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Nova
Nova-sp

Requires: 87 Magic
Active
Cost: 60 Mana (-3 per Spell Level, minimum 35)

Releases a radiant circle of electric ruin.

Damage Type: Lightning

Nova is the ultimate Lightning spell in Diablo I. In the original game, it cannot be learned from books, only from scrolls and staves. In Hellfire, it can be actually learned.

General Information[]

Nova discharges a ring of lightning bolts around the caster that expands outward in all directions. Sometimes, a trapped treasure chest could release Nova when opened (damaging the player).

This spell has immense area of effect, and in multiplayer, can harm allies very easily.

Unlike Chain Lightning, bolts are released in all directions. Each hits independently, and when really close, more than one can affect a single foe. From distance, Chain Lightning beats it due to gaps.

The Cryptic shrines, in addition to fully restoring a hero's Mana, cast Nova, free of costs.

  • Min. Damage: 5 x Rec(Spell Level, 2 + [Character Level/2])
  • Max. Damage: 5·Rec(Spell Level, 15 + [Character Level/2])
  • Quick Min. Damage: 5·(2 + Character Level/2) · (9/8)^Spell Level
  • Quick Max. Damage: 5·(15 + Character Level/2) · (9/8)^Spell Level
  • Real Damage: Rec(Spell Level, (Itt(5, Rnd[6]) + Character Level + 5)/2)
  • Total number of bolts: 92
  • Speed: 16

Rec stands for recursive, and Itt stands for iterated function.

Video[]

Diablo_1_spells_-_Nova_(by_Decimius)

Diablo 1 spells - Nova (by Decimius)

Class SkillsIdentifyItem RepairRageSearchStaff RechargeTrap Disarm
Page 1FireboltCharged BoltHealingHeal OtherHoly BoltInferno
Page 2Fire WallFlashLightningResurrectStone CurseTelekinesisTown Portal
Page 3Chain LightningElementalFireballFlame WaveGuardianMana ShieldPhasing
Page 4ApocalypseBlood StarBone SpiritGolemTeleportNova
Page 5BerserkRing of FireImmolationLightning WallReflectSearchWarp
Scroll and Staff OnlyInfravisionIdentifyJesterMagiMana
CutBlood BoilBlood RitualDoom SerpentsEtherealizeInvisibilityMindmaceSentinel

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