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{{New Skill Template
[[File:IconRainVengeance.png|right]]
 
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| name = Rain of Vengeance
'''Multishot''' is an Archery [[Demon Hunter]] skill. It is unlocked at level 30.
 
 
| icon = IconRainVengeance.png
 
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| desc = Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing {{value|1500%}} damage as [[Physical]] over {{value|5}} seconds to all enemies in the area.
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| class = Demon Hunter (Diablo III)
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| skill_cat = Archery
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| cd = {{value|30}} seconds
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| level_required = {{value|30}}
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| res = Active
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| damage_type = Physical
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| cost =
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| other = Requires [[Ranged Weapon]]; Casting Delay: {{value|1}} second
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| skill_image = RainVengeance.jpg
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}}
 
'''Rain of Vengeance '''is an Archery {{3|Demon Hunter}} skill.
   
 
==In-game==
 
==In-game==
Using this skill requires a [[Ranged Weapon]]. Bombards the targeted area (a circle with roughly 30 yard radius) with arrows, dealing 1500% damage as [[Physical]] to all enemies below over 5 seconds.
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Bombards the targeted area (a circle with roughly 30 yard radius) with arrows, dealing [[Physical]] [[damage over time]] to all enemies below. Damage starts after a brief delay (roughly 1 second).
 
Costs no [[Hatred]], but has a 30 seconds [[cooldown]].
 
   
 
===Runes===
 
===Runes===
 
* '''Dark Cloud:''' reduces area of effect to 8 yard radius, but makes it home at enemies, instantly moving to the closest target. Increases damage and duration to 3500% damage as Physical over 8 seconds.
 
* '''Dark Cloud:''' reduces area of effect to 8 yard radius, but makes it home at enemies, instantly moving to the closest target. Increases damage and duration to 3500% damage as Physical over 8 seconds.
 
* '''Shade: '''damage type changes to [[Lightning]], damage increases to 2800% over 5 seconds.
 
* '''Shade: '''damage type changes to [[Lightning]], damage increases to 2800% over 5 seconds.
* '''Stampede:''' instead of arrows, causes 10 Shadow Beasts to strike the ground below over 6 seconds, each knocking back enemies within 8 yards and dealing 460% damage as [[Fire]].
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* '''Stampede:''' instead of arrows, causes 10 Shadow Beasts to strike the ground below over 3 seconds, each knocking back enemies within 8 yards and dealing 4600% damage as [[Fire]].
* '''Anathema:''' instead of arrows, summons a single Shadow Beast that drops [[grenades]] from the sky. Total damage changes to 5800% damage as Fire over 5 seconds, but rather than dealing it over the entire area, the Shadow Beast hurls grenades at random enemies within 20 yards, grenades exploding with 5 yard blast radius.
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* '''Anathema:''' instead of arrows, summons a single Shadow Beast that drops [[grenades]] from the sky. Total damage changes to 5800% damage as Fire over 2 seconds, but area radius decreases to 15 yards.
* '''Flying Strike:''' instead of arrows, causes 8 Shadow Beasts to strike the ground below over 5 seconds, each [[Freeze|freezing]] enemies within 8 yards for 2 seconds and dealing 400% damage as [[Cold]].
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* '''Flying Strike:''' instead of arrows, causes 8 Shadow Beasts to strike the ground below over 4 seconds, each [[Freeze|freezing]] enemies within 8 yards for 2 seconds and dealing 3800% damage as [[Cold]].
   
 
===Non-rune enhancements===
 
===Non-rune enhancements===
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*'''[[Crashing Rain]]''' (Legendary Belt): regardless of the rune, also summons a crashing beast that deals 3000-4000% damage within 30 yards with a 4 seconds delay, [[elemental damage]] type depends on the manually selected rune.
* '''[[Natalya's Vengeance]] Set''' (Set Bonus for 4 items): remaining cooldown of the Rain of Vengeance reduces by 2 seconds for each enemy the Demon Hunter kills or assists.
 
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*'''[[Hellcat Waistguard]]''' (Legendary Belt): Anathema grenades have a chance to bounce 3-5 times, dealing additional 50% damage on each bounce, increased to 800% on the final bounce.
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*'''[[Natalya's Slayer]]''' (Set Hand Crossbow): increases damage done by Rain of Vengeance by 20-25%.
 
