Diablo Wiki
(→‎Skill Progression: simplifying tables with CSS, see Forum:CSS for tables)
Tag: sourceedit
m (dab telekinesis)
Tag: sourceedit
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
  +
{{New Skill Template
{{Infobox skill
 
 
| name = Psychic Hammer
 
| name = Psychic Hammer
| icon_image = psychic-hammer.jpg
+
| icon = psychic-hammer.jpg
| description = Attacks an enemy with a mental blast.
+
| desc = Attacks an enemy with a mental blast.
 
| class = Assassin
 
| class = Assassin
| skill_tree = Shadow Disciplines
+
| skill_tree = [[Shadow Disciplines]]
  +
| gen =
| level_required = 1
 
| prerequisites = None
+
| cd =
 
| level_required = {{value|1}}
| damage_type = Physical/Magical
 
| mana_cost = 4
+
| res = Active
  +
| prerequisites =
| other = <center></center>
 
| synergies = None
+
| damage_type = Physical
  +
| cost = {{value|4}} [[Mana]]
}}'''{{PAGENAME}}''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''.
 
  +
| other = Dual [[Elemental Damage]] type: [[Physical]] and [[Arcane|Magic]]; Inflicts [[Knockback]]
  +
| synergies =
  +
| skill_image = PH2.jpg
  +
}}
 
'''Psychic Hammer''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''.
   
  +
==Lore==
*'''Active Effect''': Attacks an enemy with a mental blast.
 
 
''By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards.''
*'''Required Level''': 1
 
  +
*'''Prerequisites''': None
 
  +
==General Information==
  +
===Synergies===
 
*'''Gives synergy to''': None
 
*'''Gives synergy to''': None
 
*'''Receives synergy from''': None
 
*'''Receives synergy from''': None
   
  +
Like {{2|Telekinesis}}, this ability is most useful for the [[knockback]] effect. It also auto-targets. The damage is negligible, and grows very slowly with skill level, therefore it may not be worth putting more than one point into this skill as a pre-requisite for other abilities.
===Usage===
 
This ability is useful for the knockback effect. It also automatically finds targets, so you don't need to know how to aim to use this. The damage is negligible. Never put more than one point into this skill, all that does is increase the mana cost, making your knockback ability more expensive.
 
 
===History===
 
''By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards. ''
 
   
 
===Skill Progression===
 
===Skill Progression===
Line 54: Line 57:
 
|}
 
|}
 
{{Assassin Skills}}
 
{{Assassin Skills}}
[[Category:Assassin]]
 
[[Category:Skills]]
 
[[Category:Assassin Skills]]
 
 
[[Category:Shadow Disciplines]]
 
[[Category:Shadow Disciplines]]

Latest revision as of 11:42, 25 February 2016

Psychic Hammer
Psychic-hammer

Class: Assassin
Required Level: 1
Skill Tree: Shadow Disciplines
Active
Cost: 4 Mana

Attacks an enemy with a mental blast.

Damage Type: Physical
Other Stats: Dual Elemental Damage type: Physical and Magic; Inflicts Knockback
PH2

Psychic Hammer is an Assassin Skill in Diablo II.

Lore

By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards.

General Information

Synergies

  • Gives synergy to: None
  • Receives synergy from: None

Like Telekinesis, this ability is most useful for the knockback effect. It also auto-targets. The damage is negligible, and grows very slowly with skill level, therefore it may not be worth putting more than one point into this skill as a pre-requisite for other abilities.

Skill Progression

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5
Damage 2–5 3–6 4–7 5–8 6–9 7–10 8–11 9–12 10–13 12–15 13–16
Magic Damage 2–5 3–6 4–7 5–8 6–9 7–10 8–11 9–12 10–13 12–15 13–16
Level 12 13 14 15 16 17 18 19 20 25
Mana Cost 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 10
Damage 15–18 16–19 18–21 19–22 21–24 23–26 25–28 27–30 29–32 40–43
Magic Damage 15–18 16–19 18–21 19–22 21–24 23–26 25–28 27–30 29–32 40–43