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{{New Skill Template
{{Infobox skill
 
 
| name = Shadow Master
 
| name = Shadow Master
| icon_image = Shadow Master.jpg
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| icon = shadow-master.jpg
| description = Summons a stronger "shadow" of the Assassin
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| desc = Calls upon a spectral shadow of the Assassin to aid her in combat.
 
| class = Assassin
 
| class = Assassin
| skill_tree = Shadow Disciplines
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| skill_tree = [[Shadow Disciplines]]
  +
| gen =
| level_required = 30
 
  +
| cd = {{value|6}} seconds
 
| level_required = {{value|30}}
  +
| res = Active
 
| prerequisites = [[Claw Mastery]], [[Psychic Hammer]], [[Weapon Block]], [[Cloak of Shadows]], [[Shadow Warrior]]
 
| prerequisites = [[Claw Mastery]], [[Psychic Hammer]], [[Weapon Block]], [[Cloak of Shadows]], [[Shadow Warrior]]
| damage_type = None
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| damage_type = Physical
  +
| cost = {{value|35}} [[Mana]]
| mana_cost = 35
 
| other = Doesn't work with [[Shadow Warrior]]
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| other = [[Pets|Summon]]; Mutually exclusive with [[Shadow Warrior]]; Only one Shadow Master can be summoned at a time
| synergies = None
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| synergies =
  +
| skill_image =
[}}
+
}}
  +
'''Shadow Master''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''.
   
  +
==Lore==
*''' Active Effect ''': Summons a stronger "shadow" of the Assassin
 
 
''This discipline allows an Assassin to project an even more powerful shadow avatar. The Shadow Master has access to all of the Assassin skills, also skills you don't have yet. ''
*''' Required Level ''': 30
 
  +
*''' Prerequisites ''': [[Claw Mastery]], [[Psychic Hammer]], [[Weapon Block]], [[Cloak of Shadows]], [[Shadow Warrior]]
 
  +
==General Information==
*''' Gives synergy to ''': None
 
  +
*''' Receives synergy from ''': None
 
  +
===Synergies===
 
*'''Gives synergy to''': None
 
*'''Receives synergy from''': None
   
===Usage===
 
 
The upgrade to [[Shadow Warrior]] this skill allows the shadow to use skills the Assassin herself might not even know. Though this can be useful, using Master instead of Warrior does have pros and cons.
 
The upgrade to [[Shadow Warrior]] this skill allows the shadow to use skills the Assassin herself might not even know. Though this can be useful, using Master instead of Warrior does have pros and cons.
   
  +
Overall the shadow master is stronger and tougher, with a random assortment of items, which can gain magical bonus as the skill level grows, including ones that boost skill levels, or resistance boosts that are capable of giving the Master immunity to certain elements (her resistance does not suffer from Nightmare and Hell's penalty, nor are they capped at 75%). The Master can also use skills that the assassin does not possess - for example, it can throw death sentries for a martial artist, or use [[Phoenix Strike]] for area of effect freeze for trappers.
Using Master over Warrior allows an undergeared Assassin to be more effective as the Master's skills aren't tied into the Assassin's skills as the Warrior is. Using Master over Warrior is physically stronger since the Master is given a random assortment of items, which can actually boost skill levels. Using Master over Warrior it is actually possible to get the Master immune to all elemental attacks since the Master isn't affected by Nightmare or Hell penalties and isn't capped at 75%. Using Master over Warrior the shadow loses its Bonus Defense but gains Bonus Resists.
 
  +
  +
On the other hand, the Master's ability to use all skills can be a hindrance. For trap-oriented assassins, the Master's traps share the same 5 trap limit, so she may end up laying a relatively harmless [[Charged Bolt Sentry]] that overrides a deadly [[Death Sentry]]. The Master's fondness of spamming [[Mind Blast]] can disrupt a martial artist assassin's rhythm, as it may convert the monster that the assassin is charging up on, causing her to end up running aimlessly in place while trying to click the now untargetable monster, or maybe even straight into the heart of a horde of monsters. Also, against enemies that are capable of destroying the shadow minion in a few hits, the fairly long casting delay on this skill will prevent the Assassin from refreshing her tank in time.
   
 
Using which shadow depends on preference and situation. As the Assassin gains levels and becomes more experienced as a player and has better gear, Warrior might be a better choice in some situations, allowing you to tweak what skills the shadow uses.
 
Using which shadow depends on preference and situation. As the Assassin gains levels and becomes more experienced as a player and has better gear, Warrior might be a better choice in some situations, allowing you to tweak what skills the shadow uses.
   
'''The Skills a Shadow Master uses are: ''' <br />
+
'''The Skills a Shadow Master uses are:'''
[[Cloak of Shadows]] (rarely)<br />
 
[[Mind Blast]]<br />
 
[[Fade]]<br />
 
[[Burst of Speed]] <br />
 
[[Death Sentry]]<br />
 
(some [[Martial Arts]] and other [[traps]])<br />
 
   
 
* [[Cloak of Shadows]] (rarely)
''' The Items for Shadow Master: ''' <br />
 
 
* [[Mind Blast]]
Lvl 17 - Rare [[Amulet]]<br />
 
 
* [[Fade]]
Lvl 13 - Rare [[Ring]] left<br />
 
 
* [[Burst of Speed]]
Lvl 11 - Rare [[Suwayyah]], [[War Fist]] or [[Scissors Suwayyah]] in right hand<br />
 
 
* [[Death Sentry]]
Lvl 11 - Rare [[Battle Cestus]], [[Runic Talons]] or [[Scissors Suwayyah]] in left hand<br />
 
  +
* [[Venom]]
Lvl 11 - Rare [[Vambraces]] or [[Ogre Gauntlets]]<br />
 
 
* (some [[Martial Arts]] and other [[traps]])
Lvl 11 - Rare [[Ring]] right<br />
 
Lvl 11 - Rare [[Armor]]; same type as Assassin<br />
 
Lvl 11 - Rare [[Helm]]; same type as Assassin<br />
 
Lvl 9 - Magic [[Ring]] right<br />
 
Lvl 6 - Magic [[Suwayyah]], [[War Fist]] or [[Scissors Suwayyah]] in right hand<br />
 
Lvl 6 - Magic [[Battle Cestus]], [[Runic Talons]] or [[Scissors Suwayyah]] in left hand<br />
 
Lvl 6 - Magic [[Bramble Mitts]] or [[Vambraces]]<br />
 
Lvl 6 - Magic [[Armor]]; same type as Assassin<br />
 
Lvl 6 - Magic [[Helm]]; same type as Assassin<br />
 
Lvl 5 - Superior [[Bramble Mitts]], [[Vambraces]] or [[Ogre Gauntlets]]<br />
 
Lvl 1 - Superior [[Suwayyah]], [[War Fist]] or [[Scissors Suwayyah]] in right hand<br />
 
Lvl 1 - Superior [[Battle Cestus]], [[Runic Talons]] or [[Scissors Suwayyah]] in left hand<br />
 
Lvl 1 - Superior [[Armor]]; same type as Assassin<br />
 
Lvl 1 - Superior [[Helm]]; same type as Assassin <br />
 
   
 
'''The Items for Shadow Master:'''
These items are generated randomly on each cast and are based on skill level.
 
   
  +
; Level 17
===History===
 
 
: Rare [[Amulet]]
'' This discipline allows an Assassin to project an even more powerful shadow avatar. The Shadow Master has access to all of the Assassin skills, also skills you don't have yet. ''
 
  +
; Level 13
 
: Rare [[Ring]] left
  +
; Level 11
 
: Rare [[Suwayyah]], [[War Fist]] or [[Scissors Suwayyah]] in right hand
 
: Rare [[Battle Cestus]], [[Runic Talons]] or [[Scissors Suwayyah]] in left hand
 
: Rare {{2|Vambraces}} or [[Ogre Gauntlets]]
 
: Rare [[Ring]] right
 
: Rare [[Armor]]; same type as Assassin
 
: Rare [[Helms (Diablo II)|Helm]]; same type as Assassin
  +
; Level 9
 
: Magic [[Ring]] right
  +
; Level 6
 
: Magic [[Suwayyah]], [[War Fist]] or [[Scissors Suwayyah]] in right hand
 
: Magic [[Battle Cestus]], [[Runic Talons]] or [[Scissors Suwayyah]] in left hand
 
: Magic [[Bramble Mitts]] or {{2|Vambraces}}
 
: Magic [[Armor]]; same type as Assassin
 
: Magic [[Helms (Diablo II)|Helm]]; same type as Assassin
  +
; Level 5
 
: Superior [[Bramble Mitts]], {{2|Vambraces}} or [[Ogre Gauntlets]]
  +
; Level 1
 
: Superior [[Suwayyah]], [[War Fist]] or [[Scissors Suwayyah]] in right hand
 
: Superior [[Battle Cestus]], [[Runic Talons]] or [[Scissors Suwayyah]] in left hand
 
: Superior [[Armor]]; same type as Assassin
 
: Superior [[Helms (Diablo II)|Helm]]; same type as Assassin
  +
 
These items are generated randomly on each cast and are based on skill level.
   
