribute; -1 to all other attributes |
Thaumaturgic Shrine | What was once opened now is closed | Closes and refills all opened chests on current lvl |
Town Shrine (Hellfire only) | There's no place like home | Casts a Town Portal |
Weird Shrine | The sword of justice is swift and sharp | +1 to max damage of all weapons in inventory |