Although not as powerful in close combat as Warriors, the Rogue is the undisputed master of the bow. The innate sixth sense that all Rogues seem to possess also allows them to sense trapped fixtures, and aids them in attempts to disarm these traps.
During the Darkening of Tristram, the term "Rogue" was synonymous with the Sisterhood of the Sightless Eye. By the Reign of Enmity, other Rogue groups also existed, such as Kehjistan mercenaries, and Hawezar smugglers.
Rogue Archers appear as the Act I Hirelings of Diablo II, and carry with them a bow (with an infinite amount of arrows, just like the Rogue from Diablo I). These female archers are able to utilize the Skills Fire Arrow or Ice Arrow and also able to use the Skill Inner Sight to target foes more accurately. They may equip only Bows, Body Armor and Helms.
To be able to hire one of the Rogues, the player must first complete the quest "Sisters' Burial Grounds", given by Kashya. It involves killing Blood Raven, the Rogue character of Diablo I. Once this task has been completed, Kashya will express her gratitude towards the player and lend them one of her Rogues. Alternatively, the player can hire rogues from Kashya upon reaching level 9.
In early versions of Diablo II there were Wandering Rogues on various outdoors levels of Act I who fought monsters, just like Flavie.
In montype.txt from beta there is character using Rogue graphics named: Forest Fairy.
Rogues appear as enemies in Diablo Immortal via the Bloodsworn Archers, which are alternatively referred to as "Bloodsworn Rogues." Friendly Rogue NPCs appear in certain plot-relevant events where they will aid the player, albeit doing only minimal damage to enemies. These Rogues fight the enemy with both bows and swords.