The Pale Hand is a mercenary company.
Lore[]
The Pale Hand consists of ordinary people offering their extraordinary skill sets to adventurers, for a price.[1] The group is bound by secrecy, but is ready to fight for those who seek them out.[2]
History[]
The members of the Pale Hand were active during the Great Enmity. They fought against the vilest creatures of Sanctuary (demons, khazra, etc.), but they were left only with their inner demons. In 1336, with the imminent return of Mephisto, the group was reformed.[2]
In-game[]
- Gameplay blurb(src)
The Pale Hand appears in Diablo IV: Vessel of Hatred as part of the game's mercenary system. Each mercenary the player hires comes from this company.[1]
The mercenaries are unlocked during the expansion's main questline. Each Pale Hand mercenary carries their own past, inclinations, and unique skills. Players are able to enter the Pale Hand's hideout, and complete further quests to bring more Pale Hand members to their side.[3]
Raheir is the first Pale Hand mercenary players unlock—this is achieved through completing the expansion's campaign. The other three (Aldkin, Varyana, and Subo) are unlocked through separate, unique questlines. The player can customize their mercenary's ability to an extent, with a broad mix of utility and damage-based skills to customize how these allies complement their playstyle.[3] Each Pale Hand member has their own skill tree,[4] which starts with a single perk, each of which is designed to make the player feel different in-game. The skill tree is divided into six skills and twelve upgrades.[5]
Broadly speaking, each mercenary's skill tree allows the character to be tailored to be combat or support focused.[4] Skill points for the trees are earned through a rapport system—rapport is increased through using the mercenary in the field.[6] The first five levels of rapport give the mercenary abilities/talents, while subsequent levels go towards bartering with Fayira. Rapport has ten levels. After the tenth level is maxed out, players can 're-level' at the tenth tier, receiving 100 pale marks each time level 10 is recompleted. Each mercenary has a correspondent item category (or categories) that, as they are levelled up, gives the player access to more items through Fayira in their respective category. For instance, levelling up Aldkin grants access to purchasable resources.
Correspondent to the mercenaries is a "Reinforcement" mechanic. This can be mapped to a character's skills to a specific mercenary and mercenary attack. When the skill is used, the assigned mercenary appears, attacks, then despawns. A player can have one mercenary with them at a time, and can have a second mercenary assigned as a reinforcement.[1]
Pale Hand members who aren't hired by the player may still appear in events at times. The characters can appear even before being unlocked.
Members[]
The Pale Hand's primary members
References[]
- ↑ 1.0 1.1 1.2 2024-08-20, GamesCom 2024 Diablo 4: Vessel of Hatred Mercenaries Reveal. Blizzplanet, accessed on 2024-08-22
- ↑ 2.0 2.1 2024-08-21, Diablo IV Vessel of Hatred Mercenaries Reveal Trailer. YouTube, accessed on 2024-08-25
- ↑ 3.0 3.1 2024-08-21, Delve deeper into Nahantu with Mercenaries, Dark Citadel, and More. Blizzard Entertainment, accessed on 2024-08-23
- ↑ 4.0 4.1 2024-08-22, Diablo 4 shows off Mercenaries for the first time, and we're getting a demon sidekick — as well as huge changes to character progression. Windows Central, accessed on 2024-08-25
- ↑ 2024-10-03, Diablo IV | Pre-launch Developer Update | October 2024. YouTube, accessed on 2024-11-17
- ↑ 2024-09-21, Diablo 4 DLC — Everything we know about Vessel of Hatred. PC Gamer, accessed on 2024-09-21