The Realm of Shadow (a.k.a. the Shadow Realm) is a zone found in The Terminus in Act II of Diablo III.
Lore[]
The Shadow Realm is a realm separate from Sanctuary. The Horadrim placed Kulle's body inside the realm after his death. In 1285, his body was retrieved from the realm by The Nephalem, who noted that the realm was perhaps the only thing that made Kulle uneasy.[1]
In-game[]
In Campaign Mode, it can only be entered after activating both Shadow Locks in The Unknown Depths and The Storm Halls.
It is a dark plane filled with Shadow Vermin, Sand Dwellers and Wraiths. Inside, the Horadrim once hid the body of Zoltun Kulle that they could not destroy.
Visually, it is a generic Act II ruins dungeon, except for it is very dark, lit with dim red light, and constantly swept by black, sandstorm-like torrents of smoke. There are two portals inside, the second opening immediately after the player picks up the body.
In Adventure Mode, there is a chance to find a Cursed Chest in this realm, which will be guarded by Maghda herself.
Images[]
References[]
Astral Realm • Burning Hells • Ether • Fractured Plane • High Heavens • Limbo • Mirrored World • Nephalem Rifts • Obliterated Realm • Pandemonium • Realm of the Banished • Realm of the Dead • Realm of Shadow • Realms of Fate • Void • Wastelands
Sanctuary — Ancients' Cradle • Aranoch • Bakuli Jungle • Bilefen (Valostre, defunct) • Cold Isles • Dreadlands • Dry Steppes • Eastern Steppes • Fractured Peaks • Greyhollow Island • Hawezar • Ivgorod (defunct) • Kehjistan (defunct) • Marshland • Nahantu • Samauren Empire (defunct) • Scosglen • Sharval Wilds • Shassar Sea (Fahiran Empire, defunct) • Skovos Isles • Stormpoint • Uie • Western Kingdoms (Entsteig • Khanduras • Westmarch) • Wojahn • Xiansai • Zeleny Lowlands
Related — Towns