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Rigel Kent (talk | contribs) m (dab telekinesis) Tag: sourceedit |
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+ | {{New Skill Template |
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− | {{Infobox skill |
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| name = Psychic Hammer |
| name = Psychic Hammer |
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+ | | icon = psychic-hammer.jpg |
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+ | | desc = Attacks an enemy with a mental blast. |
| class = Assassin |
| class = Assassin |
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− | | skill_tree = Shadow Disciplines |
+ | | skill_tree = [[Shadow Disciplines]] |
+ | | gen = |
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− | | |
+ | | cd = |
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− | | damage_type = Physical/Magical |
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− | | |
+ | | res = Active |
+ | | prerequisites = |
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− | | other = <center></center> |
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− | | |
+ | | damage_type = Physical |
+ | | cost = {{value|4}} [[Mana]] |
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+ | | other = Dual [[Elemental Damage]] type: [[Physical]] and [[Arcane|Magic]]; Inflicts [[Knockback]] |
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+ | | synergies = |
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+ | | skill_image = PH2.jpg |
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+ | }} |
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+ | ==Lore== |
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− | *'''Active Effect''': Attacks an enemy with a mental blast. |
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− | *'''Required Level''': 1 |
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+ | |||
− | *'''Prerequisites''': None |
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+ | ==General Information== |
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+ | ===Synergies=== |
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*'''Gives synergy to''': None |
*'''Gives synergy to''': None |
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*'''Receives synergy from''': None |
*'''Receives synergy from''': None |
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+ | Like {{2|Telekinesis}}, this ability is most useful for the [[knockback]] effect. It also auto-targets. The damage is negligible, and grows very slowly with skill level, therefore it may not be worth putting more than one point into this skill as a pre-requisite for other abilities. |
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− | ===Usage=== |
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− | This ability is useful for the knockback effect. It also automatically finds targets, so you don't need to know how to aim to use this. The damage is negligible. Never put more than one point into this skill, all that does is increase the mana cost, making your knockback ability more expensive. |
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− | ===History=== |
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===Skill Progression=== |
===Skill Progression=== |
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{{Assassin Skills}} |
{{Assassin Skills}} |
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− | [[Category:Assassin]] |
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− | [[Category:Skills]] |
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− | [[Category:Assassin Skills]] |
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[[Category:Shadow Disciplines]] |
[[Category:Shadow Disciplines]] |
Latest revision as of 11:42, 25 February 2016
Psychic Hammer Class: Assassin Required Level: 1 Skill Tree: Shadow Disciplines Active Cost: 4 Mana Attacks an enemy with a mental blast. Damage Type: Physical Other Stats: Dual Elemental Damage type: Physical and Magic; Inflicts Knockback |
Psychic Hammer is an Assassin Skill in Diablo II.
Lore
By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards.
General Information
Synergies
- Gives synergy to: None
- Receives synergy from: None
Like Telekinesis, this ability is most useful for the knockback effect. It also auto-targets. The damage is negligible, and grows very slowly with skill level, therefore it may not be worth putting more than one point into this skill as a pre-requisite for other abilities.
Skill Progression
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
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Mana Cost | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 | 6.5 |
Damage | 2–5 | 3–6 | 4–7 | 5–8 | 6–9 | 7–10 | 8–11 | 9–12 | 10–13 | 12–15 | 13–16 |
Magic Damage | 2–5 | 3–6 | 4–7 | 5–8 | 6–9 | 7–10 | 8–11 | 9–12 | 10–13 | 12–15 | 13–16 |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Mana Cost | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 8 | 8.2 | 8.5 | 8.7 | 10 |
Damage | 15–18 | 16–19 | 18–21 | 19–22 | 21–24 | 23–26 | 25–28 | 27–30 | 29–32 | 40–43 |
Magic Damage | 15–18 | 16–19 | 18–21 | 19–22 | 21–24 | 23–26 | 25–28 | 27–30 | 29–32 | 40–43 |
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