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+ | {{New Skill Template |
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− | {{Infobox skill |
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| name = Resist Fire |
| name = Resist Fire |
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− | | |
+ | | icon = Resist Fire.jpg |
− | | |
+ | | desc = Increases the [[Fire resistance]] of all party members. |
| class = Paladin |
| class = Paladin |
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− | | skill_tree = Defensive Auras |
+ | | skill_tree = [[Defensive Auras]] |
+ | | gen = |
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⚫ | |||
− | | |
+ | | cd = |
⚫ | |||
− | | mana_cost = None |
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+ | | res = Active / Passive |
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+ | | prerequisites = |
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+ | | damage_type = Fire |
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+ | | cost = |
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+ | | other = Only one [[Aura]] can be active at a time; Reduced passive effect when inactive |
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| synergies = [[Holy Fire]], [[Vengeance]] |
| synergies = [[Holy Fire]], [[Vengeance]] |
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+ | | skill_image = FireBath.gif |
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}} |
}} |
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+ | '''Resist Fire''' is a [[Paladin]] [[Skill]] in ''[[Diablo II]]''. |
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− | == |
+ | ==Lore== |
⚫ | |||
+ | ==General Information== |
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⚫ | |||
+ | While active, this aura grants the user and nearby allies a large portion of extra Fire resistance, as well as a bonus to maximum Fire resist, both values increasing per level. |
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+ | When the skill is inactive, the player still receives half of this latter bonus, rounded down (and only counting hard skill points, not points given by equipment). The maximum cap of 95% Resist still applies. Actual resistance is not affected, just maximum resist. |
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− | The player, his minions, and his party members receive a +1% to maximum fire resist per level when the skill is active. When the skill is inactive the player receive half this bonus rounded down. However the maximum of 95% Resist still applies. |
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+ | |||
+ | Hidden bonus to max resistance does not display on the skill itself, but it displays on the [[character screen]]. |
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==Synergies== |
==Synergies== |
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− | *Receives Bonuses From: |
+ | *Receives Bonuses From: |
+ | **None |
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*Give Bonuses To: |
*Give Bonuses To: |
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**[[Holy Fire]]: +18% Fire Damage Per Level |
**[[Holy Fire]]: +18% Fire Damage Per Level |
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==Skill Progression== |
==Skill Progression== |
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+ | {| class="dwtable" |
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− | {|cellpadding="2" cellspacing="2" style="font-size:90%" |
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+ | !scope="row"|Level |
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⚫ | |||
− | |-bgcolor="#7d0b0d" |
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− | !Level |
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!1 |
!1 |
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!2 |
!2 |
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Line 39: | Line 49: | ||
!10 |
!10 |
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|- |
|- |
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− | + | !scope="row"|Radius(yards) |
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− | + | |10.6 |
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+ | |12 |
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− | | align="center"|12 |
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− | + | |13.3 |
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− | + | |14.6 |
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+ | |16 |
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− | | align="center"|16 |
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− | + | |17.3 |
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− | + | |18.6 |
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+ | |20 |
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− | | align="center"|20 |
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− | + | |21.3 |
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− | + | |22.6 |
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− | |-bgcolor="#20100a" |
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− | | align="center" bgcolor="#7d0b0d"|Fire Resist +% |
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− | | align="center"|52 |
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− | | align="center"|66 |
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− | | align="center"|76 |
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− | | align="center"|85 |
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− | | align="center"|92 |
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− | | align="center"|98 |
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− | | align="center"|102 |
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− | | align="center"|106 |
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− | | align="center"|110 |
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− | | align="center"|113 |
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|- |
|- |
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− | + | !scope="row"|Fire Resist +% |
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+ | |52 |
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− | | align="center"|1 |
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+ | |66 |
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− | | align="center"|2 |
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+ | |76 |
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− | | align="center"|3 |
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+ | |85 |
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− | | align="center"|4 |
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+ | |92 |
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− | | align="center"|5 |
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+ | |98 |
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− | | align="center"|6 |
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+ | |102 |
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− | | align="center"|7 |
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+ | |106 |
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− | | align="center"|8 |
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+ | |110 |
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− | | align="center"|9 |
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+ | |113 |
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− | | align="center"|10 |
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|- |
|- |
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+ | !scope="row"|Bonus to Max Fire Resist |
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− | | colspan="10"| |
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⚫ | |||
⚫ | |||
+ | |3 |
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+ | |4 |
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+ | |5 |
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+ | |6 |
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+ | |7 |
