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While active, this aura grants the user and nearby allies a large portion of extra Lightning resistance, as well as a bonus to maximum Lightning resist, both values increasing per level. |
While active, this aura grants the user and nearby allies a large portion of extra Lightning resistance, as well as a bonus to maximum Lightning resist, both values increasing per level. |
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− | When the skill is inactive, the player still receives half of this bonus, rounded down (and only counting hard skill points, not points given by equipment). The maximum cap of 95% Resist still applies. Actual resistance is not affected, just maximum resist. |
+ | When the skill is inactive, the player still receives half of this latter bonus, rounded down (and only counting hard skill points, not points given by equipment). The maximum cap of 95% Resist still applies. Actual resistance is not affected, just maximum resist. |
Hidden bonus to max resistance does not display on the skill itself, but it displays on the [[character screen]]. |
Hidden bonus to max resistance does not display on the skill itself, but it displays on the [[character screen]]. |
Revision as of 02:22, 26 November 2017
Resist Lightning Class: Paladin Required Level: 12 Skill Tree: Defensive Auras Active / Passive Increases the Lightning resistance of all party members. Damage Type: Lightning Synergies: Holy Shock, Vengeance Other Stats: Only one Aura can be active at a time; Reduced passive effect when inactive |
Resist Lightning is a Paladin Skill in Diablo II.
Lore
Even the elements of nature must yield before the glory of the Light. When a knight of Zakarum has manifested this aura, he and his allies undergo a lessening of their body's natural conductivity, protecting them from attacks empowered by electricity.
General Information
While active, this aura grants the user and nearby allies a large portion of extra Lightning resistance, as well as a bonus to maximum Lightning resist, both values increasing per level.
When the skill is inactive, the player still receives half of this latter bonus, rounded down (and only counting hard skill points, not points given by equipment). The maximum cap of 95% Resist still applies. Actual resistance is not affected, just maximum resist.
Hidden bonus to max resistance does not display on the skill itself, but it displays on the character screen.
Synergy
- Receives Synergy From:
- None
- Gives Synergy To:
- Holy Shock: +12% Lightning Damage Per Level
- Vengeance: +10% Lightning Damage Per Level
Skill Progression
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Radius(yards) | 10.6 | 12 | 13.3 | 14.6 | 16 | 17.3 | 18.6 | 20 | 21.3 | 22.6 |
Lightning Resist +% | 52 | 66 | 76 | 85 | 92 | 98 | 102 | 106 | 110 | 113 |
Bonus to Max Lightning Resist | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|
Radius(yards) | 24 | 25.3 | 26.6 | 28 | 29.3 | 30.6 | 32 | 33.3 | 34.6 | 36 | 42.6 |
Lightning Resist +% | 113 | 118 | 121 | 123 | 124 | 127 | 128 | 129 | 130 | 131 | ? |
Bonus To Max Lightning Resist | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | — |
Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens
Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation
Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction