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{{New Skill Template
{{Infobox skill
 
 
| name = Shadow Warrior
 
| name = Shadow Warrior
| icon_image = shadow-warrior.jpg
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| icon = shadow-warrior.jpg
| description = Summons a "shadow" of the Assassin to fight along side her
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| desc = Summons a "shadow" of the Assassin to fight along side her.
 
| class = Assassin
 
| class = Assassin
| skill_tree = Shadow Disciplines
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| skill_tree = [[Shadow Disciplines]]
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| gen =
| level_required = 18
 
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| cd = {{value|6}} seconds
 
| level_required = {{value|18}}
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| res = Active
 
| prerequisites = [[Claw Mastery]], [[Psychic Hammer]], [[Weapon Block]], [[Cloak of Shadows]]
 
| prerequisites = [[Claw Mastery]], [[Psychic Hammer]], [[Weapon Block]], [[Cloak of Shadows]]
| damage_type = None
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| damage_type = Physical
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| cost = {{value|27}} [[Mana]]
| mana_cost = 27
 
| other = Doesn't work with [[Shadow Master]]
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| other = Mutually exclusive with [[Shadow Master]]; [[Pets|Summon]]; Only one Shadow Warrior can be summoned at a time
| synergies = None
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| synergies =
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| skill_image = SW.jpg
}}'''{{PAGENAME}}''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''.
 
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}}
 
'''Shadow Warrior''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''.
   
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==Lore==
*'''Active Effect ''': Summons a "shadow" of the Assassin to fight along side her
 
 
''The Assassin trained in this discipline has the ability to project a "shadow" of herself. The Shadow Warrior makes use of normal attack and the two skills the Assassin has readied for herself. ''
*'''Required Level ''': 18
 
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*'''Prerequisites ''': [[Claw Mastery]], [[Psychic Hammer]], [[Weapon Block]], [[Cloak of Shadows]]
 
  +
==General Information==
  +
  +
===Synergies===
 
*'''Gives synergy to ''': None
 
*'''Gives synergy to ''': None
 
*'''Receives synergy from ''': None
 
*'''Receives synergy from ''': None
   
 
With this skill, one can summon a copy of themselves that can use the two abilities assigned to the left and right mouse buttons at any given time while the Shadow Warrior is alive (though it cannot cast Shadow Warrior or [[Shadow Master]]).
===Usage===
 
You can summon a copy of yourself that can use the 2 abilities provided on the left and right mouse clicks at any given time while the shadow warrior is alive (though exceptions include the ability to cast Shadow Warrior and Shadow Master, which are both disabled).
 
   
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The level of the skills the Shadow Warrior uses are equivalent to 1/3 of its own skill level + 1/2 of the level of the skill being used, rounded up.
The level of the skills the Shadow Warrior uses are equivalent to 1/3 of its own skill level + 1/2 of the level of the skill being used. For demonstration: using equipment, a level 30 Shadow Warrior and level 30 lighting sentry would enable the Shadow to cast a level 25 Lightning Sentry [10 (from SW's level)+15 (from Lightning Sentry) =25]. Shadows will also remember skills they have used and gain synergy from them when available. After taking a minute from casting your warrior, allow it to use Charged Bolt Sentry, Shock Web, and Death Sentry; then by adding Lighting Sentry on for its main attack, the Shadow Warrior shall have a fully synergized Lightning Sentry. This applies to any skills that have synergies.
 
   
Traps that the Warrior (or Master) lays out will also count towards your total of 5 traps, potentially over-riding your trap placement. Shadow Warrior gains +4 resistance to all per level, to a max of level 75.
+
Traps that the Warrior (or Master) lays out will also count towards the user's total limit of traps, potentially overriding their own trap placement. Shadow Warrior gains +4 resistance to all per level, to a max of level 75.
   
Shadow Warrior is one of the few spells the Assassin may cast within a town. Once cast, the shadow warrior stays with the player until she is destroyed, at which point a new one can be created. This includes moving between acts. When injured, a shadow warrior will heal over time. If the player saves and quits, however, the shadow warrior must be resummoned when the game resumes.
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Shadow Warrior is one of the few spells the Assassin may cast within a [[town]]. Once cast, the Shadow Warrior stays with the player until she is destroyed, at which point a new one can be created. This includes moving between Acts. When injured, a shadow warrior heals over time. If the player saves and quits, however, the shadow warrior must be resummoned when the game resumes.
 
Once the Assassin gains the ability to cast the spell, she will now have the ability to create a party of three, including whatever hireling may be available. Unlike the hireling, however, the shadow warrior cannot be given her own new equipment or armor.
 
 
===History===
 
''The Assassin trained in this discipline has the ability to project a "shadow" of herself. The Shadow Warrior makes use of normal attack and the two skills the Assassin has readied for herself. ''
 
   
 
===Skill Progression===
 
===Skill Progression===
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{| class="dwtable"
{| cellpadding="2" cellspacing="2" style="font-size:90%"
 
  +
!scope="row"|Level
|
 
  +
!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11
|- bgcolor="#7D0B0D"
 
 
|-
!align=center|'''Level'''
 
  +
!scope="row"|Mana Cost
!'''1'''!!'''2'''!!'''3'''!!'''4'''!!'''5'''!!'''6'''!!'''7'''!!'''8'''!!'''9'''!!'''10'''!!'''11'''
 
|-align=center
 
!bgcolor="#7D0B0D"|'''Mana Cost '''
 
 
| 27 ||27 ||28 ||28 ||29 ||29 ||30 ||30 ||31 ||31 ||32
 
| 27 ||27 ||28 ||28 ||29 ||29 ||30 ||30 ||31 ||31 ||32
 
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Life '''
+
!scope="row"|Life
 
| 376 ||432 ||488 ||545 ||601 ||658 ||714 ||770 ||827 ||883 ||940
 
| 376 ||432 ||488 ||545 ||601 ||658 ||714 ||770 ||827 ||883 ||940
  +
|-
|-align=center
 
!bgcolor="#7D0B0D"|'''Bonus Attack '''
+
!scope="row"|Bonus Attack
 
| 40% ||80% ||120% ||160% ||200% ||240% ||280% ||320% ||360% ||400% ||440%
 
| 40% ||80% ||120% ||160% ||200% ||240% ||280% ||320% ||360% ||400% ||440%
  +
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Bonus Defense '''
+
!scope="row"|Bonus Defense
 
| 0% ||12% ||24% ||36% ||48% ||60% ||72% ||84% ||96% ||108% ||120%
 
| 0% ||12% ||24% ||36% ||48% ||60% ||72% ||84% ||96% ||108% ||120%
 
|}
 
|}
<br />
 
   
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{| class="dwtable"
{| cellpadding="2" cellspacing="2" style="font-size:90%"
 
  +
!scope="row"|Level
|
 
  +
!12!!13!!14!!15!!16!!17!!18!!19!!20!!25
|- bgcolor="#7D0B0D"
 
  +
|-
!align=center|'''Level'''
 
  +
!scope="row"|Mana Cost
!'''12'''!!'''13'''!!'''14'''!!'''15'''!!'''16'''!!'''17'''!!'''18'''!!'''19'''!!'''20'''!!'''25'''
 
|-align=center
 
!bgcolor="#7D0B0D"|'''Mana Cost '''
 
 
| 32 ||33 ||33 ||34 ||34 ||35 ||35 ||36 ||36 ||39
 
| 32 ||33 ||33 ||34 ||34 ||35 ||35 ||36 ||36 ||39
  +
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Life '''
+
!scope="row"|Life
 
| 996 ||1052 ||1109 ||1165 ||1222 ||1278 ||1334 ||1391 ||1447 ||
 
| 996 ||1052 ||1109 ||1165 ||1222 ||1278 ||1334 ||1391 ||1447 ||
  +
|-
|-align=center
 
!bgcolor="#7D0B0D"|'''Bonus Attack '''
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!scope="row"|Bonus Attack
 
| 480% ||520% ||560% ||600% ||640% ||680% ||720% ||760% ||800% ||1000%
 
| 480% ||520% ||560% ||600% ||640% ||680% ||720% ||760% ||800% ||1000%
  +
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|'''Bonus Defense '''
+
!scope="row"|Bonus Defense
 
| 132% ||144% ||156% ||168% ||180% ||192% ||204% ||216% ||228% ||288%
 
| 132% ||144% ||156% ||168% ||180% ||192% ||204% ||216% ||228% ||288%
 
|}
 
|}
 
{{Assassin Skills}}
 
{{Assassin Skills}}
[[Category:Assassin]]
 
[[Category:Skills]]
 
 
[[Category:Shadow Disciplines]]
 
[[Category:Shadow Disciplines]]
 
[[Category:Minions]]
 
[[Category:Minions]]

Revision as of 09:45, 26 January 2016

Shadow Warrior
Shadow-warrior

Class: Assassin
Required Level: 18
Skill Tree: Shadow Disciplines
Requires: Claw Mastery, Psychic Hammer, Weapon Block, Cloak of Shadows
Active
Cost: 27 Mana
Cooldown: 6 seconds

Summons a "shadow" of the Assassin to fight along side her.

Damage Type: Physical
Other Stats: Mutually exclusive with Shadow Master; Summon; Only one Shadow Warrior can be summoned at a time
SW

Shadow Warrior is an Assassin Skill in Diablo II.

Lore

The Assassin trained in this discipline has the ability to project a "shadow" of herself. The Shadow Warrior makes use of normal attack and the two skills the Assassin has readied for herself.

General Information

Synergies

  • Gives synergy to : None
  • Receives synergy from : None

With this skill, one can summon a copy of themselves that can use the two abilities assigned to the left and right mouse buttons at any given time while the Shadow Warrior is alive (though it cannot cast Shadow Warrior or Shadow Master).

The level of the skills the Shadow Warrior uses are equivalent to 1/3 of its own skill level + 1/2 of the level of the skill being used, rounded up.

Traps that the Warrior (or Master) lays out will also count towards the user's total limit of traps, potentially overriding their own trap placement. Shadow Warrior gains +4 resistance to all per level, to a max of level 75.

Shadow Warrior is one of the few spells the Assassin may cast within a town. Once cast, the Shadow Warrior stays with the player until she is destroyed, at which point a new one can be created. This includes moving between Acts. When injured, a shadow warrior heals over time. If the player saves and quits, however, the shadow warrior must be resummoned when the game resumes.

Skill Progression

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 27 27 28 28 29 29 30 30 31 31 32
Life 376 432 488 545 601 658 714 770 827 883 940
Bonus Attack 40% 80% 120% 160% 200% 240% 280% 320% 360% 400% 440%
Bonus Defense 0% 12% 24% 36% 48% 60% 72% 84% 96% 108% 120%
Level 12 13 14 15 16 17 18 19 20 25
Mana Cost 32 33 33 34 34 35 35 36 36 39
Life 996 1052 1109 1165 1222 1278 1334 1391 1447
Bonus Attack 480% 520% 560% 600% 640% 680% 720% 760% 800% 1000%
Bonus Defense 132% 144% 156% 168% 180% 192% 204% 216% 228% 288%