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+ | |8 |
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+ | |9 |
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+ | |10 |
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|} |
|} |
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+ | {| class="dwtable" |
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− | |||
+ | !scope="row"|Level |
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− | {|cellpadding="2" cellspacing="2" style="font-size:90%" |
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⚫ | |||
− | |-bgcolor="#7d0b0d" |
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− | !Level |
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!11 |
!11 |
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!12 |
!12 |
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Line 94: | Line 99: | ||
!25 |
!25 |
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|- |
|- |
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− | + | !scope="row"|Radius(yards) |
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+ | |24 |
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− | | align="center"|24 |
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− | + | |25.3 |
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− | + | |26.6 |
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+ | |28 |
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− | | align="center"|28 |
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− | + | |29.3 |
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− | + | |30.6 |
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+ | |32 |
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− | | align="center"|32 |
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− | + | |33.3 |
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− | + | |34.6 |
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+ | |36 |
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− | | align="center"|36 |
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− | + | |42.6 |
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− | |-bgcolor="#20100a" |
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− | | align="center" bgcolor="#7d0b0d"|Fire Resist +% |
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− | | align="center"|113 |
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− | | align="center"|118 |
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− | | align="center"|121 |
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− | | align="center"|123 |
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− | | align="center"|124 |
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− | | align="center"|127 |
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− | | align="center"|128 |
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− | | align="center"|129 |
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− | | align="center"|130 |
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− | | align="center"|131 |
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− | | align="center"|? |
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|- |
|- |
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− | + | !scope="row"|Fire Resist +% |
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+ | |113 |
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− | | align="center"|11 |
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+ | |118 |
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− | | align="center"|12 |
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+ | |121 |
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− | | align="center"|13 |
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+ | |123 |
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− | | align="center"|14 |
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+ | |124 |
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− | | align="center"|15 |
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+ | |127 |
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− | | align="center"|16 |
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+ | |128 |
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− | | align="center"|17 |
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+ | |129 |
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− | | align="center"|18 |
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+ | |130 |
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− | | align="center"|19 |
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+ | |131 |
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− | | align="center"|20 |
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+ | |? |
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− | | align="center"| - |
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|- |
|- |
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+ | !scope="row"|Bonus To Max Fire Resist |
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− | | colspan="11"| |
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+ | |11 |
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+ | |12 |
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+ | |13 |
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+ | |14 |
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+ | |15 |
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+ | |16 |
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+ | |17 |
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+ | |18 |
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+ | |19 |
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+ | |20 |
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+ | |— |
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|} |
|} |
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{{Paladin Skills}} |
{{Paladin Skills}} |
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− | [[Category: |
+ | [[Category:Defensive Auras]] |
− | [[Category:Skills]] |
+ | [[Category:Paladin Skills]] |
Revision as of 02:21, 26 November 2017
Resist Fire Class: Paladin Required Level: 1 Skill Tree: Defensive Auras Active / Passive Increases the Fire resistance of all party members. Damage Type: Fire Synergies: Holy Fire, Vengeance Other Stats: Only one Aura can be active at a time; Reduced passive effect when inactive |
Resist Fire is a Paladin Skill in Diablo II.
Lore
Shrouding himself in his devotions, the fervent servant of the Light can walk a lake of fire and feel only the comforting warmth of his convictions. A Paladin can withstand the might of a fierce conflagration if his piety is strong enough.
General Information
While active, this aura grants the user and nearby allies a large portion of extra Fire resistance, as well as a bonus to maximum Fire resist, both values increasing per level.
When the skill is inactive, the player still receives half of this latter bonus, rounded down (and only counting hard skill points, not points given by equipment). The maximum cap of 95% Resist still applies. Actual resistance is not affected, just maximum resist.
Hidden bonus to max resistance does not display on the skill itself, but it displays on the character screen.
Synergies
- Receives Bonuses From:
- None
- Give Bonuses To:
Skill Progression
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Radius(yards) | 10.6 | 12 | 13.3 | 14.6 | 16 | 17.3 | 18.6 | 20 | 21.3 | 22.6 |
Fire Resist +% | 52 | 66 | 76 | 85 | 92 | 98 | 102 | 106 | 110 | 113 |
Bonus to Max Fire Resist | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|
Radius(yards) | 24 | 25.3 | 26.6 | 28 | 29.3 | 30.6 | 32 | 33.3 | 34.6 | 36 | 42.6 |
Fire Resist +% | 113 | 118 | 121 | 123 | 124 | 127 | 128 | 129 | 130 | 131 | ? |
Bonus To Max Fire Resist | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | — |
Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens
Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation
Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction