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+ | {{New Skill Template |
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− | + | | name = Poison Dagger |
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⚫ | |||
+ | | desc = Coats your weapon with a layer of [[poison]]. |
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+ | | class = Necromancer (Diablo II) |
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+ | | skill_tree = [[Poison and Bone Spells]] |
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+ | | gen = |
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+ | | cd = |
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+ | | level_required = {{value|6}} |
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+ | | res = Active / Passive |
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+ | | prerequisites = |
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+ | | damage_type = Poison |
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+ | | cost = {{value|3}} [[Mana]] |
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+ | | other = |
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⚫ | |||
+ | | skill_image = PoisonDagger.png |
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+ | }} |
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+ | '''Poison Dagger''' is a {{2|Necromancer}} spell in ''[[Diablo II]]''. |
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+ | ==Lore== |
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+ | ''The apothecary skills of the [[Necromancer]] lay fundamentally in the studies of venoms, toxins and other poisonous substances. Not only can a skilled Necromancer identify the various strains of poison that he might come across, but he also maintains a ready supply of samples. Rarely does he shy from their use. In a common application of this skill, the Necromancer paints his dagger with a thin coat of virulent poison. The greater his ability, the more potent the poison. '' |
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+ | ==In-game== |
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− | '''Class:''' [[Necromancer]] |
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+ | *'''Gives synergy to''': |
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+ | **[[Poison Nova]]: +10% Poison damage per level |
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+ | *'''Receives synergy from''': |
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+ | **[[Poison Explosion]]: +20% Poison damage per level |
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+ | **[[Poison Nova]]: +20% Poison damage per level |
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+ | ===Usage=== |
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− | '''Skill Tree:''' [[Poison & Bone]] |
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+ | '''Poison Dagger''' is the [[Necromancer]]'s first poison skill. It adds [[poison]] [[damage over time]] to any melee attack, and a bonus to [[attack rating]]. |
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+ | Initially it is a good skill, but quickly loses potency as the [[Necromancer]] gains ranged spells such as [[Bone Spear]] and [[Bone Spirit]]. The only exception are [[Necromancer]]s who specialize in using this skill. It is also a good choice for synergy with [[Poison Nova]]. |
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− | '''Required Level:''' 6 |
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+ | This skill only works with [[Daggers|dagger]]-class weapons. [[Throwing Weapons|Thrown Knives]] are not affected. |
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− | '''Prerequisites:''' None |
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+ | ===Skill Progression=== |
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− | '''Effect:''' ''Using a dagger class weapon, adds poison damage to attacks.'' |
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+ | {| class="dwtable" |
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+ | !scope="row"|Level |
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+ | !1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 |
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+ | |- |
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+ | !scope="row"|Mana Cost |
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+ | | 3 ||3.2 ||3.5 ||3.7 ||4 ||4.2 ||4.5 ||4.7 ||5 ||5.2 ||5.5 |
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+ | |- |
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+ | !scope="row"|Poison Damage... |
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+ | | 7–15 ||13–23 ||20–32 ||30–43 ||40–56 ||53–70 ||67–85 ||82–103 ||104–126 ||129–153 ||155–181 |
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+ | |- |
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+ | !scope="row"|...Over X seconds |
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+ | | 2 ||2.4 ||2.8 ||3.2 ||3.6 ||4 ||4.4 ||4.8 ||5.2 ||5.6 ||6 |
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+ | |- |
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+ | !scope="row"|Bonus Attack |
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+ | | 30% ||50% ||70% ||90% ||110% ||130% ||150% ||170% ||190% ||210% ||230% |
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+ | |} |
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+ | {| class="dwtable" |
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− | '''Damage Type:''' Poison |
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+ | !scope="row"|Level |
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− | |||
+ | !12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20 !! 25 |
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− | '''Synergies:''' |
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+ | |- |
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⚫ | |||
+ | !scope="row"|Mana Cost |
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⚫ | |||
+ | | 5.7 ||6 ||6.2 ||6.5 ||6.7 ||7 ||7.2 ||7.5 ||7.7 ||9 |
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− | |||
+ | |- |
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− | [[Category:Skills]] |
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+ | !scope="row"|Poison Damage... |
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+ | | 185–212 ||216–245 ||250–281 ||286–319 ||325–359 ||374–410 ||426–464 ||481–521 ||540–581 || |
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+ | |- |
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+ | !scope="row"|...Over X seconds |
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+ | | 6.4 ||6.8 ||7.2 ||7.6 ||8 ||8.4 ||8.8 ||9.2 ||9.6 ||11.6 |
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+ | |- |
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+ | !scope="row"|Bonus Attack |
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+ | | 250% ||270% ||290% ||310% ||330% ||350% ||370% ||390% ||410% ||510% |
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+ | |} |
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+ | {{Poison and Bone Spells}} |
Latest revision as of 17:07, 1 December 2016
Poison Dagger Class: Necromancer (Diablo II) Required Level: 6 Skill Tree: Poison and Bone Spells Active / Passive Cost: 3 Mana Coats your weapon with a layer of poison. Damage Type: Poison Synergies: Poison Explosion, Poison Nova |
Poison Dagger is a Necromancer spell in Diablo II.
Lore
The apothecary skills of the Necromancer lay fundamentally in the studies of venoms, toxins and other poisonous substances. Not only can a skilled Necromancer identify the various strains of poison that he might come across, but he also maintains a ready supply of samples. Rarely does he shy from their use. In a common application of this skill, the Necromancer paints his dagger with a thin coat of virulent poison. The greater his ability, the more potent the poison.
In-game
- Gives synergy to:
- Poison Explosion: +15% Poison damage per level
- Poison Nova: +10% Poison damage per level
- Receives synergy from:
- Poison Explosion: +20% Poison damage per level
- Poison Nova: +20% Poison damage per level
Usage
Poison Dagger is the Necromancer's first poison skill. It adds poison damage over time to any melee attack, and a bonus to attack rating.
Initially it is a good skill, but quickly loses potency as the Necromancer gains ranged spells such as Bone Spear and Bone Spirit. The only exception are Necromancers who specialize in using this skill. It is also a good choice for synergy with Poison Nova.
This skill only works with dagger-class weapons. Thrown Knives are not affected.
Skill Progression
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Mana Cost | 3 | 3.2 | 3.5 | 3.7 | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 |
Poison Damage... | 7–15 | 13–23 | 20–32 | 30–43 | 40–56 | 53–70 | 67–85 | 82–103 | 104–126 | 129–153 | 155–181 |
...Over X seconds | 2 | 2.4 | 2.8 | 3.2 | 3.6 | 4 | 4.4 | 4.8 | 5.2 | 5.6 | 6 |
Bonus Attack | 30% | 50% | 70% | 90% | 110% | 130% | 150% | 170% | 190% | 210% | 230% |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Mana Cost | 5.7 | 6 | 6.2 | 6.5 | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 9 |
Poison Damage... | 185–212 | 216–245 | 250–281 | 286–319 | 325–359 | 374–410 | 426–464 | 481–521 | 540–581 | |
...Over X seconds | 6.4 | 6.8 | 7.2 | 7.6 | 8 | 8.4 | 8.8 | 9.2 | 9.6 | 11.6 |
Bonus Attack | 250% | 270% | 290% | 310% | 330% | 350% | 370% | 390% | 410% | 510% |
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