Tag: rte-source |
|||
(5 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
| icon = Punish.png |
| icon = Punish.png |
||
| desc = Strikes the enemy for {{value|335%}} damage as [[Physical]] and gain '''Hardened Senses''', increasing [[Block]] Chance by {{value|15%}} for {{value|5}} seconds. |
| desc = Strikes the enemy for {{value|335%}} damage as [[Physical]] and gain '''Hardened Senses''', increasing [[Block]] Chance by {{value|15%}} for {{value|5}} seconds. |
||
− | | class = Crusader |
+ | | class = Crusader (Diablo III) |
| skill_cat = Primary |
| skill_cat = Primary |
||
| gen = {{value|5}} [[Wrath (Crusader)|Wrath]] |
| gen = {{value|5}} [[Wrath (Crusader)|Wrath]] |
||
Line 14: | Line 14: | ||
| skill_image = |
| skill_image = |
||
}} |
}} |
||
− | '''Punish''' is a Primary skill for the |
+ | '''Punish''' is a Primary skill for the {{3|Crusader}}. |
==In-game== |
==In-game== |
||
Melee strike that, on each attack, increases the [[Block]] chance (Hardened Senses buff does not stack). While it only hits one enemy, the single-target damage and [[Proc Coefficient]] are greater than those of other Primary skills. |
Melee strike that, on each attack, increases the [[Block]] chance (Hardened Senses buff does not stack). While it only hits one enemy, the single-target damage and [[Proc Coefficient]] are greater than those of other Primary skills. |
||
Line 28: | Line 28: | ||
*'''[[Angel Hair Braid]]''' (Legendary Belt): gain effects of all runes (damage type selected manually by applying a rune the usual way). |
*'''[[Angel Hair Braid]]''' (Legendary Belt): gain effects of all runes (damage type selected manually by applying a rune the usual way). |
||
*'''[[Depth Diggers]]''' (Legendary Pants): damage increases by 80-100%. |
*'''[[Depth Diggers]]''' (Legendary Pants): damage increases by 80-100%. |
||
− | *'''[[Simplicity's Strength]]''' (Legendary Gem): increases damage by 25% (+0.5% per rank) and heals the character for |
+ | *'''[[Simplicity's Strength]]''' (Legendary Gem): increases damage by 25% (+0.5% per rank) and heals the character for 4% of maximum Life per hit (rank 25 bonus). |
+ | *'''[[Boyarsky's Chip]]''' (Legendary Gem): [[Taunt]]s the first enemy hit for 2 seconds (rank 25 bonus). |
||
⚫ | |||
− | *'''[[Thorns of the Invoker]] Set''' (Set Bonus for |
+ | *'''[[Thorns of the Invoker]] Set''' (Set Bonus for 2 items): after hitting an enemy with Punish or [[block]]ing an attack, {{3|Thorns}} damage increases by 350% for 2 seconds, stacking up to 25 times. |
⚫ | |||
===Passives=== |
===Passives=== |
Revision as of 18:06, 21 November 2018
Punish Class: Crusader (Diablo III) Required Level: 1 Skill Category: Primary Active Generate: 5 Wrath Strikes the enemy for 335% damage as Physical and gain Hardened Senses, increasing Block Chance by 15% for 5 seconds. Damage Type: Physical Other Stats: Requires Shield |
Punish is a Primary skill for the Crusader.
In-game
Melee strike that, on each attack, increases the Block chance (Hardened Senses buff does not stack). While it only hits one enemy, the single-target damage and Proc Coefficient are greater than those of other Primary skills.
Runes
- Roar: damage type changes to Fire, and each successful block with Hardened Senses active deals 75% damage as Fire to enemies within 15 yards of the Crusader.
- Celerity: each successful block with Hardened Senses active increases attack speed by 15% for 3 sec. This effect does not stack.
- Rebirth: each successful block with Hardened Senses active increases Life regeneration for 2 seconds. This effect does not stack, and scales with level, up to 12847 at level 70.
- Retaliate: damage type changes to Holy, and each successful block with Hardened Senses active causes the attacker to suffer 140% damage as Holy.
- Fury: damage type changes to Lightning, and each successful block with Hardened Senses active increases the Critical Hit Chance by 15%. This effect does not stack, and fades after the next Crusader's damaging attack.
Non-rune enhancements
- Angel Hair Braid (Legendary Belt): gain effects of all runes (damage type selected manually by applying a rune the usual way).
- Depth Diggers (Legendary Pants): damage increases by 80-100%.
- Simplicity's Strength (Legendary Gem): increases damage by 25% (+0.5% per rank) and heals the character for 4% of maximum Life per hit (rank 25 bonus).
- Boyarsky's Chip (Legendary Gem): Taunts the first enemy hit for 2 seconds (rank 25 bonus).
- Thorns of the Invoker Set (Set Bonus for 2 items): after hitting an enemy with Punish or blocking an attack, Thorns damage increases by 350% for 2 seconds, stacking up to 25 times.
- Thorns of the Invoker Set (Set Bonus for 6 items): attack speed of Punish increases by 50%, and the first enemy it hits takes 15000% of Thorns damage.
Passives
- Righteousness: increases Wrath generated per attack by 3.
- Fanaticism: increases attack speed by 15%.
- Towering Shield: increases damage by 20%.
Primary Skills
Punish • Slash • Smite • Justice
Secondary Skills
Shield Bash • Sweep Attack • Blessed Hammer • Blessed Shield • Fist of the Heavens
Defensive Skills
Shield Glare • Iron Skin • Consecration • Judgment
Utility
Provoke • Steed Charge • Condemn • Phalanx
Laws
Laws of Valor • Laws of Justice • Laws of Hope
Conviction
Falling Sword • Akarat's Champion • Heaven's Fury • Bombardment
Passive Skills
Heavenly Strength • Fervor • Vigilant • Righteousness • Insurmountable • Fanaticism
Indestructible • Holy Cause • Wrathful • Divine Fortress • Lord Commander • Hold Your Ground
Long Arm of the Law • Iron Maiden • Renewal • Finery • Blunt • Towering Shield
Removed
Nephalem Majesty
Cut
Laws of Fate