Rubies are red gems, a subtype of socketable items. Like other gems, they come in varying quality levels and grant bonuses to specific stats. Rubies were introduced in Diablo II along with the other gems, and appear in every subsequent game.
Diablo II[]
Like other Diablo II gems, Ruby bonuses are related to their color, red, which signifies the Elemental power of Fire, as well as health and life. In Weapons and Shields a Ruby adds bonuses related to Fire, and in helms and body armor it increases Life. Crafted Items can be made with Rubies, and Blood Items have bonuses centered on increasing the wearer's life and recovering life.
Weapons: Adds Fire Damage
Shields: Adds Resistance to Fire
Helms and Body Armor: Adds to Maximum Life
Diablo III[]
Rubies are one of the five standard gem types in Diablo III. In this game they exchange roles with Amethysts from Diablo II, granting Strength and direct attack power, while the other gem handles Life bonuses.
Gem | Helm | Weapon | Other |
---|---|---|---|
(regular)![]() |
Increases Bonus Experience by 10% | +9 Damage | +10 Strength |
Flawless![]() |
Increases Bonus Experience by 15% | +15 Damage | +20 Strength |
Square![]() |
Increases Bonus Experience by 20% | +30 Damage | +30 Strength |
Flawless Square![]() |
Increases Bonus Experience by 25% | +60 Damage | +40 Strength |
Star![]() |
Increases Bonus Experience by 31% | +130 Damage | +58 Strength |
Marquise![]() |
Increases Bonus Experience by 33% | +160 Damage | +62 Strength |
Imperial![]() |
Increases Bonus Experience by 35% | +190 Damage | +100 Strength |
Flawless Imperial![]() |
Increases Bonus Experience by 37% | +220 Damage | +160 Strength |
Royal![]() |
Increases Bonus Experience by 39% | +250 Damage | +220 Strength |
Flawless Royal![]() |
Increases Bonus Experience by 41% | +270 Damage | +280 Strength |
Development[]
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This page contains obsolete content This article contains information that is no longer relevant to gameplay. |
Patch 1.0.7 added Marquise gems of all types. To make Marquise Rubies balanced compared to other types, it also changed the calculation of its bonus damage effect to be more straightforward and intuitive than it had been previously, and increased the bonus for all quality tiers to compensate for this change. The old calculation was related to a long-standing bug with "black weapons" where percent damage bonuses were not applied to non-Physical damage; the updated Rubies applied the same to all weapons regardless of added Elemental Damage type.[1]
Prior to Patch 2.3.0, gems in Diablo III had nineteen tiers. The patch condensed the fourteen tiers below Marquise quality down to five for easier crafting. Graphics for each tier remained the same except that the Perfect Square graphic replaced the one for Flawless Squares (*). Below are those tiers as they existed before the patch, with the removed tiers italicized:
Diablo Immortal[]
Ruby is one of the Normal Gems in Diablo Immortal and increases Life.
Trivia[]
- The name "Ruby" is derived from the Greek word for "blood:" i.e. "Rubinus." Its etymology as a "blood stone" is reflected in game, in which the Ruby is associated with an increase to life.
- ↑ Lylirra (12 Feb 2013). "Patch 1.0.7 Now Live". Blizzard Entertainment.