 
===Skill Progression===
 
===Skill Progression===
  +
{| class="dwtable"
{| cellpadding="2" cellspacing="2" style="font-size:90%"
 
  +
!scope="row"|Level
|
 
  +
!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11
|- bgcolor="#7D0B0D"
 
 
|-
!align=center|'''Level'''
 
  +
!scope="row"|Mana Cost
!'''1'''!!'''2'''!!'''3'''!!'''4'''!!'''5'''!!'''6'''!!'''7'''!!'''8'''!!'''9'''!!'''10'''!!'''11'''
 
|-align=center
 
!bgcolor="#7D0B0D"|''' Mana Cost '''
 
 
| 27 ||27 ||28 ||28 ||29 ||29 ||30 ||30 ||31 ||31 ||32
 
| 27 ||27 ||28 ||28 ||29 ||29 ||30 ||30 ||31 ||31 ||32
 
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|''' Life '''
+
!scope="row"|Life
 
| 376 ||432 ||488 ||545 ||601 ||658 ||714 ||770 ||827 ||883 ||940
 
| 376 ||432 ||488 ||545 ||601 ||658 ||714 ||770 ||827 ||883 ||940
  +
|-
|-align=center
 
!bgcolor="#7D0B0D"|''' Bonus Attack '''
+
!scope="row"|Bonus Attack
 
| 40% ||80% ||120% ||160% ||200% ||240% ||280% ||320% ||360% ||400% ||440%
 
| 40% ||80% ||120% ||160% ||200% ||240% ||280% ||320% ||360% ||400% ||440%
  +
|-
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|''' Resists to All '''
+
!scope="row"|Resists to All
| 5% ||16% ||25% ||32% ||48% ||42% ||46% ||49% ||51% ||54% ||56%
+
| 5% ||16% ||25% ||32% ||38% ||42% ||46% ||49% ||51% ||54% ||56%
|}<br>
+
|}
   
  +
{| class="dwtable"
{| cellpadding="2" cellspacing="2" style="font-size:90%"
 
  +
!scope="row"|Level
|
 
  +
!12!!13!!14!!15!!16!!17!!18!!19!!20!!25
|- bgcolor="#7D0B0D"
 
  +
|-
!align=center|'''Level'''
 
  +
!scope="row"|Mana Cost
!'''12'''!!'''13'''!!'''14'''!!'''15'''!!'''16'''!!'''17'''!!'''18'''!!'''19'''!!'''20'''!!'''25'''
 
 
| 32 ||33 ||33 ||34 ||34 ||35 ||35 ||36 ||36 ||39
|-align=center
 
  +
|-
!bgcolor="#7D0B0D"|''' Mana Cost '''
 
  +
!scope="row"|Life
| 32 ||33 ||33 ||34 ||34 ||35 ||35 ||36 ||36 ||39
 
 
| 996 ||1052 ||1109 ||1165 ||1222 ||1278 ||1334 ||1391 ||1447 ||
|-bgcolor="#2F0600" align=center
 
  +
|-
!bgcolor="#7D0B0D"|''' Life '''
 
 
!scope="row"|Bonus Attack
| 996 ||1052 ||1109 ||1165 ||1222 ||1278 ||1334 ||1391 ||1447 ||
 
 
| 480% ||520% ||560% ||600% ||640% ||680% ||720% ||760% ||800% ||1000%
|-align=center
 
  +
|-
!bgcolor="#7D0B0D"|''' Bonus Attack '''
 
 
!scope="row"|Resists to All
| 480% ||520% ||560% ||600% ||640% ||680% ||720% ||760% ||800% ||1000%
 
 
| 58% ||59% ||61% ||62% ||63% ||65% ||65% ||66% ||67% ||71%
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|''' Resists to All '''
 
| 58% ||59% ||61% ||62% ||63% ||65% ||65% ||66% ||67% ||71%
 
 
|}
 
|}
 
{{Assassin Skills}}
 
   
  +
==Trivia==
[[Category:Assassin]]
 
  +
{{trivia}}
[[Category:Skills]]
 
  +
*One of the most popular Diablo II savegame editors is named after this skill.
[[Category:Assassin Skills]]
 
  +
*Since Patch 1.10, the Shadow Master's behavior changed. Tests have shown that now she lacks autonomy in matter of target selection: the shadow will always target the monster/player selected by its owner. It's not specified, though, if this change is a bug or a wanted feature.
  +
 
{{Assassin Skills}}
 
[[Category:Shadow Disciplines]]
 
[[Category:Shadow Disciplines]]
 
[[Category:Minions]]

Revision as of 22:56, 29 May 2016

Shadow Master
Shadow-master

Class: Assassin
Required Level: 30
Skill Tree: Shadow Disciplines
Requires: Claw Mastery, Psychic Hammer, Weapon Block, Cloak of Shadows, Shadow Warrior
Active
Cost: 35 Mana
Cooldown: 6 seconds

Calls upon a spectral shadow of the Assassin to aid her in combat.

