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"Welcome to the Shassar Sea. A more turbulent and accursed place you may never find."

- Zov(src)

Shassar Sea-art

The Shassar Sea

The Shassar Sea is a desert located in far eastern Kehjistan, well past Caldeum.[1]

Lore[]

"Ever hear of the Shassar Sea?"
"Course I have. Didn't realize you had a death wish, though. There's a reason no one takes the bounties there, am I right?"

Shassar is a dry land, where food and water are in short supply.[2] It has been indicated that the Shassar Sea was once an actual body of water, but if so, this ceased to be the case.[3] The ruins of docks and boats can still be found on the sands.[4] During the reign of King Fahir, Shassar was far from the wasteland it would eventually become.[5]

Sandstorms are a potential threat for anyone traveling across the desert.[6] It is said that the three most dangerous killers in Shassar are scorpion stings, snake venom, and time itself.[7]

A number of desert gangs vie for control of Shassar, foremost among them the Sand Scorpions and Amber Blades.[8]

Early History[]

Shassar Sea-world

The Shassar Sea's location on the world map (eastern Kehjistan)

The Shassar Sea was once home to the Fahiran Empire,[9] and at the time of its fall, was ruled by King Fahir.[10] After his death, the people turned on each other, trying to claim his riches.[11] His scepter, the symbol of his authority, was split into three parts, which appears to have hindered his subjects' ability to have found an heir.[10]

By the 13th century, the Shassar civilization had collapsed,[3] its people scattered throughout the land.[12] Shassar itself turned into a wasteland.[5]

Recent History[]

Over the years, many adventurers came to Shassar, seeking to loot its tombs. However, none of them made it out alive.[13]

By 1270, the Shassar Sea had a grim reputation.[14] Westmarch sought to trade with Shassar's merchants, but the lacuni and other monsters that prowled the sands hindered this. It offered bounties to clear them out,[15] but adventurers in Westmarch refused to take bounties that would take them to the region.[14] Vataos terrorized Shassar's scattered people. However, with the reconstituted Scepter of Fahir coming into the hands of Tabri (leader of the Amber Blades), she declared that she had the right to rule the land, and a symbol through which Shassar's people could rally behind, against Vataos.[12] Peth later stated that the Blades intended to retake Shassar.[16] Despite this, the Blades' attempts at retaking Shassar were stymied by the lacuni, who attacked one of their villages, killing dozens and causing the survivors to flee. Unable to retake it on their own, the Blades requested aid from any able-bodied fighters in Westmarch.[17]

In-game[]

"Where once the sea would drown you, now the dead devour you."

- Area description(src)

The area can be explored in Diablo Immortal.[18] It is a 'hub zone,' and has a recommended Character Level of 28-36.

Zones[]

Trivia[]

WikiLogoSmall
This section contains facts and trivia relevant to this article.
  • The description of Shassar as an "old kingdom" (of Kehjistan) may be inspired by the Old Kingdom of Egypt. Similarities can be found, such as the desert landscape, and Fahir's pharoah-esque attire and deification.
  • In "Curse of the Scepter," Tabri exclaims "thank the sun." This may indicate sun deification within Shassar.

References[]

