|
Nerves of Steel Passive Receiving fatal damage instead reduces the Barbarian to 15% of his/her maximum Life. For 3 seconds afterward, the Barbarian takes 95% reduced damage and gains immunity to all control-impairing effects. This effect may only occur once every 60 seconds. The trials begin with childhood; skinning ferocious beasts, climbing windswept cliffs and carrying weapons heavy enough to make a southern soldier weep. Is it any wonder that they never give ground? — Sir Aric of Duncraig |
Nerves of Steel is a Barbarian passive skill in Diablo III, unlocked at character level 13.
The 60-seconds cooldown may not be reduced by normal means, only being removed if the Barbarian dies.
For obvious reasons, this skill is considered mandatory for Hardcore characters.
Development[]
|
This page contains obsolete content This article contains information that is no longer relevant to gameplay. |
Originally, this skill was increasing the Barbarian's Armor by half of their total Vitality. In patch 2.2.0, it was replaced with a life-saving mechanic, making Barbarians the last class to gain one.
Primary Skills
Bash • Cleave • Frenzy • Weapon Throw
Secondary Skills
Hammer of the Ancients • Rend • Seismic Slam • Whirlwind • Ancient Spear
Defensive Skills
Ground Stomp • Leap • Sprint • Ignore Pain
Might
Overpower • Revenge • Furious Charge • Avalanche
Tactics
Threatening Shout • Battle Rage • War Cry
Rage
Earthquake • Call of the Ancients • Wrath of the Berserker
Passive Skills
Pound of Flesh • Ruthless • Nerves of Steel • Weapons Master • Inspiring Presence • Berserker Rage
Bloodthirst • Animosity • Superstition • Tough as Nails • No Escape • Relentless
Brawler • Juggernaut • Unforgiving • Boon of Bul-Kathos • Earthen Might • Sword and Board • Rampage

