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For the Diablo I spell, see Nova (Diablo I)
Nova
Creates an expanding ring of electricity.
Class Sorceress
Skill Tree Lightning Spells
Level 12
Prerequisites Static Field
Damage Type Lightning
Mana Cost 15
Synergies None

Nova (Diablo II) is a Sorceress Skill in Diablo II.

  • Active Effect : Creates an expanding ring of electricity.
  • Required Level : 12
  • Prerequisites : Static Field
  • Gives synergy to :
Lightning: +8% Lightning damage per level
Chain Lightning: +4% Lightning damage per level
  • Receives synergy from : None

Usage

Although its minimum damage is far higher than many Lightning Spells, Nova is still not as extremely devastating as it could be due to its lack of synergies. Still, it is extremely valuable as a crowd control spell, and can easily deal with legions of swarming enemies, or quick hard-to-hit opponents.

Nova is also inhibited by its very high mana cost, which in many cases prevents it from being cast many times in quick succession. Although with enough Energy or at least a high level Warmth, it is possible, it would take quite a bit of time into the game for Nova to be an effective, mana cost efficient ability.

History

With this attack the Sorceress creates a wave of electrical energy radiating from her fingertips, bathing all nearby enemies with its destructive force. This spell is ideal for defeating melee opponents who swarm too closely.

Skill Progression

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 15 16 17 18 19 20 21 22 23 24 25
Damage 1-20 7-28 13-36 19-44 25-52 31-60 37-68 43-76 50-85 57-94 64-103


Level 12 13 14 15 16 17 18 19 20
Mana Cost 26 27 28 29 30 31 32 33 34
Damage 71-112 78-121 85-130 92-139 99-148 107-158 115-168 123-178 131-188
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