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"Polearms are a broad category of weapons, some focused on goring and others on slashing. Any polearm will extend the reach of its wielder's arms noticeably, allowing them to fight foes from slightly farther away."

- Game Guide(src)

Polearms are a class of two-handed Weapons in Diablo II and Diablo III, but are different from Staves and Spears. Generally, a polearm is any weapon on a long handle with a cleaving blade, that is, Scythe, Halberd or any of its variations. Tridents and Partizans are also included into this category. Even one blunt weapon (Trishula) got into the list.

In Diablo III, Eirena refuses to wield poleams, and Demon Hunters and Wizards may not equip them as well. Diablo III Polearms are very slow, even slower than Two-Handed Maces. Contrary to the lore entry, their length gives the player no advantage in combat. There are no crafted legendary polearms, and no set polearms. 

Polearms may only use transmogrification of other polearms, not other weapon types.

Diablo II[]

Diablo II polearm data[1]
QL Name Damage Speed Max sockets Range Str req Dex req Lv req
5 Bardiche 1–27 10 3 2 40
11 Voulge 6–21 0 4 2 50
15 Scythe 8–20 −10 5 1 41 41
21 Poleaxe 18–39 10 5 3 62
29 Halberd 12–45 0 6 4 75 47
34 War Scythe 15–36 −10 6 4 80 80
33 Lochaber Axe 6–58 10 3 2 80 21
37 Bill 14–53 0 4 2 95 25
40 Battle Scythe 18–45 −10 5 1 82 82 25
35 Partizan 34–75 10 5 3 113 67 23
51 Bec-De-Corbin 13–85 0 6 4 133 91 25
55 Grim Scythe 30–70 −10 6 4 140 140 25
60 Ogre Axe LoD 28–145 0 3 2 195 75 45
64 Colossus Voulge LoD 17–165 10 4 2 210 55 48
71 Thresher LoD 12–141 −10 5 1 152 118 53
79 Cryptic Axe LoD 33–150 10 5 3 165 103 59
84 Great Poleaxe LoD 46–127 0 6 4 179 99 63
85 Giant Thresher LoD 40–114 −10 6 4 188 140 66
Diablo II two-hand swing attack speed data[2]
Class Base attack frames Base attacks per second
Amazon 17 1.47
Assassin LoD 18 1.38
Barbarian 18 1.38
Druid LoD 16 1.56
Necromancer 19 1.31
Paladin 17 1.47
Sorceress 15 1.66

Polearms are two-handed Melee Weapons in Diablo II. Desert Mercenary hirelings can equip polearms in the expansion.

Polearms are compatible with Barbarian Polearm Mastery. Polearm damage scales with the wielder's Strength, with each point of Strength equivalent to 1% enhanced damage.[3] Compared to spears, polearms support more rune words, tend to have a shorter reach, and tend to be slower for Amazons, about the same speed for Barbarians, and faster for other classes.

Set polearm[]

There are no set polearms in classic.

The only set polearm in the Lord of Destruction expansion is Hwanin's Justice (Bill).

Unique polearms[]

The unique polearms in classic are:

Additional unique polearms in the expansion are:

Additional unique polearms in offline and ladder expansion play are:

Polearm rune words[]

The maximum number of sockets possible in a polearm is 6.

In the expansion, the following Weapon Rune Words function in nonmagic polearms with exactly the specified number of sockets:

Additional Rune Words for polearms in ladder play are:

Diablo III[]

See also[]

References[]

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