Shock Web Class: Assassin Required Level: 6 Skill Tree: Traps Requires: Fire Blast Active Cost: 6 Mana Cooldown: 0.6 seconds Drops a small trap that deals lightning damage to anything nearby. Damage Type: Lightning Synergies: Fire Blast, Charged Bolt Sentry, Lightning Sentry |
Shock Web is an Assassin Skill in Diablo II.
Lore[]
These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.
General Information[]
Synergies[]
- Gives synergy to:
- Fire Blast: +11% Fire damage per level
- Charged Bolt Sentry: +1 Bolt per 3 level
- Lightning Sentry: +18% Lightning damage per level
- Receives synergy from:
- Fire Blast: +1 Missile per 3 levels
- Charged Bolt Sentry: +17% Lightning damage per level
- Lightning Sentry: +17% Lightning damage per level
This skill causes the assassin to drop an array of small traps that shoot lightning between each other or anything that walks in between them. Enemies that stay within the trap's area of effect take continual damage.

Shock Web at lower levels (left, right beneath the Blood Raven)
This skill is helpful early on, but it is nowhere near as useful as the later lightning-based traps that the Assassin can learn due to its inferior damage output. It still serves a purpose, though, by giving synergy bonuses to those later skills.
The skill is internally known as "Shock Field" in the game files.
Skill Progression[]
Mana Cost: 6
Duration: 3.6 seconds
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Spikes | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 |
Lighting Damage | 1–10 | 1–13 | 1–16 | 1–19 | 1–22 | 1–25 | 1–28 | 1–31 | 1–37 | 1–43 | 1–49 |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Spikes | 9 | 9 | 9 | 9 | 10 | 10 | 10 | 10 | 11 | 12 |
Lightning Damage | 1–55 | 1–61 | 1–67 | 1–73 | 1–79 | 1–89 | 1–99 | 1–109 | 1–119 | 1–175 |
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