Psychic Hammer Class: Assassin Required Level: 1 Skill Tree: Shadow Disciplines Active Cost: 4 Mana Attacks an enemy with a mental blast. Damage Type: Physical Other Stats: Dual Elemental Damage type: Physical and Magic; Inflicts Knockback |
Psychic Hammer is an Assassin Skill in Diablo II.
Lore[]
By utilizing her intense mental prowess, an Assassin creates a powerful force of mental energies and directs it towards a hostile creature, blasting it backwards.
General Information[]
Synergies[]
- Gives synergy to: None
- Receives synergy from: None
Like Telekinesis, this ability is most useful for the knockback effect. It also auto-targets. The damage is negligible, and grows very slowly with skill level, therefore it may not be worth putting more than one point into this skill as a pre-requisite for other abilities.
Skill Progression[]
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Mana Cost | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 | 6.5 |
Damage | 2–5 | 3–6 | 4–7 | 5–8 | 6–9 | 7–10 | 8–11 | 9–12 | 10–13 | 12–15 | 13–16 |
Magic Damage | 2–5 | 3–6 | 4–7 | 5–8 | 6–9 | 7–10 | 8–11 | 9–12 | 10–13 | 12–15 | 13–16 |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Mana Cost | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 8 | 8.2 | 8.5 | 8.7 | 10 |
Damage | 15–18 | 16–19 | 18–21 | 19–22 | 21–24 | 23–26 | 25–28 | 27–30 | 29–32 | 40–43 |
Magic Damage | 15–18 | 16–19 | 18–21 | 19–22 | 21–24 | 23–26 | 25–28 | 27–30 | 29–32 | 40–43 |
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