Class: Paladin
Skill Tree: Combat Skills
Required Level: 1
Prerequisites: None
Effect: Increased damage at the cost of health.
At first, Sacrifice might seem counter-productive, taking health from the Paladin to increase his attack effectiveness. But as points are invested in this Skill, the amount of damage inflicted increases. The amount of harm inflicted though is always the same; 8% of the physical damage the Paladin inflicts, in exchange for the damage-boosting effect. Combined with a life-stealing weapon, Sacrifice becomes a powerful tool; than the use of this skill on high levels can be suicidal and cannot be healed enought fast by potions, except by full rejuvation potions. Notable that lifesteal on Nightmare is cut in 1/2 and on Hell is cut in 2/3. The health damage works as a negative lifesteal, so a character with more lifesteal won't suffer the health damage.
Synergy:
Receives Synergy from: Redemption: +15% Damage per level Fanaticism: +5% Damage per level
Gives Synergy to: Zeal: +12% Damage per level
Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens
Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation
Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction