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Nephalem Rift

A Nephalem Rift

Nephalem Rifts are alternate realities to Sanctuary, accessible from the mortal realm.[1]

Gameplay

Nephalem Rifts are a randomized dungeon system[2] for Diablo III, introduced in Reaper of Souls.[3] The rift runs last 10-20 minutes (on adequate difficulty) and consist of random areas and monsters, Unique monsters cannot spawn in the Rifts.[4] The layouts stem from taking the tilesets and dungeons of the game and re-organizing/shuffling them. Monsters are likewise re-shuffled, found in combinations otherwise not present. The rifts have 1-10 levels. Each level is effectively a different dungeon, with a different monster combination (completely independent from the normal monster type set for that zone).[5] The Rift is accessed via Nephalem Obelisks,[6] and requires one Rift Keystone Fragment to open. It has a short cast time to prevent misclick. If any other player wants to enter the Rift after it is open, they must also pay one Fragment.

During the event, a progress bar will appear just beneath the game's mini-map, starting at 0%. To fill it to 100%, player needs to kill 999 enemies: until patch 2.1, each enemy regardless of type counts as just one, but after that, more powerful foes will count as more than one kill. Once the bar reaches 100%, a random Rift Guardian boss will spawn near the player.[7] Once the Rift Guardian has spawned, the monster density for the remaining dungeon is greatly decreased, but after the boss's death, player can speak to Orek to receive a substantial gold and experience reward. After receiving the reward, the Rift will be forcibly closed in 30 seconds, so picking up all loot before turning in the 'quest' is advised. Any players still in the Rift when it is closed will be teleported back to town.

Pylons appear only in Nephalem Rifts and provide a huge 30-second buff to the party.

Legendary drop rates are increased by 100% in Nephalem Rifts,[8] which is multiplicative with the increased legendary drop chance in the Torment difficulties.[9]

Realm of Trials

The Realm of Trials is the next step in the Rift journey, in which players fend off increasingly difficult waves of monsters. Access to them is restricted by a locked portal.

To access a Realm of Trials, players must complete a regular Nephalem Rift in any difficulty. When the Rift Guardian is defeated, they'll have a chance to drop a Key of Trials which opens the Realm of Trials. The player can then use this new key at the Nephalem Obelisk, similar to other Rift Fragments. The number of waves a player defeats in the Realm of Trials will determine the Greater Rift level at which the player may start.

Greater Rifts

Greater Rift

Within a Greater Rift

Greater Rifts[10] (previously named Tiered Rifts)[11] provide a way for players to test their mettle beyond Torment 6 difficulty. To access a Greater Rift, players must complete a Realm of Trials and get the Greater Rift Key.

Greater Rifts differ from Nephalem Rifts in the following ways:

  • The clock is raced against while acquiring monster kills. Each Rift has a 15 minute timer.
  • Once the timer expires, the Rift Guardian spawns even if the bar is not yet filled.
  • Most monsters do not drop loot. All loot is moved to the Rift Guardian.
  • There are no interactable or breakable objects except Pylons.
  • Duration of Conduit Pylons is halved.
  • Players cannot resurrect at their corpse or in town while in a Greater Rift—only at the last checkpoint (note that if a player dies in a Greater Rift on a Hardcore character, that death will be permanent).
  • Players cannot use player banners or the Teleport option if the target player is in a Greater Rift before the Rift Guardian is defeated. Once the Rift Guardian is defeated, players may teleport.[12]
  • Higher Greater Rifts levels are progressively more difficult (this difficulty is separate from the standard difficulty settings (Master, Torment I-VI, etc.)
  • Other players may not enter the Greater Rift once is has started.
  • While inside the Greater Rift, players may not change skills or equipment until the Rift Guardian has been defeated.[12]
  • Defeating Rift Guardians inside a Greater Rift is the only way to obtain Legendary Gems. In the end, players must speak to Urshi and choose either to upgrade their Legendary Gems or (if they manage to complete the Rift in time) to advance to the next level.

If the player chooses to upgrade gems, or fails to complete the Rift on time, the Greater Rift Key is lost, and must be obtained anew in the Realm of Trials. If one completes a Greater Rift before time expires they'll advance to the next difficulty level. Should their time be exceptionally good, they might even skip up to 6 levels. If time instead expires, the player may still complete the current Greater Rift, but will only get the upgrade gems option in the end, concluding the run. Their best results will be posted to the appropriate Leaderboards.[10]

Development

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This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

During development, Nephalem Rifts were originally called "Loot Runs."[2] In the beta of Reaper of Souls, completion of the rift rewarded the player a Greater Horadric Cache.[13] RNG in Rifts is going to be tweaked to make times more comparable. More similar density levels is expected. Rift-only zones are also being looked at.[14]

In an upcoming patch, only 1 Rift Keystone Fragment will be needed to open a rift.[10]

Media

File:Adventure main Quest Nephalem Rift

References

  1. Diablo III, Rift Keystone Fragment
  2. 2.0 2.1 2013-11-09, BlizzCon 2013 – Diablo III: Reaper of Souls – FAQ. Blizzplanet, accessed on 2013-12-20
  3. 2013-10-21, Reaper of Souls at BlizzCon® 2013 on PC and PS4. Blizzard Entertainment, accessed on 2013-10-21
  4. 2013-11-09, BlizzCon 2013 – Diablo III: Reaper of Souls PS4 – Fact Sheet. Blizzplanet, accessed on 2013-12-20
  5. 2013-12-01, BlizzCon 2013 – Diablo III: Reaper of Souls Preview Panel Transcript. Blizzplanet, accessed on 2014-01-04
  6. 2013-11-09, BlizzCon 2013 – Diablo III: Reaper of Souls – Gameplay Videos. Blizzplanet, accessed on 2013-12-20
  7. 2013-11-23, Diablo III: Reaper of Souls – Nephalem Rift on Crusader lvl 26. Blizzplanet, accessed on 2014-01-01
  8. Blizzard Entertainment 2014-04-09.Patch 2.0.4 Hotfixes - Updated 4/9 - Forums - Diablo III. Blizzard Entertainment, accessed 2014-04-10
  9. Blizzard Entertainment. 2014-04-03.q about rifts buff - Forums - Diablo III Blizzard Entertainment Accessed 2014-04-04.
  10. 10.0 10.1 10.2 2014-06-17, PATCH 2.1.0 PTR PREVIEW. Blizzard Entertainment, accessed on 2014-06-21
  11. 2014-04-24, Chatty Q&A: Blizzard talks Reaper of Souls and the future of Diablo 3. Shack News, accessed on 2014-04-2014
  12. 12.0 12.1 08/05/2014, Patch 2.1.0 PTR Patch Notes (Updated August 5), Lylirra at Blizzard Entertainment, accessed 08/06/2014.
  13. 2013-12-05, Diablo III: Reaper of Souls – Bounty: Rewards Change. Blizzplanet, accessed on 2014-01-20
  14. 2014-05-19, More Info From The Anniversary Dev Stream. Diablo Fans.com, accessed on 2014-05-20
Locations in the Diablo universe

Astral RealmBurning HellsEtherFractured PlaneHigh HeavensLimboMirrored WorldNephalem RiftsObliterated RealmPandemoniumRealm of the BanishedRealm of the DeadRealm of ShadowRealms of FateVoidWastelands

SanctuaryAncients' CradleAranochBakuli JungleBilefen (Valostre, defunct) • Cold IslesDreadlandsDry SteppesEastern SteppesFractured PeaksGreyhollow IslandHawezarIvgorod (defunct) • Kehjistan (defunct) • MarshlandNahantuSamauren Empire (defunct) • ScosglenSharval WildsShassar Sea (Fahiran Empire, defunct) • Skovos IslesStormpointUieWestern Kingdoms (EntsteigKhandurasWestmarch) • WojahnXiansaiZeleny Lowlands
Related — Towns

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