Brainwasher5 (talk | contribs) No edit summary |
m (bot: updated Infobox Location with new parameter "game = 2") Tag: apiedit |
||
Line 1: | Line 1: | ||
{{Infobox Location |
{{Infobox Location |
||
|title = Monastery Gate |
|title = Monastery Gate |
||
+ | |game = 2 |
||
|act = I |
|act = I |
||
|quest = None |
|quest = None |
Revision as of 12:11, 27 April 2016
Monastery Gate | |
---|---|
Act | Act I |
Quests | None |
Monsters | Disfigured, Returned Archer Returned Mage, Dark Stalker |
Adjacent Zones | Tamoe Highland, Outer Cloister |
Area Level Normal | 8 |
Area Level Nightmare | 40 |
Area Level Hell | 70 |
Waypoint | No |
The Monastery gate is a location in Diablo II. It is located just after the Tamoe Highlands. It grants access to the Rogue Monastery and its Outer Cloister.
The Rogue Monastery guards the way East. The citadel is now being guarded by Andariel, who prevents anyone from chasing Diablo.
There's another, larger gateway leading through the Monastery; this is most likely the aforementioned way East, leading through the mountains and into the lands of Aranoch. However the wooden portcullis is lowered.
After killing Andariel, it's supposed to be opened up by the player, and the caravan led by Warriv is allowed to continue its journey East.