- Whenever Baal needs vast numbers of troops to lay siege to any stronghold determined to resist him, he musters the Reanimated Horde. These undead minions are the twisted souls of dead soldiers whose hearts turned black while still in life and have now been given a new existence in the service of Baal. Chosen from only the strongest and most fearsome of warriors, the members of the Reanimated Horde can be distinguished from normal skeletons by their greater size and vicious charging attack. When you encounter a member of this dark army, kill it and make sure it stays down; they have the nasty habit of refusing to remain dead.
The Reanimated Horde are skeletal warriors who drag massive two-handed swords in their eternal quest for revenge. They are considerably more deadly than normal skeleton warriors in terms of attack and defense (they have no magic attacks though) and can deal serious damage when in larger groups of 6 or more.
They move very slowly, but are capable of unleashing a fast, short range charge attack which was greatly increased in damage in v1.10 and is now quite a dangerous tactic. Low hit point characters should be very cautious, especially when Cursed, since it's quite possible to die from a single charge, or two in rapid succession from a pair of monsters in the same pack.
Caution is recommended when fighting against them as even if they are dispatched, they come back to life several more times; often surprising the player from behind if other monsters keep him/her focused on them. The self-resurrected monster is made anew, fully restored in hit points, worth normal experience and capable of dropping items again.
The Reanimated Horde serve Baal, unlike regular skeletons that are mostly associated with Mephisto.
A super unique Defiled Warrior, Pindleskin, is one of the most popular "item run" monsters in the game, due to his easy access and the fact that he can drop from very high treasure classes.
In-Game[]
Reanimated Horde are an Reanimated Horde type. They can spawn in:
- Glacial Trail (no Unique and Normal only),
- The Ancient's Way (Nightmare/Hell only).
A Super-Unique Reanimated Horde member is the Bonesaw Breaker.
Statistics[]
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Undead | Undead | Undead |
Act(s) found in | 5 | 5 | 5 |
Monster Level | 33 | 62 | 82 |
Experience | |||
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 47 | 47 | 47 |
Damage Resist | 0 | 0 | 50 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 0 |
Cold Resist | 0 | 0 | 150 |
Lightning Resist | 0 | 0 | 33 |
Poison Resist | 80 | 80 | 80 |
Drain Effectiveness | 100 | 75 | 66 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 33 | 25 |
Walk/Run Speed | 1 | 5 | |
Group/Minion Size | 2-4 | — |
Development[]
- As they don't have an color palette file (palshift.dat), their Uniques and Champions can't have random colors, but they would look like this if they did. (Click on the small image)
- This problem has been fixed in Diablo II: Resurrected, though on Remastered graphics only. Unlike original (if fixed) it's the bones that are colored, not armor and sword.
- However if Unique Reanimated Horde members have a helmet then their skulls incorrectly don't change colors.
- This problem has been fixed in Diablo II: Resurrected, though on Remastered graphics only. Unlike original (if fixed) it's the bones that are colored, not armor and sword.
- They have unused pauldron-less sprites.
Rot Walker • Reanimated Horde • Prowling Dead • Unholy Corpse • Defiled Warrior