Damage Type: Physical
Other Stats: Summon; Mutually exclusive with Shadow Warrior; Only one Shadow Master can be summoned at a time

Shadow Master is an Assassin Skill in Diablo II.

Lore

This discipline allows an Assassin to project an even more powerful shadow avatar. The Shadow Master has access to all of the Assassin skills, also skills you don't have yet.

General Information

Synergies

  • Gives synergy to: None
  • Receives synergy from: None

The upgrade to Shadow Warrior this skill allows the shadow to use skills the Assassin herself might not even know. Though this can be useful, using Master instead of Warrior does have pros and cons.

Overall the shadow master is stronger and tougher, with a random assortment of items, which can gain magical bonus as the skill level grows, including ones that boost skill levels, or resistance boosts that are capable of giving the Master immunity to certain elements (her resistance does not suffer from Nightmare and Hell's penalty, nor are they capped at 75%). The Master can also use skills that the assassin does not possess - for example, it can throw death sentries for a martial artist, or use Phoenix Strike for area of effect freeze for trappers.

On the other hand, the Master's ability to use all skills can be a hindrance. For trap-oriented assassins, the Master's traps share the same 5 trap limit, so she may end up laying a relatively harmless Charged Bolt Sentry that overrides a deadly Death Sentry. The Master's fondness of spamming Mind Blast can disrupt a martial artist assassin's rhythm, as it may convert the monster that the assassin is charging up on, causing her to end up running aimlessly in place while trying to click the now untargetable monster, or maybe even straight into the heart of a horde of monsters. Also, against enemies that are capable of destroying the shadow minion in a few hits, the fairly long casting delay on this skill will prevent the Assassin from refreshing her tank in time.

Using which shadow depends on preference and situation. As the Assassin gains levels and becomes more experienced as a player and has better gear, Warrior might be a better choice in some situations, allowing you to tweak what skills the shadow uses.

The Skills a Shadow Master uses are:

The Items for Shadow Master:

Level 17
Rare Amulet
Level 13
Rare Ring left
Level 11
Rare Suwayyah, War Fist or Scissors Suwayyah in right hand
Rare Battle Cestus, Runic Talons or Scissors Suwayyah in left hand
Rare Vambraces or Ogre Gauntlets
Rare Ring right
Rare Armor; same type as Assassin
Rare Helm; same type as Assassin
Level 9
Magic Ring right
Level 6
Magic Suwayyah, War Fist or Scissors Suwayyah in right hand
Magic Battle Cestus, Runic Talons or Scissors Suwayyah in left hand
Magic Bramble Mitts or Vambraces
Magic Armor; same type as Assassin
Magic Helm; same type as Assassin
Level 5
Superior Bramble Mitts, Vambraces or Ogre Gauntlets
Level 1
Superior Suwayyah, War Fist or Scissors Suwayyah in right hand
Superior Battle Cestus, Runic Talons or Scissors Suwayyah in left hand
Superior Armor; same type as Assassin
Superior Helm; same type as Assassin

These items are generated randomly on each cast and are based on skill level.

Skill Progression

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 27 27 28 28 29 29 30 30 31 31 32
Life 376 432 488 545 601 658 714 770 827 883 940
Bonus Attack 40% 80% 120% 160% 200% 240% 280% 320% 360% 400% 440%
Resists to All 5% 16% 25% 32% 38% 42% 46% 49% 51% 54% 56%
Level 12 13 14 15 16 17 18 19 20 25
Mana Cost 32 33 33 34 34 35 35 36 36 39
Life 996 1052 1109 1165 1222 1278 1334 1391 1447
Bonus Attack 480% 520% 560% 600% 640% 680% 720% 760% 800% 1000%
Resists to All 58% 59% 61% 62% 63% 65% 65% 66% 67% 71%

Trivia

WikiLogoSmall
This section contains facts and trivia relevant to this article.
  • One of the most popular Diablo II savegame editors is named after this skill.
  • Since Patch 1.10, the Shadow Master's behavior changed. Tests have shown that now she lacks autonomy in matter of target selection: the shadow will always target the monster/player selected by its owner. It's not specified, though, if this change is a bug or a wanted feature.