Raven Class: Druid Required Level: 1 Skill Tree: Summoning Skills Active Cost: 6 Mana Summon Ravens to peck out the eyes of your enemies. Damage Type: Physical Synergies: Summon Spirit Wolf, Summon Dire Wolf, Summon Grizzly Other Stats: Summon; Unattackable; Only one Curse can be active on an enemy at a time |
Raven is a Druid skill in Diablo II.
Lore[]
With enough training in this skill, a Druid can summon a conspiracy of Ravens, which viciously attacks any enemies with razor sharp talons and can even fly over obstacles even the Druid cannot traverse. They poke out the eyes of a demon or beast opposing the Druid.
General Information[]
Synergies[]
- Gives synergy to : None
- Receives synergy from :
- Summon Spirit Wolf: +12% Damage per level
- Summon Dire Wolf: +12% Damage per level
- Summon Grizzly: +12% Damage per level
Note that this skill takes only base skill levels for other Summon skills not including all skill mods from eq, cries etc. into account; this is how most synergies work, since usually just blvl i.e. the raw skill points placed, without any mods, are used - but that's completely opposite to how Summon Spirit Wolf/Dire Wolf/Grizzly synergize between themselves.
Ravens can serve as scouts for players and are very useful in multiplayer. Each Raven has a chance to blind an enemy it attacks (except Bosses, Super Uniques, and other players), allowing players to easily kill an enemy. The blind chance depends on player level, skill level, monster level, and on difficulty (the harder Difficulty, the shorter duration), up to the point where Slvl 16 Ravens have a 100% chance to blind foes of equal to, or lower, level than the Druid. Visually, Blinded foes show a curse like Dim Vision, which impairs the normal application of other Curses and similar debuffs.
Ravens can be summoned in groups, allowing them to make rapid attacks as a swarm. Blizzard Q&A has described the Raven skill as 'Attacks waiting to happen'; what they mean is that the Ravens fly too high to be harmed, and continue attacking until their number of strikes have been spent.
For each level, the Druid gains 1 additional Raven (to a maximum of five), and each Raven gains an additional attack and increased damage. Initially there was no limit to the amount of ravens summoned, but like Skeletons, they were capped.
The number of hits listed is per Raven. At level 1 the total number of hits you can get is 12 (1 x 12), at level 20 you get 155 (5 x 31). Once all hits are spent, Ravens must be summoned anew.
Skill Progression[]
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Number of Ravens | 1 | 2 | 3 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Number of Hits | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |
Damage | 2–4 | 3-6 | 4–8 | 5–10 | 6–12 | 7–14 | 8–16 | 9–18 | 13-23 | 17-28 | 21-33 |
Attack Rating | +100% | +130% | +160% | +190% | +220% | +250% | +280% | +310% | +340% | +370% | +400% |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Number of Ravens | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
Number of Hits | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 36 |
Damage | 25-38 | 29-43 | 33-48 | 37-53 | 41-58 | 49-67 | 57-76 | 65-85 | 73-94 | 131-157 |
Attack Rating | +430% | +460% | +490% | +520% | +550% | +580% | +610% | +640% | +670% | +820% |
Elemental Skills — Firestorm • Molten Boulder • Arctic Blast • Fissure • Cyclone Armor • Twister • Volcano • Tornado • Hurricane • Armageddon
Shape Shifting Skills — Werewolf • Lycanthropy • Werebear • Maul • Feral Rage • Fire Claws • Rabies • Shock Wave • Hunger • Fury
Summoning Skills — Raven • Poison Creeper • Oak Sage • Summon Spirit Wolf • Carrion Vine • Heart of Wolverine • Summon Dire Wolf • Solar Creeper • Spirit of Barbs • Summon Grizzly