For the Diablo IV skill, see Momentum (Diablo IV).
For the Demon Hunter mechanic, see Gears of Dreadlands.
Momentum Momentum
Moving 25 yards without stopping grants the Monk +20% additional damage for 6 seconds.

Always in motion, flowing like water.

Momentum is a Monk passive skill, unlocked at level 66.


This effect does not stack, but works regardless of which method the Monk uses to move: running with Tempest Rush, dashing with Dashing Strike and teleporting with Fists of Thunder or Epiphany count as well (if the Monk covers the required distance). Even being pulled by a monster's Vortex affix or being a victim of a Knockback will suffice. Once 25 yards are crossed, the count is reset, so the Monk must move another 25 yards without stopping to refresh it.

This buff is not multiplicative with other damage modifiers.

Primary Skills
Fists of ThunderDeadly ReachCrippling WaveWay of the Hundred Fists

Secondary Skills
Lashing Tail KickTempest RushWave of Light
Defensive Skills
Blinding FlashBreath of HeavenSerenityInner Sanctuary
Dashing StrikeExploding PalmSweeping Wind
Cyclone StrikeSeven-Sided StrikeMystic AllyEpiphany
Mantra of SalvationMantra of RetributionMantra of HealingMantra of Conviction
Passive Skills
ResolveFleet FootedExalted SoulTranscendenceChant of ResonanceSeize the Initiative
The Guardian's PathSixth SenseDeterminationRelentless AssaultBeacon of YtarAlacrity
HarmonyCombination StrikeNear Death ExperienceUnityMomentumMythic Rhythm
Guiding LightMantra of EvasionOne with EverythingPacificismProvocation

Impenetrable DefenseRadiant Visage
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