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Revision as of 18:30, 8 August 2014
Reapers were the minions of Malthael, created with the intent of purging humanity from Creation[1] and bringing an end to the Eternal Conflict.[2]
Lore
The Reapers were a macabre combination of ghastly spirits and baleful constructs.[3] The force was primarily led by angels, with undead and other thralls serving under them.[1] Information on the Reapers is scarce as most who encountered them perished. The Horadrim Lorath Nahr was an exception, and he took notes of the Reapers he encountered where no one else could.[3]
Reapers of angelic origin are quite different from their relatives of the High Heavens. Many Reapers show pale, tangible skin, and some (like Anarchs) even have faces, although those appear like eyeless masks with disfigured facial features and a menacing grin. Others, like Death Maidens, are translucent and composed of ethereal streams. Tangible Reapers also have dark red blood (as opposed to the glowing blood that angels usually possess). Many of the angels in Reaper ranks are very similar to regular angels, but some (like Ghastly Seraphs) are changed beyond reason.[1]
History
The Reapers were active within two months of Diablo's defeat at the Crystal Arch.[4] Phantoms abducted humans in the night, as part of a process of gauging Sanctuary's defenses.[5]
When Malthael's forces struck, they attacked all of Sanctuary.[1] At Westmarch, an army of Reapers was raised from the city's slain defenders.[3] At Westmarch at least however, the Reapers were defeated, and Malthael himself fell in the Pandemonium Fortress at the hands of the Nephalem.[1]
In-game
The Reapers are not seen until the player reaches Act V of Diablo III. Many of the Reapers deal Cold damage, so encounters can be made easier by stacking Cold resistance, or by making use of the Talisman of Aranoch. Exceptions include Urzael and his Fire Maidens, which deal Fire damage instead. Champion/Unique Reapers will also also have their respective elemental affixes.
All Reapers, even those that are presumed to be undead, have their own unit type ("Reaper"). This means that bonus damage against undead, demons etc. will have no effect on Reapers, and no items with bonus against Reapers exist in-game.
At many occasions, blue spirits can be seen possessing the still-living soldiers of Westmarch, turning them into Revenants. Once the Revenants are slain, these spirits are released.
Composition
Leaders
Champions
Followers
- Anarch
- Corpse Raiser
- Death Maiden
- Exarch
- Executioner
- Exorcist
- Fire Maiden
- Ghastly Seraph
- Phantom
- Prison Warden
- Punisher
- Revenant Archer
- Revenant Shield Guard
- Revenant Soldier
- Shadow of Death
- Summoned Archer
- Summoned Shield Guard
- Summoned Soldier
- Summoner of the Dead
- Vengeful Seraph
- Vicious Hound
- Westmarch Hound
- Winged Assassin
Trivia
- The Reapers have erroneously been referred to as a "demonic host" in promotional materials.[6]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Diablo III, Act V
- ↑ 2013-08-23, Diablo III Reaper of Souls Interview with Josh Mosqueira GC2013. YouTube, accessed on 2013-09-08
- ↑ 3.0 3.1 3.2 2013-11-04, Reaper of Souls™ First Look: Westmarch Bestiary. Blizzard Entertainment, accessed on 2013-11-06
- ↑ Diablo III: Storm of Light (Paperback). Book Depository, accessed on 2013-09-05
- ↑ Storm of Light
- ↑ 2014-08-05, Diablo III: Reaper of Souls Ultimate Evil Edition available August 19. EB Games, accessed on 2014-08-06