  1. 2018-11-17, BlizzCon 2018 Diablo Immortal World and Q&A Panel Transcript. Blizzplanet, accessed on 2018-11-20
  2. Diablo Immortal, Dune Wolves
  3. 3.0 3.1 2020-12-27, Diablo Immortal. Twitter, accessed on 2021-11-03
  4. Diablo Immortal, Lacuni Incursion
  5. 5.0 5.1 [https://diabloimmortal.blizzard.com/en-us/ Diablo Immortal (Fahir), Blizzard Entertainment. Accessed on 2022-10-07
  6. Diablo Immortal, Emigne
  7. Diablo Immortal, Light of Fahir
  8. 2022-07-19, CLASS CHANGE AND NEW FEATURES DEBUT IN DIABLO IMMORTAL. Blizzard Entertainment, accessed on 2022-08-06
  9. 2022-05-31, DIABLO IMMORTAL: THE STORY SO FAR. Blizzard Entertainment, accessed on 2022-06-03
  10. 10.0 10.1 Diablo Immortal, Loyalty's Price
  11. Cite error: Invalid <ref> tag; no text was provided for refs named TombofFahir
  12. 12.0 12.1 Diablo Immortal, Final Fragment
  13. Diablo Immortal, Wisdom's Fragment
  14. 14.0 14.1 Diablo Immortal, A Captain's Need
  15. Diablo Immortal, Opening the Way
  16. Diablo Immortal, Revealing the Path
  17. Diablo Immortal, Seize the Stronghold
  18. 2018-11-03, BlizzCon 2018: Diablo Immortal. Blizzplanet, accessed on 2018-11-04
Westmarch (hub)
Cain's Workshop
Central Square
Charsi's Smithy
Emmit's Tailory
Gideon's Row
Glittering Gems & Jewelery
Iben Fahd's Sanctum
Immortal Overlook (Hall of Ascension)
Palace Courtyard
Pathway to the Docks
Rakkis Plaza
Scribe's Caravan
Selynne's Basilica
Storehouse District
The Docks (Black Bower)
The King's Road
The Wolf Gate
Training Grounds
Westmarch Besieged
Wolf City Tavern (Court of Whispers)
Wynton's Grand Market
Wortham
The Festering Woods
The Traders' Road
Unseen Lair
Vile Refuge
Ashwold Cemetery
Ashwold Manor
Carriage Landing
Crypt of Honored Dead
Dornan's Retreat
Eastern Gardens
Groundskeeper's Residence
Guard's Watch
Lords' Rest
Queen Asylla's Tomb
Shadowed Lane
Silent Overlook
The Handmaiden's Cottage
The Ossuary
The Outskirts
Dark Wood
Arach's Den
Blackstone Village
Bloodsworn Den
Cairn-Crested Path
Cursed Grove
Derelict Timberyard
Fetid Swamp
Forgotten Tower
Justinian Road
Lair of the Blood Rose
Nesting Grounds
Rogue Battlecamp
Sanguine Ruins
Tree of Inifuss
Shassar Sea
Chamber of Sacrifice
Chamber of Truth
Chamber of Wisdom
Domain of Horror
Forgotten Path
Lacuni Incursion
Oasis of No Return
Prison of the Scorpion
Ruins of Greater Fahira
Sereth Outpost
Tabri's Encampment
Tomb of Fahir
Windswept Sands (Diluvean Wreckage)
Library of Zoltun Kulle
A Mirrored World
Archive of Secrets
Enlightenment's Threshold
Hall of Transmutation
Hidden Alcove
Master's Sanctum
Obliterated Realm
Ruined Promenade
Shattered Prison
Statue of Resurgence
The Central Core
The Chaos Engine
The Forbidden Archive
The Grand Vestibule
The Terminus
Well of Knowledge
Writhing Ingress
Bilefen
Abandoned Village
Cadeus's Hut
Captain Rhodri's Private Dock
Crimsonblade Haven
Deathmire (cut)
Fetish Village
Forsaken Ruins (cut)
Hermit's Outpost
Immortal Palisade
Infested Quagmire
Kikuras Lowlands
Kikuras Rapids
Northern Wetlands
Port Justinian
Putrid Marsh
Rhodri's Ship
Southern Wetlands
Temple of Namari
The Drowned Lagoon
Mount Zavain
Foggy Plains
Misty Valley
Moon Clan Encampment
Refuge of Damnation
Sanctified Earth Monastery
Sentinel's Watch
Silent Monastery
Soul Crucible
Zakarum Cemetery
Frozen Tundra
Abandoned Village
Bitter Hearth
Cavern of Echoes
Ice Clan Village
Plains of Blood
Ruins of Sescheron
Realm of Damnation
Citadel of the Damned
Forest of Misery
Halls of Punishment
Plains of Torment
The Last Vestige
Stormpoint
Abandoned Prison
Barbican Transverse
Dread Reaver
Prison Lift
Ship Graveyard
Stormpoint Battlement
The Planks
The Shanties
Windswept Shoals
Ancients' Cradle
Commingling Pit
Exiles' Repose
The Granges
Hall of Unholy Nativity
Halls of Mutinous Concord
Hinderlands
Husk of Creation
Shieldholm
Spoiled Grove
Wriggling Wylds
Southern Dreadlands
Ashen Heights
Ashen Plains
Broken Church
Desolate Gaol
Gray Wards
Gully of Madness
Outsiders' Camp
Staalbreak
Staalbreak Outskirts
Underdeeps
Helliquary
Claimer's Hollow
Fellsteel Foundry
The Frigid Void
Hall of Fangs
Scorched Hellscape
Voidwound
Hall of Decadence
Rattlebreath Hall
Scarlet Palace
Starless Shrine
Ytar's Rest
Hearthrot
Atrium Ignic
Crooked Castelet
Entropic Prison
Fulminous Parapet
Hall of the Mountain Breaker
Sunken Grotto
Soulhewn
Citadel of Resurgence
Courtyard Malforum
Desert of the Shard
Pestilent Depths
Castle Cyrangar
Cyrangar Depths
Cyrangar Outer Hall
Rite of Cleansing
Ruinous Revelation
Unbound Precipice
Village of Scattered Souls
Other
Accursed Towers
Astral Realm
Bygone Islet
Cage of Creation
Erebban
Fractured Plane
Lidwinter Woods
Makkasar
Path of Memories
Shimmering Tropic
Taan Star Observatory
Tristram
Tembury
Thys Chapterhouse
Voidwound Cage
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