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For the magic prefix, see Ruby

Rubies are red gems, and are socketable items in Diablo II and Diablo III.

Diablo II

Like all other gems, Rubies grant bonuses that are related to their color. The red in Rubies signify the Elemental power of Fire. Socketing a ruby in Weaponry adds Fire damage, while Shields earn Fire resistance, and in Helms and Body Armor it increases life, which, in-game, is also associated with the color red.

Weapons: Adds Fire Damage
Shields: Adds Resistance to Fire
Helms and Body Armor: Adds to Maximum Life

Gem Level Weapons Shield Helms/Body Armor
Chipped
Chipped Ruby
1 3-4 Fire Damage 12% Resist Fire +10 to Life
Flawed
Flawed Ruby
5 5-8 Fire Damage 16% Resist Fire +17 to Life
Normal
Ruby
12 8-12 Fire Damage 22% Resist Fire +24 to Life
Flawless
Flawless Ruby
15 10-16 Fire Damage 28% Resist Fire +31 to Life
Perfect
Perfect Ruby
18 15-20 Fire Damage 40% Resist Fire +38 to Life

Diablo III

Gem Helm Weapon Other
Chipped
Chipped Ruby
Increases Experience Awarded per Kill by 5% +3 Minimum Damage, +3 Maximum Damage +6 Strength
Flawed
Flawed Ruby
Increases Experience Awarded per Kill by 7% +6 Minimum Damage, +6 Maximum Damage +10 Strength
Regular
Regular Ruby
Increases Experience Awarded per Kill by 9% +9 Minimum Damage, +9 Maximum Damage +14 Strength
Flawless
Flawless Ruby
Increases Experience Awarded per Kill by 11% +12 Minimum Damage, +12 Maximum Damage +18 Strength
Perfect
Perfect Ruby
Increases Experience Awarded per Kill by 13% +15 Minimum Damage, +15 Maximum Damage +22 Strength
Radiant
Radiant Ruby
Increases Experience Awarded per Kill by 15% +18 Minimum Damage, +18 Maximum Damage +26 Strength
Square
Square Ruby
Increases Experience Awarded per Kill by 17% +21 Minimum Damage, +21 Maximum Damage +30 Strength
Flawless Square
Flawless Square Ruby
Increases Experience Awarded per Kill by 19% +25 Minimum Damage, +25 Maximum Damage +34 Strength
Perfect Square
Perfect Square Ruby
Increases Experience Awarded per Kill by 21% +30 Minimum Damage, +30 Maximum Damage +38 Strength
Radiant Square
Radiant Square Ruby
Increases Experience Awarded per Kill by 23% +40 Minimum Damage, +40 Maximum Damage +42 Strength
Star
Star Ruby
Increases Experience Awarded per Kill by 25% +60 Minimum Damage, +60 Maximum Damage +46 Strength
Flawless Star
Flawless Star Ruby
Increases Experience Awarded per Kill by 27% +80 Minimum Damage, +80 Maximum Damage +50 Strength
Perfect Star
Perfect Star Ruby
Increases Experience Awarded per Kill by 29% +100 Minimum Damage, +100 Maximum Damage +54 Strength
Radiant Star
Radiant Star Ruby
Increases Experience Awarded per Kill by 31% +130 Minimum Damage, +130 Maximum Damage +58 Strength
Marquise
Marquise Ruby
Increases Experience Awarded per Kill by 33% +160 Minimum Damage, +160 Maximum Damage +62 Strength

Trivia

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This section contains facts and trivia relevant to this article.
  • The name "Ruby" is derived from the Greek word for "blood:" i.e. "Rubinus." Its etymology as a "blood stone" is reflected in game, in which the Ruby is associated with an increase to life.
Diablo IIFlawlessamethyst AmethystFlawlessdiamond DiamondFlawlessemerald EmeraldFlawlessruby RubyFlawlesssaphire SapphireFlawlesstopaz TopazFlawlessskull Skull

Diablo IIIMarquise Amethyst AmethystMarquise Diamond DiamondMarquise Emerald EmeraldMarquise Ruby RubyMarquise Topaz TopazIceblink (Diablo III) Legendary
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