- Game Guide(src)
Polearms are a class of two-handed Weapons in Diablo II and Diablo III, but are different from Staves and Spears. Generally, a polearm is any weapon on a long handle with a cleaving blade, that is, Scythe, Halberd or any of its variations. Tridents and Partizans are also included into this category. Even one blunt weapon (Trishula) got into the list.
In Diablo III, Eirena refuses to wield poleams, and Demon Hunters and Wizards may not equip them as well. Diablo III Polearms are very slow, even slower than Two-Handed Maces. Contrary to the lore entry, their length gives the player no advantage in combat. There are no crafted legendary polearms, and no set polearms.
Polearms may only use transmogrification of other polearms, not other weapon types.
Diablo II[]
QL | Name | Damage | Speed | Max sockets | Range | Str req | Dex req | Lv req |
---|---|---|---|---|---|---|---|---|
5 | Bardiche | 1–27 | 10 | 3 | 2 | 40 | — | — |
11 | Voulge | 6–21 | 0 | 4 | 2 | 50 | — | — |
15 | Scythe | 8–20 | −10 | 5 | 1 | 41 | 41 | — |
21 | Poleaxe | 18–39 | 10 | 5 | 3 | 62 | — | — |
29 | Halberd | 12–45 | 0 | 6 | 4 | 75 | 47 | — |
34 | War Scythe | 15–36 | −10 | 6 | 4 | 80 | 80 | — |
33 | Lochaber Axe | 6–58 | 10 | 3 | 2 | 80 | — | 21 |
37 | Bill | 14–53 | 0 | 4 | 2 | 95 | — | 25 |
40 | Battle Scythe | 18–45 | −10 | 5 | 1 | 82 | 82 | 25 |
35 | Partizan | 34–75 | 10 | 5 | 3 | 113 | 67 | 23 |
51 | Bec-De-Corbin | 13–85 | 0 | 6 | 4 | 133 | 91 | 25 |
55 | Grim Scythe | 30–70 | −10 | 6 | 4 | 140 | 140 | 25 |
60 | Ogre Axe | 28–145 | 0 | 3 | 2 | 195 | 75 | 45 |
64 | Colossus Voulge | 17–165 | 10 | 4 | 2 | 210 | 55 | 48 |
71 | Thresher | 12–141 | −10 | 5 | 1 | 152 | 118 | 53 |
79 | Cryptic Axe | 33–150 | 10 | 5 | 3 | 165 | 103 | 59 |
84 | Great Poleaxe | 46–127 | 0 | 6 | 4 | 179 | 99 | 63 |
85 | Giant Thresher | 40–114 | −10 | 6 | 4 | 188 | 140 | 66 |
Class | Base attack frames | Base attacks per second |
---|---|---|
Amazon | 17 | 1.47 |
Assassin | 18 | 1.38 |
Barbarian | 18 | 1.38 |
Druid | 16 | 1.56 |
Necromancer | 19 | 1.31 |
Paladin | 17 | 1.47 |
Sorceress | 15 | 1.66 |
Polearms are two-handed Melee Weapons in Diablo II. Desert Mercenary hirelings can equip polearms in the expansion.
Polearms are compatible with Barbarian Polearm Mastery. Polearm damage scales with the wielder's Strength, with each point of Strength equivalent to 1% enhanced damage.[3] Compared to spears, polearms support more rune words, tend to have a shorter reach, and tend to be slower for Amazons, about the same speed for Barbarians, and faster for other classes.
Set polearm[]
There are no set polearms in classic.
The only set polearm in the Lord of Destruction expansion is Hwanin's Justice (Bill).
Unique polearms[]
The unique polearms in classic are:
- Dimoak's Hew (Bardiche)
- Steelgoad (Voulge)
- Soul Harvest (Scythe)
- The Battlebranch (Poleaxe)
- Woestave (Halberd)
- The Grim Reaper (War Scythe)
Additional unique polearms in the expansion are:
- The Meat Scraper (Lochaber Axe)
- Blackleach Blade (Bill)
- Athena's Wrath (Battle Scythe)
- Pierre Tombale Couant (Partizan)
- Husoldal Evo (Bec-De-Corbin)
- Grim's Burning Dead (Grim Scythe)
- Bonehew (Ogre Axe)
- Stormspire (Giant Thresher)
Additional unique polearms in offline and ladder expansion play are:
- The Reaper's Toll (Thresher)
- Tomb Reaver (Cryptic Axe)
Polearm rune words[]
The maximum number of sockets possible in a polearm is 6.
In the expansion, the following Weapon Rune Words function in nonmagic polearms with exactly the specified number of sockets:
- Breath of the Dying (6 sockets)
- Call to Arms (5 sockets)
- Crescent Moon (3 sockets)
- Doom (5 sockets)
- Eternity (5 sockets)
- Fury (3 sockets)
- Hand of Justice (4 sockets)
- Honor (5 sockets)
- Passion (4 sockets)
- Malice (3 sockets)
- Silence (6 sockets)
- Strength (2 sockets)
- Venom (3 sockets)
- Wind (2 sockets)
Diablo III[]
See also[]
References[]
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