*'''[[Natalya's Vengeance]] Set''' (Set Bonus for 2 items): remaining cooldown of the Rain of Vengeance reduces by 4 seconds for each successful damaging Hatred-spending or Hatred-generating attack.
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*'''[[Natalya's Vengeance]] Set''' (Set Bonus for 4 items): Rain of Vengeance deals +100% increased damage.
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*'''[[Natalya's Vengeance]] Set''' (Set Bonus for 6 items): after casting Rain of Vengeance, the Demon Hunter deals 14000% increased damage with all attacks and takes 60% less damage for 10 seconds.
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==Trivia==
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{{trivia}}
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*The names of Dark Cloud and Shade runes may be a reference to the famous quote by [https://en.wikipedia.org/wiki/Dienekes Dienekes], who, upon being told that enemy arrows will blot out the sun like a dark cloud, replied that Spartans will fight in the shade then.
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==Gallery==
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<gallery>
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AnathemaRain.jpg|Anathema rune Shadow Beast
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</gallery>
   
 
{{D3DHSkills}}
 
{{D3DHSkills}}
[[Category:Diablo III Skills]]
 
 
[[Category:Demon Hunter Skills]]
 
[[Category:Demon Hunter Skills]]
[[Category:Demon Hunter]]
 
[[Category:Skills]]
 

Revision as of 12:57, 19 July 2019

Rain of Vengeance
IconRainVengeance

Class: Demon Hunter (Diablo III)
Required Level: 30
Skill Category: Archery
Active
Cooldown: 30 seconds

Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 1500% damage as Physical over 5 seconds to all enemies in the area.

Damage Type: Physical
Other Stats: Requires Ranged Weapon; Casting Delay: 1 second
RainVengeance

Rain of Vengeance is an Archery Demon Hunter skill.

In-game

Bombards the targeted area (a circle with roughly 30 yard radius) with arrows, dealing Physical damage over time to all enemies below. Damage starts after a brief delay (roughly 1 second).

Runes

  • Dark Cloud: reduces area of effect to 8 yard radius, but makes it home at enemies, instantly moving to the closest target. Increases damage and duration to 3500% damage as Physical over 8 seconds.
  • Shade: damage type changes to Lightning, damage increases to 2800% over 5 seconds.
  • Stampede: instead of arrows, causes 10 Shadow Beasts to strike the ground below over 3 seconds, each knocking back enemies within 8 yards and dealing 4600% damage as Fire.
  • Anathema: instead of arrows, summons a single Shadow Beast that drops grenades from the sky. Total damage changes to 5800% damage as Fire over 2 seconds, but area radius decreases to 15 yards.
  • Flying Strike: instead of arrows, causes 8 Shadow Beasts to strike the ground below over 4 seconds, each freezing enemies within 8 yards for 2 seconds and dealing 3800% damage as Cold.

Non-rune enhancements

  • Crashing Rain (Legendary Belt): regardless of the rune, also summons a crashing beast that deals 3000-4000% damage within 30 yards with a 4 seconds delay, elemental damage type depends on the manually selected rune.
  • Hellcat Waistguard (Legendary Belt): Anathema grenades have a chance to bounce 3-5 times, dealing additional 50% damage on each bounce, increased to 800% on the final bounce.
  • Natalya's Slayer (Set Hand Crossbow): increases damage done by Rain of Vengeance by 20-25%.
  • Natalya's Vengeance Set (Set Bonus for 2 items): remaining cooldown of the Rain of Vengeance reduces by 4 seconds for each successful damaging Hatred-spending or Hatred-generating attack.
  • Natalya's Vengeance Set (Set Bonus for 4 items): Rain of Vengeance deals +100% increased damage.
  • Natalya's Vengeance Set (Set Bonus for 6 items): after casting Rain of Vengeance, the Demon Hunter deals 14000% increased damage with all attacks and takes 60% less damage for 10 seconds.

Trivia

WikiLogoSmall
This section contains facts and trivia relevant to this article.
  • The names of Dark Cloud and Shade runes may be a reference to the famous quote by Dienekes, who, upon being told that enemy arrows will blot out the sun like a dark cloud, replied that Spartans will fight in the shade then.

Gallery